Player Matchup

Rama
Rama
 
Rama
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JPtomplati
Cerberus
Level 99
God Stats
14W - 12L
1,572 SR
Queue Stats
222W - 250L
1,448 Elo+
Solo
Chaac
Chaac
MultiSumus
Chaac
Level 6
God Stats
1W - 4L
1,744 SR
Queue Stats
6W - 18L
1,371 Elo+
Party 1
Charon
Charon
Squ1shybr1x
Charon
Level 18
God Stats
5W - 17L
1,288 SR
Queue Stats
13W - 37L
1,254 Elo+
Party 1
Cliodhna
Cliodhna
TarmanganiKing
Cliodhna
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 109L
1,483 Elo+
Solo
Team Averages
Level 52
1,521 SR
1,411 Elo+

VS

Team Averages
Level 81
1,552 SR
1,467 Elo+
Apollo
Apollo
GBMercy
Apollo
Level 65
God Stats
3W - 2L
1,317 SR
Queue Stats
135W - 160L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Guuten
Morgan Le Fay
Level 76
God Stats
30W - 28L
1,506 SR
Queue Stats
224W - 232L
1,516 Elo+
Solo
Fenrir
Fenrir
The LoneWolf398
Fenrir
Level 107
God Stats
19W - 17L
1,571 SR
Queue Stats
146W - 152L
1,458 Elo+
Solo
Ah Puch
Ah Puch
VGLzinnn
Ah Puch
Level 111
God Stats
1W - 0L
1,604 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
names_pegasus
Erlang Shen
Level 44
God Stats
10W - 5L
1,759 SR
Queue Stats
77W - 84L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 4 / 0
5,860
488
3,687
7,073
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JPtomplati
Cerberus
11
2 / 3 / 2
5,855
488
4,511
10,277
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
10
0 / 5 / 3
5,792
483
3,470
10,220
6,382
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Charon
10
2 / 4 / 1
6,265
522
2,880
9,687
6,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cliodhna
12
4 / 5 / 1
6,988
582
4,315
10,098
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GBMercy
Apollo
11
2 / 3 / 3
6,320
527
3,352
7,265
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Guuten
Morgan Le Fay
12
1 / 3 / 4
7,051
588
6,879
6,535
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
10 / 2 / 4
7,995
666
7,751
10,028
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
VGLzinnn
Ah Puch
11
3 / 2 / 7
6,540
545
7,774
5,637
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
names_pegasus
Erlang Shen
12
4 / 1 / 5
7,105
592
7,955
8,322
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
20
21
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
0
0.75
W
Apollo
GBMercy
Apollo
2
3
3
1.17
W
Morgan Le Fay
Guuten
Morgan Le Fay
1
3
4
1
L
Cerberus
JPtomplati
Cerberus
2
3
2
1
L
Chaac
0
5
3
0.3
L
Charon
2
4
1
0.63
L
Cliodhna
4
5
1
0.9
W
10
2
4
6
W
Ah Puch
VGLzinnn
Ah Puch
3
2
7
3.25
W
Erlang Shen
names_pegasus
Erlang Shen
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
33,711
47,355
Taken
37,787
20,880
Mitigated
16,479
10,905
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,687
3,171
0
795
7,073
2,000
0
2,670
4,403
0
38,915
W
Apollo
GBMercy
Apollo
3,352
1,904
0
2,575
7,265
2,441
798
698
6,567
0
34,539
W
Morgan Le Fay
Guuten
Morgan Le Fay
6,879
686
0
1,774
6,535
1,979
159
3,020
3,187
51,484
973
L
Cerberus
JPtomplati
Cerberus
4,511
150
0
2,542
10,277
3,098
0
5,691
4,586
27,139
0
L
Chaac
3,470
815
0
2,876
10,220
6,382
0
0
10,220
3,060
19,649
L
Charon
2,880
474
0
646
9,687
6,375
0
5,806
3,881
9,857
221
L
Cliodhna
4,315
455
0
4,046
10,098
3,025
0
369
9,729
0
32,624
W
7,751
2,395
0
5,053
10,028
3,682
0
1,129
8,777
0
50,869
W
Ah Puch
VGLzinnn
Ah Puch
7,774
150
0
1,313
5,637
1,605
172
1,196
4,441
33,122
0
W
Erlang Shen
names_pegasus
Erlang Shen
7,955
3,683
0
3,408
8,322
6,772
46
1,460
6,816
0
33,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
35,011
243
Minions Killed
325
0
Camps Cleared
0
1,161,707
Distance Traveled
1,228,179
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,860
488
91
8
0
227,671
0
W
Apollo
6,320
527
61
5
0
225,625
0
W
Morgan Le Fay
7,051
588
96
8
0
242,577
5
L
Cerberus
5,855
488
48
4
0
255,097
0
L
Chaac
5,792
483
32
3
0
203,814
0
L
Charon
6,265
522
11
1
0
227,032
2
L
Cliodhna
6,988
582
61
5
0
248,093
0
W
Fenrir
7,995
666
80
7
0
279,485
0
W
Ah Puch
6,540
545
49
4
0
238,434
0
W
Erlang Shen
7,105
592
39
3
0
242,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role