Player Matchup

Scylla
Scylla
FGL WARRIOR
Scylla
Level 127
God Stats
9W - 7L
1,515 SR
Queue Stats
197W - 208L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Ryuu-dono
Sun Wukong
Level 49
God Stats
4W - 4L
1,414 SR
Queue Stats
208W - 248L
1,455 Elo+
Solo
Hun Batz
Hun Batz
ThunderGhosts
Hun Batz
Level 69
God Stats
2W - 1L
1,629 SR
Queue Stats
16W - 23L
1,395 Elo+
Party 2
Zhong Kui
Zhong Kui
fgnfgbnfgnfdgn
Zhong Kui
Level 99
God Stats
7W - 3L
1,722 SR
Queue Stats
426W - 421L
1,532 Elo+
Solo
Chang'e
Chang'e
iammrjoker72
Chang'e
Level 127
God Stats
1W - 0L
1,516 SR
Queue Stats
15W - 23L
1,409 Elo+
Party 2
Team Averages
Level 94
1,559 SR
1,443 Elo+

VS

Team Averages
Level 88
1,606 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bridgebythefoote
Ra
Level 108
God Stats
3W - 2L
1,913 SR
Queue Stats
162W - 165L
1,460 Elo+
Party 3
Chaac
Chaac
brewerstein
Chaac
Level 109
God Stats
1W - 3L
1,511 SR
Queue Stats
179W - 191L
1,463 Elo+
Party 3
Shiva
Shiva
yaboykilledit94
Shiva
Level 83
God Stats
2W - 2L
1,603 SR
Queue Stats
193W - 219L
1,476 Elo+
Party 1
Chronos
Chronos
zochii_274
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 2 / 8
9,738
974
15,768
7,115
2,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Ryuu-dono
Sun Wukong
12
1 / 3 / 10
7,670
767
6,333
10,980
9,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ThunderGhosts
Hun Batz
13
1 / 3 / 10
7,782
778
7,951
10,525
10,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
fgnfgbnfgnfdgn
Zhong Kui
16
5 / 2 / 13
9,628
963
13,484
12,652
13,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
iammrjoker72
Chang'e
15
6 / 1 / 8
8,833
883
8,240
8,593
4,472
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 3 / 3
7,487
749
9,613
8,318
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 4 / 5
7,533
753
7,240
9,826
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 5
7,784
778
8,615
11,336
9,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 4
6,692
669
4,237
14,086
8,590
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
zochii_274
Chronos
14
1 / 4 / 3
7,348
735
7,758
11,102
3,691
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
20
Kills
10
11
Deaths
20
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
3
1.5
L
2
4
5
1.13
W
Scylla
7
2
8
5.5
W
Sun Wukong
Ryuu-dono
Sun Wukong
1
3
10
2
W
Hun Batz
ThunderGhosts
Hun Batz
1
3
10
2
L
4
4
5
1.63
W
Zhong Kui
fgnfgbnfgnfdgn
Zhong Kui
5
2
13
5.75
W
Chang'e
iammrjoker72
Chang'e
6
1
8
10
L
0
5
4
0.4
L
Chronos
zochii_274
Chronos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,776
Damage
37,463
49,865
Taken
54,668
39,913
Mitigated
26,845
23,595
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,613
2,163
357
944
8,318
2,105
0
5,718
2,333
0
20,431
L
7,240
279
3,147
3,394
9,826
2,691
0
8,114
1,433
17,949
439
W
Scylla
15,768
785
503
854
7,115
2,509
320
2,137
4,926
34,940
0
W
Sun Wukong
Ryuu-dono
Sun Wukong
6,333
864
915
1,266
10,980
9,207
0
3,145
7,781
0
12,760
W
Hun Batz
ThunderGhosts
Hun Batz
7,951
1,037
1,343
1,737
10,525
10,606
285
2,610
7,824
0
13,691
L
8,615
395
486
3,288
11,336
9,768
0
7,359
3,715
0
17,667
W
Zhong Kui
fgnfgbnfgnfdgn
Zhong Kui
13,484
995
0
2,099
12,652
13,119
24
3,705
8,808
25,340
0
W
Chang'e
iammrjoker72
Chang'e
8,240
154
9,503
5,375
8,593
4,472
953
2,199
6,338
14,528
0
L
4,237
424
736
2,594
14,086
8,590
0
8,389
5,254
0
6,729
L
Chronos
zochii_274
Chronos
7,758
2,472
0
1,951
11,102
3,691
51
7,276
3,640
16,857
2,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
36,844
136
Minions Killed
98
0
Camps Cleared
0
990,302
Distance Traveled
931,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,487
749
17
2
0
195,096
0
L
Ra
7,533
753
26
3
0
172,881
0
W
Scylla
9,738
974
65
7
0
208,063
0
W
Sun Wukong
7,670
767
13
1
0
183,800
0
W
Hun Batz
7,782
778
15
2
0
202,979
0
L
Chaac
7,784
778
16
2
0
192,977
0
W
Zhong Kui
9,628
963
29
3
0
193,402
0
W
Chang'e
8,833
883
14
1
0
202,058
0
L
Shiva
6,692
669
1
0
0
186,762
0
L
Chronos
7,348
735
38
4
0
184,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role