Player Matchup

Sol
Sol
JaggedBladez
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,387 Elo+
Party 1
Pele
Pele
Kibblezz
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,218 Elo+
Party 1
Medusa
Medusa
LordGilgamesh69
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,115 Elo+
Party 1
Hel
Hel
Oriphix
Hel
Level 66
God Stats
1W - 5L
1,411 SR
Queue Stats
25W - 37L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
PheonixYT
Cthulhu
Level 17
God Stats
8W - 10L
1,463 SR
Queue Stats
12W - 26L
1,330 Elo+
Party 1
Team Averages
Level 41
1,475 SR
1,286 Elo+

VS

Team Averages
Level 72
1,553 SR
1,569 Elo+
Artemis
Artemis
AntMan5292
Artemis
Level 158
God Stats
4W - 1L
1,600 SR
Queue Stats
64W - 69L
1,525 Elo+
Party 2
Horus
Horus
BaronDid911
Horus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 13L
1,708 Elo+
Party 3
Discordia
Discordia
IronMan2669
Discordia
Level 147
God Stats
7W - 5L
1,576 SR
Queue Stats
63W - 61L
1,503 Elo+
Party 2
Ares
Ares
MikeOck1
Ares
Level 19
God Stats
3W - 1L
1,853 SR
Queue Stats
50W - 32L
1,573 Elo+
Party 3
Bellona
Bellona
PERROYAKO
Bellona
Level 23
God Stats
1W - 2L
1,235 SR
Queue Stats
82W - 64L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,000
800
6,702
11,454
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Pele
12
0 / 5 / 0
7,519
752
4,313
9,475
3,208
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 0
8,118
812
4,635
10,862
4,056
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
13
0 / 5 / 2
7,813
781
4,679
11,188
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PheonixYT
Cthulhu
13
0 / 6 / 0
7,495
750
5,098
15,600
13,755
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AntMan5292
Artemis
17
3 / 0 / 15
10,037
1,004
9,976
3,966
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 1 / 22
9,157
916
7,202
10,753
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
IronMan2669
Discordia
15
4 / 1 / 12
9,244
924
13,863
4,556
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
9 / 0 / 15
10,603
1,060
9,989
10,637
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
PERROYAKO
Bellona
17
13 / 1 / 10
10,777
1,078
10,764
11,778
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
106
2
Kills
32
32
Deaths
3
3
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artemis
AntMan5292
Artemis
3
0
15
10.5
W
3
1
22
14
W
Discordia
IronMan2669
Discordia
4
1
12
10
L
1
8
1
0.19
L
Pele
0
5
0
0
L
1
8
0
0.13
W
Ares
9
0
15
16.5
L
Hel
0
5
2
0.2
W
Bellona
PERROYAKO
Bellona
13
1
10
18
L
Cthulhu
PheonixYT
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
51,794
58,579
Taken
41,690
29,548
Mitigated
38,907
9,060
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AntMan5292
Artemis
9,976
3,849
0
2,582
3,966
1,677
2,107
2,149
1,817
0
36,870
W
7,202
2,578
1,753
3,302
10,753
11,547
27
4,100
6,653
0
13,230
W
Discordia
IronMan2669
Discordia
13,863
635
0
500
4,556
1,762
1,251
2,451
2,105
33,081
852
L
6,702
2,477
0
746
11,454
3,877
910
5,084
6,203
15,023
1,169
L
Pele
4,313
1,643
0
610
9,475
3,208
0
2,147
7,008
0
13,083
L
4,635
1,476
0
0
10,862
4,056
941
2,943
7,512
0
16,382
W
Ares
9,989
1,989
0
1,208
10,637
12,544
0
4,993
5,644
15,183
0
L
Hel
4,679
573
3,429
4,191
11,188
4,652
238
5,795
5,216
16,747
0
W
Bellona
PERROYAKO
Bellona
10,764
3,811
0
4,141
11,778
11,377
515
2,740
9,038
0
28,669
L
Cthulhu
PheonixYT
Cthulhu
5,098
309
84
0
15,600
13,755
0
7,354
7,856
16,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
49,818
134
Minions Killed
197
0
Camps Cleared
0
791,719
Distance Traveled
1,006,440
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,037
1,004
77
8
0
186,411
0
W
Horus
9,157
916
13
1
0
217,918
5
W
Discordia
9,244
924
47
5
0
186,579
0
L
Sol
8,000
800
22
2
0
150,063
0
L
Pele
7,519
752
17
2
0
144,198
0
L
Medusa
8,118
812
32
3
0
170,518
0
W
Ares
10,603
1,060
17
2
0
211,362
0
L
Hel
7,813
781
35
4
0
168,762
0
W
Bellona
10,777
1,078
43
4
0
204,170
0
L
Cthulhu
7,495
750
28
3
0
158,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role