Player Matchup

Thanatos
Thanatos
Anime Legend
Thanatos
Level 125
God Stats
19W - 21L
1,513 SR
Queue Stats
113W - 116L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
Ballzy123
Sylvanus
Level 149
God Stats
36W - 27L
1,557 SR
Queue Stats
82W - 82L
1,461 Elo+
Solo
Artemis
Artemis
ITZSTEEZ0
Artemis
Level 105
God Stats
2W - 3L
1,432 SR
Queue Stats
71W - 71L
1,470 Elo+
Party 3
The Morrigan
The Morrigan
LIGHT1UPGRADE
The Morrigan
Level 127
God Stats
1W - 4L
1,318 SR
Queue Stats
239W - 235L
1,542 Elo+
Party 1
Surtr
Surtr
Prince Supa
Surtr
Level 141
God Stats
19W - 14L
1,669 SR
Queue Stats
471W - 483L
1,461 Elo+
Party 1
Team Averages
Level 129
1,498 SR
1,486 Elo+

VS

Team Averages
Level 132
1,574 SR
1,497 Elo+
Pele
Pele
AllenValentine
Pele
Level 163
God Stats
2W - 2L
1,715 SR
Queue Stats
170W - 143L
1,552 Elo+
Party 2
Kuzenbo
Kuzenbo
AverageGuardMain
Kuzenbo
Level 175
God Stats
16W - 12L
1,536 SR
Queue Stats
71W - 68L
1,519 Elo+
Party 2
Osiris
Osiris
Sloth5565834
Osiris
Level 87
God Stats
5W - 2L
1,514 SR
Queue Stats
365W - 389L
1,497 Elo+
Solo
Hel
Hel
frwillcry
Hel
Level 153
God Stats
4W - 2L
1,492 SR
Queue Stats
122W - 117L
1,427 Elo+
Solo
Danzaburou
Danzaburou
wonsoon13
Danzaburou
Level 82
God Stats
23W - 15L
1,611 SR
Queue Stats
40W - 41L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anime Legend
Thanatos
10
3 / 3 / 0
5,400
540
2,801
6,934
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Ballzy123
Sylvanus
10
1 / 0 / 4
5,750
575
4,311
6,891
4,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ITZSTEEZ0
Artemis
9
0 / 1 / 1
4,907
491
2,557
3,158
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

The Morrigan
LIGHT1UPGRADE
The Morrigan
8
1 / 3 / 1
4,593
459
2,485
5,647
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
5,055
506
4,002
8,385
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,404
640
7,849
8,041
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 0 / 3
5,622
562
2,116
4,751
3,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
10
1 / 0 / 1
5,957
596
3,789
7,414
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 3 / 0
5,536
554
1,762
4,668
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
wonsoon13
Danzaburou
10
1 / 2 / 0
5,572
557
1,851
5,024
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
10
10
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Thanatos
Anime Legend
Thanatos
3
3
0
1
W
1
0
3
2.5
L
Sylvanus
Ballzy123
Sylvanus
1
0
4
3
L
Artemis
ITZSTEEZ0
Artemis
0
1
1
0.5
L
The Morrigan
LIGHT1UPGRADE
The Morrigan
1
3
1
0.5
L
0
3
0
0
W
Osiris
1
0
1
1.5
W
1
3
0
0.33
W
Danzaburou
wonsoon13
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
17,367
31,015
Taken
29,898
11,970
Mitigated
13,904
11,653
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,849
2,649
0
1,737
8,041
2,494
0
2,291
5,750
0
45,150
L
Thanatos
Anime Legend
Thanatos
2,801
928
0
5,200
6,934
2,069
0
502
6,432
0
27,492
W
2,116
1,088
0
1,969
4,751
3,507
18
1,115
3,636
14,823
0
L
Sylvanus
Ballzy123
Sylvanus
4,311
1,502
1,381
1,942
6,891
4,234
0
1,685
5,206
22,890
1,661
L
Artemis
ITZSTEEZ0
Artemis
2,557
1,051
0
724
3,158
1,052
0
506
2,652
0
24,495
L
The Morrigan
LIGHT1UPGRADE
The Morrigan
2,485
723
0
623
5,647
1,476
0
1,185
4,424
18,863
718
L
4,002
2,490
0
1,783
8,385
3,139
0
0
8,385
831
28,240
W
Osiris
3,789
1,618
0
3,335
7,414
5,418
0
68
7,346
0
42,180
W
1,762
0
313
1,214
4,668
1,028
0
2,386
2,282
40,268
0
W
Danzaburou
wonsoon13
Danzaburou
1,851
512
0
909
5,024
1,457
0
810
4,214
0
42,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,705
Gold Earned
29,091
238
Minions Killed
330
0
Camps Cleared
0
875,393
Distance Traveled
950,875
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,404
640
74
7
0
221,549
0
L
Thanatos
5,400
540
53
5
0
208,764
0
W
Kuzenbo
5,622
562
28
3
0
222,636
2
L
Sylvanus
5,750
575
37
4
0
185,704
0
L
Artemis
4,907
491
57
6
0
147,759
0
L
The Morrigan
4,593
459
33
3
0
153,329
1
L
Surtr
5,055
506
58
6
0
179,837
0
W
Osiris
5,957
596
73
7
0
188,329
0
W
Hel
5,536
554
73
7
0
156,235
3
W
Danzaburou
5,572
557
82
8
0
162,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role