Player Matchup

Gilgamesh
Gilgamesh
AurochDaMoo
Gilgamesh
Level 79
God Stats
2W - 1L
1,813 SR
Queue Stats
165W - 143L
1,567 Elo+
Solo
He Bo
He Bo
DLek
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EldritchEshi
Ah Muzen Cab
Level 108
God Stats
10W - 17L
1,386 SR
Queue Stats
585W - 566L
1,515 Elo+
Solo
Atlas
Atlas
GoBu25
Atlas
Level 122
God Stats
0W - 2L
1,676 SR
Queue Stats
93W - 79L
1,553 Elo+
Solo
Thanatos
Thanatos
Plumegeist
Thanatos
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo
Team Averages
Level 115
1,575 SR
1,561 Elo+

VS

Team Averages
Level 136
1,505 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
ArtfulClown194
Kumbhakarna
Level 96
God Stats
3W - 1L
1,409 SR
Queue Stats
109W - 111L
1,491 Elo+
Solo
Jormungandr
Jormungandr
K1ngAlexander
Jormungandr
Level 158
God Stats
2W - 0L
1,335 SR
Queue Stats
56W - 41L
1,549 Elo+
Party 1
Bastet
Bastet
Tankar 85
Bastet
Level 150
God Stats
2W - 0L
1,683 SR
Queue Stats
147W - 138L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
WikidPsycho
Kuzenbo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,373 Elo+
Solo
Heimdallr
Heimdallr
edson2d
Heimdallr
Level 127
God Stats
2W - 1L
1,600 SR
Queue Stats
44W - 37L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AurochDaMoo
Gilgamesh
15
4 / 7 / 5
8,915
810
12,306
16,118
17,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
DLek
He Bo
14
4 / 7 / 5
8,531
776
12,069
11,299
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
EldritchEshi
Ah Muzen Cab
16
3 / 3 / 3
8,913
810
17,952
12,655
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
GoBu25
Atlas
16
3 / 4 / 10
9,919
902
11,774
15,174
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Plumegeist
Thanatos
14
3 / 7 / 5
8,346
759
5,287
10,980
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArtfulClown194
Kumbhakarna
16
4 / 2 / 15
10,158
923
7,431
18,503
20,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
K1ngAlexander
Jormungandr
17
5 / 3 / 17
10,246
931
16,098
19,655
23,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bastet
Tankar 85
Bastet
16
8 / 5 / 10
10,393
945
12,786
12,242
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
WikidPsycho
Kuzenbo
13
1 / 4 / 14
9,155
832
4,374
18,946
16,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
edson2d
Heimdallr
17
10 / 3 / 13
10,741
976
18,748
15,313
9,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
17
Kills
28
28
Deaths
17
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ArtfulClown194
Kumbhakarna
4
2
15
5.75
L
Gilgamesh
AurochDaMoo
Gilgamesh
4
7
5
0.93
L
He Bo
DLek
He Bo
4
7
5
0.93
L
Ah Muzen Cab
EldritchEshi
Ah Muzen Cab
3
3
3
1.5
L
Atlas
GoBu25
Atlas
3
4
10
2
W
Jormungandr
K1ngAlexander
Jormungandr
5
3
17
4.5
L
Thanatos
Plumegeist
Thanatos
3
7
5
0.79
W
Bastet
Tankar 85
Bastet
8
5
10
2.6
W
Kuzenbo
WikidPsycho
Kuzenbo
1
4
14
2
W
Heimdallr
edson2d
Heimdallr
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,388
Damage
59,437
66,226
Taken
84,659
43,099
Mitigated
74,054
12,994
Healing
32,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ArtfulClown194
Kumbhakarna
7,431
311
3,621
3,263
18,503
20,097
796
5,160
13,036
19,348
0
L
Gilgamesh
AurochDaMoo
Gilgamesh
12,306
3,420
734
1,968
16,118
17,904
0
4,779
11,339
0
20,077
L
He Bo
DLek
He Bo
12,069
776
267
1,764
11,299
3,624
0
5,020
6,276
17,697
0
L
Ah Muzen Cab
EldritchEshi
Ah Muzen Cab
17,952
5,465
448
2,750
12,655
5,038
0
6,468
6,187
0
38,924
L
Atlas
GoBu25
Atlas
11,774
4,992
143
1,222
15,174
12,376
0
4,477
10,697
23,106
0
W
Jormungandr
K1ngAlexander
Jormungandr
16,098
4,187
854
5,213
19,655
23,358
676
4,277
15,171
33,825
3,588
L
Thanatos
Plumegeist
Thanatos
5,287
939
739
2,959
10,980
4,157
0
4,872
6,108
0
9,911
W
Bastet
Tankar 85
Bastet
12,786
3,371
865
2,833
12,242
5,104
651
4,480
7,725
0
15,940
W
Kuzenbo
WikidPsycho
Kuzenbo
4,374
1,700
3,587
5,763
18,946
16,411
653
4,019
14,849
7,845
0
W
Heimdallr
edson2d
Heimdallr
18,748
10,673
786
5,921
15,313
9,084
3,004
5,907
9,241
0
37,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,624
Gold Earned
50,693
122
Minions Killed
137
0
Camps Cleared
0
992,760
Distance Traveled
1,041,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,158
923
25
2
0
213,369
0
L
Gilgamesh
8,915
810
15
1
0
185,054
0
L
He Bo
8,531
776
19
2
0
204,530
0
L
Ah Muzen Cab
8,913
810
53
5
0
202,297
0
L
Atlas
9,919
902
19
2
0
200,490
0
W
Jormungandr
10,246
931
38
3
0
211,690
0
L
Thanatos
8,346
759
16
1
0
200,389
0
W
Bastet
10,393
945
18
2
0
236,189
0
W
Kuzenbo
9,155
832
10
1
0
189,046
0
W
Heimdallr
10,741
976
46
4
0
191,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role