Player Matchup

Hercules
Hercules
 
Hercules
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
A Cheeky Grin
Tiamat
Level 191
God Stats
22W - 21L
1,642 SR
Queue Stats
981W - 1,026L
1,519 Elo+
Solo
Pele
Pele
MxskedDrxgonCry
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,586 Elo+
Party 1
Nike
Nike
Purple_Guy123257
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
blasfern
Jing Wei
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 52L
1,567 Elo+
Party 2
Team Averages
Level 113
1,528 SR
1,543 Elo+

VS

Team Averages
Level 129
1,591 SR
1,526 Elo+
Danzaburou
Danzaburou
DIOSFABS
Danzaburou
Level 158
God Stats
12W - 14L
1,431 SR
Queue Stats
764W - 718L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
I_Miss_N64
Baron Samedi
Level 149
God Stats
18W - 14L
1,601 SR
Queue Stats
474W - 464L
1,502 Elo+
Solo
Tyr
Tyr
TheMattkii
Tyr
Level 146
God Stats
2W - 1L
1,675 SR
Queue Stats
84W - 54L
1,559 Elo+
Solo
Maui
Maui
TrapGodPollo
Maui
Level 103
God Stats
4W - 3L
1,532 SR
Queue Stats
75W - 60L
1,560 Elo+
Party 3
Ne Zha
Ne Zha
VAzombi
Ne Zha
Level 90
God Stats
7W - 3L
1,714 SR
Queue Stats
78W - 59L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 4 / 1
4,420
553
3,325
6,404
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
4,969
621
2,428
4,636
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
3,714
464
1,164
4,516
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
0 / 1 / 0
5,611
701
4,378
6,705
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
blasfern
Jing Wei
10
0 / 0 / 2
5,404
676
1,374
3,559
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DIOSFABS
Danzaburou
8
1 / 0 / 2
5,016
627
1,823
3,678
1,337
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
I_Miss_N64
Baron Samedi
9
2 / 0 / 4
5,299
662
3,423
4,221
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 0
5,390
674
2,487
7,460
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 1 / 4
4,871
609
2,253
5,531
3,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
VAzombi
Ne Zha
10
5 / 1 / 2
5,465
683
4,525
5,416
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
L
1
3
0
0.33
W
Danzaburou
DIOSFABS
Danzaburou
1
0
2
2
W
Baron Samedi
I_Miss_N64
Baron Samedi
2
0
4
4
L
0
3
0
0
L
0
1
0
0
W
1
0
0
1
W
2
1
4
4
W
Ne Zha
VAzombi
Ne Zha
5
1
2
6
L
Jing Wei
blasfern
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,669
Damage
14,511
25,820
Taken
26,306
10,301
Mitigated
13,330
5,764
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,325
1,095
0
635
6,404
2,062
0
1,864
4,540
0
17,415
L
2,428
130
0
1,439
4,636
1,744
0
1,092
3,544
25,910
0
W
Danzaburou
DIOSFABS
Danzaburou
1,823
797
90
2,204
3,678
1,337
329
424
3,213
0
17,933
W
Baron Samedi
I_Miss_N64
Baron Samedi
3,423
520
125
1,056
4,221
1,765
0
792
3,411
30,472
1,971
L
1,164
358
0
1,303
4,516
1,180
0
1,496
3,020
0
9,498
L
4,378
348
0
390
6,705
4,443
0
417
6,288
0
42,409
W
2,487
433
0
2,810
7,460
4,530
0
0
7,460
0
34,661
W
2,253
821
318
1,037
5,531
3,886
90
270
5,228
20,435
118
W
Ne Zha
VAzombi
Ne Zha
4,525
2,155
0
1,284
5,416
1,812
576
805
4,566
0
31,316
L
Jing Wei
blasfern
Jing Wei
1,374
1,030
0
1,997
3,559
872
145
430
3,129
0
36,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
26,041
270
Minions Killed
259
0
Camps Cleared
0
895,979
Distance Traveled
910,163
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,420
553
30
4
0
204,384
0
L
Tiamat
4,969
621
57
7
0
173,282
0
W
Danzaburou
5,016
627
32
4
0
158,710
2
W
Baron Samedi
5,299
662
72
9
0
168,596
0
L
Pele
3,714
464
21
3
0
150,048
0
L
Nike
5,611
701
84
11
0
172,255
0
W
Tyr
5,390
674
73
9
0
177,658
0
W
Maui
4,871
609
31
4
0
191,786
1
W
Ne Zha
5,465
683
51
6
0
213,413
0
L
Jing Wei
5,404
676
78
10
0
196,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role