Player Matchup

Anubis
Anubis
CrispyRightToe
Anubis
Level 127
God Stats
11W - 7L
1,595 SR
Queue Stats
366W - 356L
1,548 Elo+
Party 3
Jormungandr
Jormungandr
Mylantson
Jormungandr
Level 149
God Stats
3W - 0L
1,934 SR
Queue Stats
461W - 430L
1,598 Elo+
Party 2
Bacchus
Bacchus
NotAUllrMain
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,438 Elo+
Party 2
Achilles
Achilles
PinappleSoda
Achilles
Level 87
God Stats
72W - 68L
1,581 SR
Queue Stats
186W - 164L
1,635 Elo+
Party 3
Hou Yi
Hou Yi
Yourchoice555
Hou Yi
Level 143
God Stats
3W - 2L
1,586 SR
Queue Stats
419W - 400L
1,555 Elo+
Party 3
Team Averages
Level 105
1,639 SR
1,555 Elo+

VS

Team Averages
Level 149
1,592 SR
1,561 Elo+
Da Ji
Da Ji
 
Da Ji
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Rimeeee
Charybdis
Level 65
God Stats
7W - 3L
1,708 SR
Queue Stats
111W - 93L
1,662 Elo+
Party 1
Surtr
Surtr
Simylar
Surtr
Level 169
God Stats
4W - 3L
1,533 SR
Queue Stats
186W - 165L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wonder-Of-U
Kumbhakarna
Level 169
God Stats
2W - 1L
1,702 SR
Queue Stats
307W - 268L
1,520 Elo+
Solo
Ra
Ra
rojas5500
Ra
Level 145
God Stats
6W - 5L
1,519 SR
Queue Stats
242W - 236L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,672
556
4,848
5,411
2,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Mylantson
Jormungandr
13
6 / 1 / 1
7,913
659
13,922
12,542
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
NotAUllrMain
Bacchus
11
4 / 1 / 2
6,517
543
3,977
8,553
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
PinappleSoda
Achilles
12
7 / 1 / 3
7,636
636
11,689
9,165
6,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 1
6,237
520
4,292
8,137
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 4 / 0
6,018
502
5,552
9,308
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Rimeeee
Charybdis
14
4 / 2 / 2
7,623
635
7,602
9,267
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Simylar
Surtr
10
1 / 6 / 0
6,127
511
6,328
18,430
8,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
Wonder-Of-U
Kumbhakarna
8
1 / 2 / 1
5,636
470
3,775
14,006
7,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
6,869
572
3,696
6,224
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
9
9
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
0
0.5
W
0
2
5
1.25
W
Jormungandr
Mylantson
Jormungandr
6
1
1
6.5
W
Bacchus
NotAUllrMain
Bacchus
4
1
2
5
W
Achilles
PinappleSoda
Achilles
7
1
3
8.5
L
Charybdis
Rimeeee
Charybdis
4
2
2
2.5
L
Surtr
Simylar
Surtr
1
6
0
0.17
L
Kumbhakarna
Wonder-Of-U
Kumbhakarna
1
2
1
0.75
W
0
4
1
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
26,953
43,808
Taken
57,235
21,658
Mitigated
23,949
18,632
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,552
1,534
0
3,095
9,308
2,693
0
4,575
4,733
0
37,486
W
4,848
258
0
2,448
5,411
2,163
0
2,609
2,792
53,333
379
W
Jormungandr
Mylantson
Jormungandr
13,922
4,276
0
6,078
12,542
5,805
513
582
11,960
69,152
2,470
W
Bacchus
NotAUllrMain
Bacchus
3,977
428
0
4,169
8,553
4,274
0
1,496
7,057
36,681
0
W
Achilles
PinappleSoda
Achilles
11,689
3,718
0
3,241
9,165
6,778
0
2,380
6,785
0
27,270
L
Charybdis
Rimeeee
Charybdis
7,602
3,777
0
4,565
9,267
3,061
621
582
8,685
0
62,464
L
Surtr
Simylar
Surtr
6,328
2,134
0
6,295
18,430
8,832
9
11,724
6,706
1,480
38,593
L
Kumbhakarna
Wonder-Of-U
Kumbhakarna
3,775
585
1,286
2,135
14,006
7,463
0
3,189
10,817
18,448
0
W
4,292
2,800
0
2,696
8,137
2,638
0
512
7,625
0
46,267
L
3,696
179
223
1,334
6,224
1,900
112
2,348
3,876
49,843
1,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
32,273
400
Minions Killed
363
0
Camps Cleared
0
1,202,717
Distance Traveled
1,180,530
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,018
502
65
5
0
253,257
0
W
Anubis
6,672
556
96
8
0
234,615
0
W
Jormungandr
7,913
659
117
10
0
207,762
2
W
Bacchus
6,517
543
66
6
0
269,542
2
W
Achilles
7,636
636
31
3
0
271,901
1
L
Charybdis
7,623
635
108
9
0
225,114
3
L
Surtr
6,127
511
61
5
0
201,392
0
L
Kumbhakarna
5,636
470
21
2
0
264,045
0
W
Hou Yi
6,237
520
90
8
0
218,897
4
L
Ra
6,869
572
108
9
0
236,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role