Player Matchup

Fenrir
Fenrir
BloodChains17
Fenrir
Level 140
God Stats
2W - 0L
1,864 SR
Queue Stats
24W - 20L
1,542 Elo+
Party 3
Nu Wa
Nu Wa
KungFuuMassa
Nu Wa
Level 173
God Stats
242W - 171L
1,543 SR
Queue Stats
788W - 761L
1,511 Elo+
Solo
Fafnir
Fafnir
PoisonedNinja
Fafnir
Level 158
God Stats
2W - 3L
1,415 SR
Queue Stats
164W - 136L
1,545 Elo+
Party 3
Skadi
Skadi
Shrek812
Skadi
Level 154
God Stats
44W - 24L
1,692 SR
Queue Stats
204W - 199L
1,536 Elo+
Solo
Anubis
Anubis
quizzle 4000
Anubis
Level 123
God Stats
56W - 30L
1,687 SR
Queue Stats
103W - 94L
1,516 Elo+
Solo
Team Averages
Level 150
1,640 SR
1,530 Elo+

VS

Team Averages
Level 64
1,592 SR
1,418 Elo+
Vulcan
Vulcan
Burrpz
Vulcan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 140L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
HaremMC69
Sun Wukong
Level 87
God Stats
0W - 2L
1,694 SR
Queue Stats
36W - 41L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
MastaChong
Cernunnos
Level 64
God Stats
8W - 8L
1,726 SR
Queue Stats
23W - 27L
1,355 Elo+
Party 2
Xing Tian
Xing Tian
ahpuchcrutch
Xing Tian
Level 33
God Stats
0W - 1L
1,207 SR
Queue Stats
14W - 22L
1,421 Elo+
Party 1
Lancelot
Lancelot
joaquinkch
Lancelot
Level 105
God Stats
1W - 2L
1,832 SR
Queue Stats
40W - 39L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
5,867
587
2,419
7,827
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 2
6,687
669
7,285
3,170
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 0 / 1
6,329
633
2,957
6,238
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Shrek812
Skadi
10
0 / 3 / 1
5,759
576
2,981
6,910
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
2 / 2 / 1
6,147
615
4,426
4,681
1,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Burrpz
Vulcan
7
0 / 3 / 0
4,140
414
1,004
3,441
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
HaremMC69
Sun Wukong
11
2 / 1 / 0
6,258
626
1,450
8,147
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
MastaChong
Cernunnos
12
2 / 0 / 2
6,143
614
4,297
6,426
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
ahpuchcrutch
Xing Tian
10
1 / 1 / 1
5,593
559
3,610
6,795
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
joaquinkch
Lancelot
11
3 / 2 / 4
6,205
621
5,869
7,943
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
8
8
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Vulcan
Burrpz
Vulcan
0
3
0
0
L
Sun Wukong
HaremMC69
Sun Wukong
2
1
0
2
W
2
2
2
1.5
L
Cernunnos
MastaChong
Cernunnos
2
0
2
3
W
2
0
1
2.5
W
Skadi
Shrek812
Skadi
0
3
1
0.17
L
Xing Tian
ahpuchcrutch
Xing Tian
1
1
1
1.5
L
Lancelot
joaquinkch
Lancelot
3
2
4
2.5
W
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
16,230
28,826
Taken
32,752
14,345
Mitigated
11,663
7,767
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,419
647
0
1,899
7,827
3,546
0
768
7,059
0
42,065
L
Vulcan
Burrpz
Vulcan
1,004
110
0
422
3,441
801
0
1,319
2,122
15,216
0
L
Sun Wukong
HaremMC69
Sun Wukong
1,450
296
0
2,990
8,147
3,560
0
5,477
2,670
0
52,338
W
7,285
2,874
0
548
3,170
829
0
0
3,170
43,267
1,416
L
Cernunnos
MastaChong
Cernunnos
4,297
2,020
0
3,427
6,426
2,073
0
1,256
5,170
0
36,890
W
2,957
863
0
1,875
6,238
5,756
0
245
5,993
19,712
0
W
Skadi
Shrek812
Skadi
2,981
677
0
1,027
6,910
2,241
0
503
6,407
0
50,395
L
Xing Tian
ahpuchcrutch
Xing Tian
3,610
118
0
658
6,795
2,589
0
3,640
3,155
28,568
393
L
Lancelot
joaquinkch
Lancelot
5,869
1,122
0
3,389
7,943
2,640
0
2,876
5,067
0
40,039
W
Anubis
4,426
198
0
2,418
4,681
1,973
0
2,958
1,723
42,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
28,339
334
Minions Killed
329
0
Camps Cleared
0
1,021,078
Distance Traveled
1,006,190
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,867
587
68
7
0
237,096
0
L
Vulcan
4,140
414
20
2
0
125,739
0
L
Sun Wukong
6,258
626
97
10
0
194,375
0
W
Nu Wa
6,687
669
73
7
0
188,496
6
L
Cernunnos
6,143
614
77
8
0
199,876
2
W
Fafnir
6,329
633
27
3
0
212,518
4
W
Skadi
5,759
576
86
9
0
181,167
2
L
Xing Tian
5,593
559
56
6
0
219,383
2
L
Lancelot
6,205
621
79
8
0
266,817
0
W
Anubis
6,147
615
80
8
0
201,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role