Player Matchup

Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JTryner
Bastet
Level 128
God Stats
25W - 15L
1,711 SR
Queue Stats
146W - 136L
1,561 Elo+
Solo
Skadi
Skadi
KimaDaGee
Skadi
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 186L
1,475 Elo+
Solo
Janus
Janus
Mafiapau_Cz
Janus
Level 106
God Stats
5W - 2L
1,886 SR
Queue Stats
146W - 143L
1,528 Elo+
Party 1
Anhur
Anhur
isdemtears1
Anhur
Level 124
God Stats
13W - 15L
1,564 SR
Queue Stats
226W - 215L
1,518 Elo+
Party 1
Team Averages
Level 126
1,632 SR
1,516 Elo+

VS

Team Averages
Level 114
1,417 SR
1,471 Elo+
Amaterasu
Amaterasu
Bnrrdc
Amaterasu
Level 132
God Stats
2W - 9L
1,150 SR
Queue Stats
323W - 299L
1,488 Elo+
Solo
Cabrakan
Cabrakan
DESP4CHEET0S
Cabrakan
Level 62
God Stats
10W - 12L
1,442 SR
Queue Stats
203W - 192L
1,503 Elo+
Party 3
Fenrir
Fenrir
Méphys
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,419 Elo+
Party 2
Ix Chel
Ix Chel
W00D1ES
Ix Chel
Level 69
God Stats
16W - 15L
1,465 SR
Queue Stats
221W - 231L
1,496 Elo+
Party 3
Aphrodite
Aphrodite
etisatis
Aphrodite
Level 157
God Stats
40W - 37L
1,527 SR
Queue Stats
558W - 568L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 7 / 0
8,449
445
6,118
17,324
7,000
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
JTryner
Bastet
14
0 / 3 / 2
8,308
437
8,584
14,169
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
KimaDaGee
Skadi
13
0 / 8 / 0
7,795
410
8,342
15,857
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
0 / 3 / 0
9,053
476
7,040
8,024
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 0
7,985
420
9,276
11,539
3,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bnrrdc
Amaterasu
19
4 / 0 / 5
11,522
606
9,067
24,535
19,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
DESP4CHEET0S
Cabrakan
17
5 / 2 / 2
10,525
554
9,717
13,036
10,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Méphys
Fenrir
18
10 / 0 / 4
11,234
591
15,131
21,892
11,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
W00D1ES
Ix Chel
19
7 / 0 / 4
11,960
629
13,367
13,100
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Aphrodite
etisatis
Aphrodite
17
2 / 1 / 9
10,740
565
5,887
18,632
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
28
28
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
7
0
0.14
W
Amaterasu
Bnrrdc
Amaterasu
4
0
5
6.5
W
Cabrakan
DESP4CHEET0S
Cabrakan
5
2
2
3
L
Bastet
JTryner
Bastet
0
3
2
0.33
L
Skadi
KimaDaGee
Skadi
0
8
0
0
L
0
3
0
0
W
Fenrir
Méphys
Fenrir
10
0
4
12
W
Ix Chel
W00D1ES
Ix Chel
7
0
4
9
W
Aphrodite
etisatis
Aphrodite
2
1
9
6.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,360
Damage
53,169
66,913
Taken
91,195
25,289
Mitigated
57,334
14,235
Healing
54,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,118
166
70
4,726
17,324
7,000
0
10,787
5,916
52,794
224
W
Amaterasu
Bnrrdc
Amaterasu
9,067
3,129
0
11,135
24,535
19,121
1,067
6,397
17,602
299
91,305
W
Cabrakan
DESP4CHEET0S
Cabrakan
9,717
946
0
6,811
13,036
10,447
0
1,079
11,957
90,684
0
L
Bastet
JTryner
Bastet
8,584
1,827
0
3,765
14,169
5,301
0
5,664
8,383
0
62,821
L
Skadi
KimaDaGee
Skadi
8,342
1,829
166
1,579
15,857
7,392
310
6,332
9,485
0
57,157
L
7,040
606
0
1,760
8,024
2,265
606
1,359
6,621
67,720
0
W
Fenrir
Méphys
Fenrir
15,131
3,482
0
5,506
21,892
11,488
5,147
557
20,773
0
80,805
W
Ix Chel
W00D1ES
Ix Chel
13,367
1,980
1,999
4,100
13,100
5,046
3,258
4,471
8,589
93,738
1,863
W
Aphrodite
etisatis
Aphrodite
5,887
710
11,655
13,423
18,632
11,232
1,471
617
18,015
46,917
2,527
L
9,276
5,188
0
2,169
11,539
3,331
45
4,129
7,384
0
40,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
55,981
484
Minions Killed
611
0
Camps Cleared
0
1,567,694
Distance Traveled
1,956,198
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,449
445
92
5
0
256,774
0
W
Amaterasu
11,522
606
140
7
0
417,905
0
W
Cabrakan
10,525
554
132
7
0
363,071
0
L
Bastet
8,308
437
115
6
0
409,825
0
L
Skadi
7,795
410
90
5
0
323,613
8
L
Janus
9,053
476
127
7
0
278,026
0
W
Fenrir
11,234
591
108
6
0
399,374
2
W
Ix Chel
11,960
629
158
8
0
396,896
0
W
Aphrodite
10,740
565
73
4
0
378,952
3
L
Anhur
7,985
420
60
3
0
299,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role