Player Matchup

Yemoja
Yemoja
SunsetXTM0N3Yx
Yemoja
Level 150
God Stats
9W - 7L
1,539 SR
Queue Stats
254W - 254L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGamefather___
Cu Chulainn
Level 144
God Stats
9W - 9L
1,546 SR
Queue Stats
235W - 234L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
blazed-windu
Hou Yi
Level 174
God Stats
1W - 3L
1,360 SR
Queue Stats
111W - 108L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
mr_octavius
Cthulhu
Level 125
God Stats
112W - 98L
1,531 SR
Queue Stats
576W - 585L
1,431 Elo+
Party 1
Janus
Janus
xBRYAN_PMx
Janus
Level 85
God Stats
47W - 63L
1,494 SR
Queue Stats
412W - 389L
1,418 Elo+
Party 1
Team Averages
Level 136
1,494 SR
1,462 Elo+

VS

Team Averages
Level 134
1,587 SR
1,471 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Jorge0995431
Nut
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,325 Elo+
Solo
Maman Brigitte
Maman Brigitte
Monkeymen2700
Maman Brigitte
Level 106
God Stats
18W - 12L
1,598 SR
Queue Stats
595W - 555L
1,515 Elo+
Solo
Da Ji
Da Ji
RepublicOfTejas
Da Ji
Level 106
God Stats
3W - 2L
1,836 SR
Queue Stats
306W - 274L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,693
608
4,069
6,459
3,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
TheGamefather___
Cu Chulainn
12
4 / 2 / 4
7,662
697
5,743
9,572
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
11
3 / 0 / 5
6,599
600
7,646
7,115
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
mr_octavius
Cthulhu
11
4 / 1 / 5
6,582
598
7,295
6,390
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
10
7 / 6 / 4
6,703
609
3,982
6,709
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 5 / 2
6,200
564
4,577
8,288
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
9
2 / 3 / 2
5,817
529
4,017
11,598
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 5 / 0
4,937
449
2,433
8,181
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Monkeymen2700
Maman Brigitte
11
3 / 4 / 2
6,192
563
4,953
6,827
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 3
6,340
576
6,740
8,073
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
10
10
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
2
0.6
L
Ares
 
Ares
2
3
2
1
L
0
5
0
0
L
Maman Brigitte
Monkeymen2700
Maman Brigitte
3
4
2
1
L
3
2
3
2.25
W
1
1
4
3
W
Cu Chulainn
TheGamefather___
Cu Chulainn
4
2
4
3
W
Hou Yi
3
0
5
5.5
W
Cthulhu
mr_octavius
Cthulhu
4
1
5
6.5
W
Janus
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
22,720
36,245
Taken
42,967
15,891
Mitigated
18,112
11,144
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,577
404
185
2,101
8,288
2,303
0
5,651
2,345
36,608
306
L
Ares
 
Ares
4,017
459
0
2,662
11,598
7,816
0
3,633
7,909
21,392
0
L
2,433
1,332
128
1,255
8,181
2,819
0
1,759
6,422
0
28,403
L
Maman Brigitte
Monkeymen2700
Maman Brigitte
4,953
290
0
2,081
6,827
2,310
0
2,157
4,670
34,267
0
L
6,740
998
0
2,088
8,073
2,864
0
1,167
6,866
0
39,781
W
4,069
1,011
3,301
1,697
6,459
3,806
0
3,422
3,037
22,535
1,069
W
Cu Chulainn
TheGamefather___
Cu Chulainn
5,743
1,326
0
2,563
9,572
5,596
164
1,492
8,080
0
49,812
W
Hou Yi
7,646
2,980
0
1,855
7,115
2,307
730
1,650
5,465
0
51,589
W
Cthulhu
mr_octavius
Cthulhu
7,295
669
292
1,436
6,390
2,319
0
3,721
2,669
31,181
1,015
W
Janus
3,982
680
0
0
6,709
1,863
0
3,855
2,854
20,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
29,486
301
Minions Killed
264
0
Camps Cleared
0
1,115,665
Distance Traveled
1,116,918
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,200
564
74
7
0
230,778
4
L
Ares
5,817
529
22
2
0
203,316
0
L
Nut
4,937
449
42
4
0
176,484
0
L
Maman Brigitte
6,192
563
59
5
0
260,743
2
L
Da Ji
6,340
576
67
6
0
245,597
0
W
Yemoja
6,693
608
41
4
0
199,844
4
W
Cu Chulainn
7,662
697
79
7
0
216,606
0
W
Hou Yi
6,599
600
78
7
0
185,852
0
W
Cthulhu
6,582
598
59
5
0
265,806
0
W
Janus
6,703
609
44
4
0
247,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role