Player Matchup

Thanatos
Thanatos
IFrxzee
Thanatos
Level 68
God Stats
5W - 1L
1,705 SR
Queue Stats
23W - 19L
1,475 Elo+
Party 1
Ra
Ra
NBAYuzzo
Ra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OhhBoogieX
Kumbhakarna
Level 123
God Stats
2W - 0L
1,649 SR
Queue Stats
45W - 37L
1,507 Elo+
Solo
Chernobog
Chernobog
ResoGamer
Chernobog
Level 155
God Stats
2W - 3L
1,376 SR
Queue Stats
110W - 86L
1,562 Elo+
Party 2
Osiris
Osiris
bountyhunter2704
Osiris
Level 142
God Stats
2W - 0L
1,735 SR
Queue Stats
106W - 96L
1,494 Elo+
Party 2
Team Averages
Level 109
1,593 SR
1,512 Elo+

VS

Team Averages
Level 83
1,436 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Adamlee_03
Izanami
Level 66
God Stats
0W - 2L
1,182 SR
Queue Stats
4W - 8L
1,581 Elo+
Solo
Bellona
Bellona
TheFireLord3199
Bellona
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 98L
1,402 Elo+
Solo
Awilix
Awilix
Warturasde
Awilix
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 74L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IFrxzee
Thanatos
10
1 / 2 / 6
5,229
523
3,305
7,089
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 1
5,814
581
1,763
7,298
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
OhhBoogieX
Kumbhakarna
10
3 / 0 / 8
6,476
648
4,501
8,899
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
ResoGamer
Chernobog
12
11 / 0 / 3
7,732
773
11,836
6,494
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
5 / 0 / 1
7,064
706
6,653
6,281
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 2
5,924
592
5,861
5,517
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
 
Ymir
7
0 / 6 / 0
4,418
442
3,081
10,177
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Adamlee_03
Izanami
7
0 / 5 / 0
4,309
431
2,153
6,499
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 6 / 0
4,587
459
3,049
9,891
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Warturasde
Awilix
10
3 / 3 / 3
5,567
557
3,679
7,636
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
7
7
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
2
4
L
Ymir
 
Ymir
0
6
0
0
L
Izanami
Adamlee_03
Izanami
0
5
0
0
W
Thanatos
IFrxzee
Thanatos
1
2
6
2
W
1
5
1
0.3
W
Kumbhakarna
OhhBoogieX
Kumbhakarna
3
0
8
7
W
Chernobog
ResoGamer
Chernobog
11
0
3
12.5
L
1
6
0
0.17
L
Awilix
Warturasde
Awilix
3
3
3
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
17,823
36,061
Taken
39,720
17,588
Mitigated
19,545
15,018
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,861
409
0
2,104
5,517
1,741
0
1,732
3,744
41,235
1,140
L
Ymir
 
Ymir
3,081
1,309
198
1,644
10,177
7,623
0
1,370
8,807
15,291
0
L
Izanami
Adamlee_03
Izanami
2,153
1,142
0
724
6,499
1,521
0
671
5,828
0
23,371
W
Thanatos
IFrxzee
Thanatos
3,305
310
0
4,089
7,089
2,411
0
1,458
5,631
0
25,771
W
1,763
310
199
1,806
7,298
2,174
0
2,894
4,404
31,550
0
W
Kumbhakarna
OhhBoogieX
Kumbhakarna
4,501
1,016
314
2,718
8,899
4,884
0
2,325
6,574
19,308
2,676
W
Chernobog
ResoGamer
Chernobog
11,836
7,942
0
4,424
6,494
2,351
174
2,141
4,353
0
59,113
L
3,049
1,410
0
1,444
9,891
6,170
0
996
8,355
0
16,156
L
Awilix
Warturasde
Awilix
3,679
1,265
0
1,210
7,636
2,490
0
1,230
6,406
0
36,326
W
6,653
2,784
0
1,468
6,281
5,768
195
0
6,281
0
45,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
24,805
315
Minions Killed
226
0
Camps Cleared
0
960,470
Distance Traveled
963,102
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,924
592
68
7
0
192,341
0
L
Ymir
4,418
442
22
2
0
185,967
2
L
Izanami
4,309
431
36
4
0
187,120
0
W
Thanatos
5,229
523
51
5
0
227,718
0
W
Ra
5,814
581
62
6
0
164,755
0
W
Kumbhakarna
6,476
648
33
3
0
193,346
4
W
Chernobog
7,732
773
93
9
0
191,302
0
L
Bellona
4,587
459
32
3
0
176,712
0
L
Awilix
5,567
557
68
7
0
220,962
0
W
Osiris
7,064
706
76
8
0
183,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role