Player Matchup

Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DiveriM
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,456 Elo+
Solo
Hera
Hera
LadyJoker
Hera
Level 118
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 14L
1,467 Elo+
Party 1
Team Averages
Level 128
1,502 SR
1,485 Elo+

VS

Team Averages
Level 172
1,527 SR
1,456 Elo+
Skadi
Skadi
 
Skadi
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Nirvanero15
Vulcan
Level 201
God Stats
13W - 14L
1,485 SR
Queue Stats
438W - 517L
1,426 Elo+
Party 2
Medusa
Medusa
SodaStereo94
Medusa
Level 176
God Stats
1W - 0L
1,565 SR
Queue Stats
88W - 87L
1,412 Elo+
Solo
Bacchus
Bacchus
Tyrael07
Bacchus
Level 61
God Stats
4W - 2L
1,695 SR
Queue Stats
162W - 198L
1,488 Elo+
Party 2
Thanatos
Thanatos
z ZARAKI z
Thanatos
Level 195
God Stats
4W - 6L
1,389 SR
Queue Stats
204W - 210L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 5 / 3
8,427
936
5,906
7,615
2,494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
12
3 / 8 / 1
6,977
775
2,980
10,482
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
 
Xbalanque
9
1 / 7 / 5
6,440
716
4,878
8,920
2,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Tiamat
DiveriM
Tiamat
14
3 / 5 / 5
7,545
838
5,275
8,735
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
12
0 / 7 / 5
6,721
747
5,664
8,451
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 2 / 12
8,251
917
5,898
7,714
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
15
3 / 3 / 15
9,047
1,005
6,360
5,559
2,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
8 / 2 / 12
10,727
1,192
12,339
9,602
4,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
Tyrael07
Bacchus
12
0 / 2 / 16
7,981
887
4,449
6,878
6,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
z ZARAKI z
Thanatos
17
20 / 2 / 9
10,908
1,212
13,956
12,719
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
11
Kills
32
32
Deaths
11
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
3
1.1
L
Rama
 
Rama
3
8
1
0.44
L
Xbalanque
 
Xbalanque
1
7
5
0.5
W
Skadi
 
Skadi
1
2
12
3.5
L
Tiamat
DiveriM
Tiamat
3
5
5
1.1
L
Hera
0
7
5
0.36
W
Vulcan
3
3
15
3.5
W
Medusa
8
2
12
7
W
Bacchus
Tyrael07
Bacchus
0
2
16
4
W
Thanatos
z ZARAKI z
Thanatos
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
43,002
44,203
Taken
42,472
14,088
Mitigated
20,735
6,000
Healing
19,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,906
199
361
675
7,615
2,494
0
740
6,875
16,496
554
L
Rama
 
Rama
2,980
1,621
0
586
10,482
2,622
0
1,643
8,839
0
5,175
L
Xbalanque
 
Xbalanque
4,878
2,275
384
1,176
8,920
2,224
0
2,537
6,383
0
7,867
W
Skadi
 
Skadi
5,898
1,238
479
1,584
7,714
2,523
3,073
1,873
5,779
0
29,439
L
Tiamat
DiveriM
Tiamat
5,275
629
205
1,392
8,735
4,317
0
2,951
5,784
10,243
0
L
Hera
5,664
1,257
145
1,076
8,451
2,431
0
2,690
5,761
13,702
0
W
Vulcan
6,360
156
0
0
5,559
2,116
1,048
2,696
2,787
18,652
0
W
Medusa
12,339
5,102
1,162
3,686
9,602
4,148
853
4,233
5,243
0
33,966
W
Bacchus
Tyrael07
Bacchus
4,449
322
521
2,074
6,878
6,660
381
3,847
2,851
5,048
355
W
Thanatos
z ZARAKI z
Thanatos
13,956
2,636
196
9,396
12,719
5,288
1,247
3,232
8,132
0
18,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,110
Gold Earned
46,914
71
Minions Killed
123
0
Camps Cleared
0
654,121
Distance Traveled
995,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,427
936
28
3
0
109,482
0
L
Rama
6,977
775
7
1
0
131,231
0
L
Xbalanque
6,440
716
5
1
0
127,444
0
W
Skadi
8,251
917
32
4
0
175,722
0
L
Tiamat
7,545
838
14
2
0
152,860
0
L
Hera
6,721
747
17
2
0
133,104
0
W
Vulcan
9,047
1,005
29
3
0
209,771
0
W
Medusa
10,727
1,192
48
5
0
201,730
0
W
Bacchus
7,981
887
4
0
0
196,421
0
W
Thanatos
10,908
1,212
10
1
0
212,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role