Player Matchup

Arachne
Arachne
ImALittleBitGay
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Not Cooley
Ymir
Level 95
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
Scorpio25000
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Solo
Ix Chel
Ix Chel
Souzanice
Ix Chel
Level 136
God Stats
14W - 6L
1,685 SR
Queue Stats
395W - 388L
1,494 Elo+
Solo
Medusa
Medusa
moose__cuz_duh
Medusa
Level 147
God Stats
163W - 155L
1,556 SR
Queue Stats
352W - 343L
1,469 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,472 Elo+

VS

Team Averages
Level 79
1,517 SR
1,410 Elo+
Bacchus
Bacchus
Debatin2021
Bacchus
Level 18
God Stats
9W - 7L
1,217 SR
Queue Stats
38W - 58L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
DonRetreteGomez
Gilgamesh
Level 37
God Stats
3W - 1L
1,624 SR
Queue Stats
72W - 102L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
Elfregn
Baron Samedi
Level 109
God Stats
2W - 2L
1,403 SR
Queue Stats
76W - 65L
1,440 Elo+
Party 3
Chiron
Chiron
InsaneXArtist
Chiron
Level 109
God Stats
3W - 0L
1,705 SR
Queue Stats
100W - 89L
1,440 Elo+
Party 3
Awilix
Awilix
lyuzfer
Awilix
Level 123
God Stats
6W - 3L
1,636 SR
Queue Stats
90W - 92L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,742
383
2,496
8,165
2,090
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 4
6,257
417
3,743
12,025
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Scorpio25000
Gilgamesh
10
1 / 5 / 0
6,145
410
4,130
13,216
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Souzanice
Ix Chel
5
0 / 1 / 0
4,867
324
760
1,439
345
10
3 / 6 / 1
7,053
470
7,121
9,063
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Debatin2021
Bacchus
11
1 / 2 / 13
7,785
519
4,500
9,758
8,612
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DonRetreteGomez
Gilgamesh
14
6 / 1 / 4
9,273
618
9,850
10,956
8,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Elfregn
Baron Samedi
13
2 / 1 / 6
8,108
541
3,177
5,141
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
9 / 1 / 4
8,014
534
8,267
6,391
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
lyuzfer
Awilix
17
5 / 0 / 3
9,086
606
4,671
9,092
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
23
23
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Debatin2021
Bacchus
1
2
13
3.75
W
Gilgamesh
DonRetreteGomez
Gilgamesh
6
1
4
8
W
Baron Samedi
Elfregn
Baron Samedi
2
1
6
5
L
1
7
1
0.21
W
9
1
4
11
L
0
4
4
0.5
L
Gilgamesh
Scorpio25000
Gilgamesh
1
5
0
0.2
L
Ix Chel
Souzanice
Ix Chel
0
1
0
0
W
Awilix
lyuzfer
Awilix
5
0
3
6.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
30,465
43,908
Taken
41,338
23,701
Mitigated
25,611
6,136
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Debatin2021
Bacchus
4,500
741
0
2,505
9,758
8,612
546
1,777
7,981
14,647
0
W
Gilgamesh
DonRetreteGomez
Gilgamesh
9,850
3,687
0
2,959
10,956
8,869
1,739
399
9,954
0
57,670
W
Baron Samedi
Elfregn
Baron Samedi
3,177
211
138
1,000
5,141
1,854
970
947
4,194
47,494
672
L
2,496
1,912
0
822
8,165
2,090
0
2,192
5,973
0
10,184
W
8,267
2,855
642
1,593
6,391
1,996
365
1,156
5,235
0
48,977
L
3,743
398
0
2,022
12,025
7,551
0
1,575
10,450
22,470
0
L
Gilgamesh
Scorpio25000
Gilgamesh
4,130
1,457
0
1,217
13,216
11,125
0
981
12,235
0
29,882
L
Ix Chel
Souzanice
Ix Chel
760
105
50
634
1,439
345
0
738
701
8,933
0
W
Awilix
lyuzfer
Awilix
4,671
1,267
0
1,199
9,092
4,280
0
224
8,868
0
98,222
L
7,121
2,691
0
1,391
9,063
2,590
114
1,990
7,073
0
37,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
42,266
181
Minions Killed
473
0
Camps Cleared
0
1,128,823
Distance Traveled
1,393,154
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,785
519
20
1
0
286,670
0
W
Gilgamesh
9,273
618
103
7
0
257,612
0
W
Baron Samedi
8,108
541
108
7
0
239,293
0
L
Arachne
5,742
383
18
1
0
290,112
0
W
Chiron
8,014
534
86
6
0
283,248
5
L
Ymir
6,257
417
35
2
0
247,557
1
L
Gilgamesh
6,145
410
56
4
0
253,836
0
L
Ix Chel
4,867
324
18
1
0
121,125
4
W
Awilix
9,086
606
156
10
0
326,331
0
L
Medusa
7,053
470
54
4
0
216,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role