Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MyN1njaMyN1nja
Zeus
Level 123
God Stats
10W - 12L
1,493 SR
Queue Stats
105W - 113L
1,438 Elo+
Solo
Bellona
Bellona
RayonsDragon
Bellona
Level 84
God Stats
3W - 2L
1,754 SR
Queue Stats
6W - 12L
1,459 Elo+
Party 1
Fenrir
Fenrir
ZacChee
Fenrir
Level 138
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 9L
1,287 Elo+
Party 1
Team Averages
Level 126
1,503 SR
1,437 Elo+

VS

Team Averages
Level 143
1,529 SR
1,458 Elo+
Izanami
Izanami
Bianca4687
Izanami
Level 126
God Stats
57W - 48L
1,572 SR
Queue Stats
303W - 274L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
DinoChef2209
Ratatoskr
Level 156
God Stats
3W - 4L
1,560 SR
Queue Stats
201W - 197L
1,521 Elo+
Party 2
Shiva
Shiva
Zero Perfection
Shiva
Level 141
God Stats
14W - 13L
1,522 SR
Queue Stats
384W - 381L
1,458 Elo+
Solo
Cabrakan
Cabrakan
edsaqw21
Cabrakan
Level 145
God Stats
10W - 11L
1,488 SR
Queue Stats
275W - 272L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tobi12otaku12
Morgan Le Fay
Level 147
God Stats
4W - 5L
1,506 SR
Queue Stats
299W - 304L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 0
6,588
471
5,377
5,701
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
 
Cerberus
9
0 / 5 / 0
5,627
402
4,233
12,701
6,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 4 / 0
6,246
446
3,369
7,454
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RayonsDragon
Bellona
11
0 / 4 / 2
6,221
444
6,429
14,365
12,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
ZacChee
Fenrir
14
2 / 0 / 0
7,039
503
3,931
8,745
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bianca4687
Izanami
15
2 / 0 / 2
8,435
603
4,504
4,869
1,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ratatoskr
DinoChef2209
Ratatoskr
14
7 / 0 / 2
8,368
598
5,357
9,631
3,499
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 3
9,136
653
11,351
13,593
8,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
edsaqw21
Cabrakan
13
2 / 0 / 5
7,966
569
4,961
9,886
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
tobi12otaku12
Morgan Le Fay
15
2 / 0 / 7
8,723
623
4,458
4,366
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
15
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Cerberus
 
Cerberus
0
5
0
0
W
Izanami
Bianca4687
Izanami
2
0
2
3
W
Ratatoskr
DinoChef2209
Ratatoskr
7
0
2
8
L
0
4
0
0
L
Bellona
RayonsDragon
Bellona
0
4
2
0.25
L
Fenrir
ZacChee
Fenrir
2
0
0
2
W
2
2
3
1.75
W
Cabrakan
edsaqw21
Cabrakan
2
0
5
4.5
W
Morgan Le Fay
tobi12otaku12
Morgan Le Fay
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
30,631
48,966
Taken
42,345
26,043
Mitigated
25,011
14,170
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,377
2,737
0
1,806
5,701
1,622
0
942
4,719
0
47,729
L
Cerberus
 
Cerberus
4,233
47
0
3,238
12,701
6,630
0
3,354
9,277
28,793
0
W
Izanami
Bianca4687
Izanami
4,504
3,288
0
1,807
4,869
1,780
910
1,012
3,857
0
73,592
W
Ratatoskr
DinoChef2209
Ratatoskr
5,357
1,093
0
7,210
9,631
3,499
0
1,292
8,339
0
65,054
L
3,369
43
0
915
7,454
1,992
0
2,270
4,900
35,358
0
L
Bellona
RayonsDragon
Bellona
6,429
2,516
0
3,083
14,365
12,414
0
1,648
12,671
0
35,420
L
Fenrir
ZacChee
Fenrir
3,931
706
0
5,128
8,745
3,385
0
1,030
7,651
0
49,333
W
11,351
1,226
0
3,441
13,593
8,172
162
312
13,281
700
66,937
W
Cabrakan
edsaqw21
Cabrakan
4,961
567
0
3,497
9,886
9,931
0
2,766
7,120
20,905
2,593
W
Morgan Le Fay
tobi12otaku12
Morgan Le Fay
4,458
249
0
1,270
4,366
1,629
326
2,499
1,867
59,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
42,628
397
Minions Killed
496
0
Camps Cleared
0
1,328,185
Distance Traveled
1,388,829
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,588
471
98
7
0
245,608
4
L
Cerberus
5,627
402
63
5
0
265,585
2
W
Izanami
8,435
603
136
10
0
273,925
7
W
Ratatoskr
8,368
598
115
8
0
320,058
0
L
Zeus
6,246
446
83
6
0
227,948
2
L
Bellona
6,221
444
51
4
0
270,538
0
L
Fenrir
7,039
503
102
7
0
318,506
0
W
Shiva
9,136
653
106
8
0
268,012
0
W
Cabrakan
7,966
569
28
2
0
243,590
4
W
Morgan Le Fay
8,723
623
111
8
0
283,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role