Player Matchup

Ra
Ra
Bellzaaa23
Ra
Level 68
God Stats
1W - 2L
1,407 SR
Queue Stats
159W - 207L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Chags01
Xbalanque
Level 127
God Stats
8W - 10L
1,451 SR
Queue Stats
323W - 350L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
Dsaint87
Kukulkan
Level 89
God Stats
3W - 1L
1,852 SR
Queue Stats
164W - 161L
1,428 Elo+
Party 3
Sol
Sol
Russthecrow
Sol
Level 128
God Stats
3W - 2L
1,664 SR
Queue Stats
224W - 250L
1,425 Elo+
Party 2
He Bo
He Bo
evilzimmy
He Bo
Level 66
God Stats
1W - 2L
1,507 SR
Queue Stats
98W - 120L
1,434 Elo+
Party 3
Team Averages
Level 96
1,576 SR
1,443 Elo+

VS

Team Averages
Level 100
1,461 SR
1,530 Elo+
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
B1ngus
Tiamat
Level 151
God Stats
1W - 1L
1,281 SR
Queue Stats
10W - 3L
1,771 Elo+
Solo
Loki
Loki
TRAPTOMISPRIME
Loki
Level 52
God Stats
3W - 4L
1,391 SR
Queue Stats
70W - 85L
1,415 Elo+
Solo
Discordia
Discordia
yaboykilledit94
Discordia
Level 83
God Stats
5W - 1L
1,631 SR
Queue Stats
181W - 207L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,829
683
3,126
9,329
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
Chags01
Xbalanque
13
3 / 5 / 1
6,958
696
6,637
11,546
3,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Dsaint87
Kukulkan
13
1 / 8 / 4
7,776
778
7,008
11,080
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 4
7,408
741
8,966
10,275
3,060
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
evilzimmy
He Bo
10
1 / 9 / 2
6,556
656
4,227
10,231
2,376
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
14 / 1 / 9
10,366
1,037
12,141
9,003
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
16
1 / 0 / 17
9,415
942
4,211
11,341
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
B1ngus
Tiamat
16
9 / 3 / 17
10,034
1,003
15,979
9,734
6,658
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 15
8,839
884
7,031
8,995
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
yaboykilledit94
Discordia
13
1 / 3 / 16
8,217
822
11,009
8,043
2,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
7
Kills
30
30
Deaths
9
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
1
9
18.5
W
Sylvanus
 
Sylvanus
1
0
17
9.5
W
Tiamat
B1ngus
Tiamat
9
3
17
5.83
L
0
3
5
0.83
L
Xbalanque
Chags01
Xbalanque
3
5
1
0.7
L
Kukulkan
Dsaint87
Kukulkan
1
8
4
0.38
L
2
5
4
0.8
W
5
2
15
6.25
L
He Bo
evilzimmy
He Bo
1
9
2
0.22
W
Discordia
yaboykilledit94
Discordia
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
50,371
52,461
Taken
47,116
14,542
Mitigated
26,281
15,205
Healing
22,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,141
2,188
1,348
2,811
9,003
3,880
527
3,623
5,242
0
20,092
W
Sylvanus
 
Sylvanus
4,211
463
4,364
5,380
11,341
9,227
112
6,264
4,852
11,262
0
W
Tiamat
B1ngus
Tiamat
15,979
690
925
2,219
9,734
6,658
269
5,434
4,185
25,906
965
L
3,126
348
3,655
4,199
9,329
2,715
0
6,499
2,408
6,961
0
L
Xbalanque
Chags01
Xbalanque
6,637
2,848
254
2,497
11,546
3,151
0
6,044
5,080
0
10,414
L
Kukulkan
Dsaint87
Kukulkan
7,008
536
106
639
11,080
3,240
0
6,171
4,507
20,198
373
L
8,966
1,521
971
2,532
10,275
3,060
0
5,254
4,592
19,253
0
W
7,031
939
676
2,437
8,995
3,618
1,692
2,918
6,077
0
18,749
L
He Bo
evilzimmy
He Bo
4,227
540
148
204
10,231
2,376
0
5,294
4,763
7,593
87
W
Discordia
yaboykilledit94
Discordia
11,009
0
1,377
1,098
8,043
2,898
410
4,350
3,653
18,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
46,871
107
Minions Killed
102
0
Camps Cleared
0
819,357
Distance Traveled
1,027,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,366
1,037
17
2
0
226,669
0
W
Sylvanus
9,415
942
12
1
0
183,580
0
W
Tiamat
10,034
1,003
37
4
0
188,718
0
L
Ra
6,829
683
17
2
0
170,124
0
L
Xbalanque
6,958
696
20
2
0
182,150
0
L
Kukulkan
7,776
778
34
3
0
137,377
0
L
Sol
7,408
741
32
3
0
184,899
0
W
Loki
8,839
884
24
2
0
209,767
0
L
He Bo
6,556
656
4
0
0
144,807
0
W
Discordia
8,217
822
12
1
0
218,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role