Player Matchup

Bellona
Bellona
C4 op42
Bellona
Level 234
God Stats
2W - 1L
1,799 SR
Queue Stats
336W - 337L
1,510 Elo+
Solo
Cabrakan
Cabrakan
JarvisG
Cabrakan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,226 Elo+
Party 3
Sylvanus
Sylvanus
Namagem
Sylvanus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,344 Elo+
Party 3
Gilgamesh
Gilgamesh
PyroGatorTTV
Gilgamesh
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 144L
1,478 Elo+
Solo
Thoth
Thoth
ajernejcic
Thoth
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,730 Elo+
Solo
Team Averages
Level 141
1,560 SR
1,458 Elo+

VS

Team Averages
Level 161
1,641 SR
1,584 Elo+
Kukulkan
Kukulkan
PROTOHZ
Kukulkan
Level 100
God Stats
7W - 1L
1,850 SR
Queue Stats
344W - 119L
1,704 Elo+
Party 2
Ix Chel
Ix Chel
PatsBck2Bck
Ix Chel
Level 268
God Stats
2W - 3L
1,486 SR
Queue Stats
146W - 147L
1,508 Elo+
Party 1
Chronos
Chronos
asb2994
Chronos
Level 158
God Stats
11W - 6L
1,624 SR
Queue Stats
532W - 551L
1,517 Elo+
Solo
Khepri
Khepri
wht_tht_smel_lik
Khepri
Level 190
God Stats
3W - 3L
1,586 SR
Queue Stats
228W - 220L
1,522 Elo+
Party 1
Nut
Nut
zDauntless
Nut
Level 87
God Stats
1W - 2L
1,658 SR
Queue Stats
107W - 42L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C4 op42
Bellona
16
4 / 1 / 16
9,271
843
14,871
13,476
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
JarvisG
Cabrakan
15
6 / 3 / 10
9,116
829
6,340
14,808
20,414
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Namagem
Sylvanus
16
6 / 1 / 15
10,196
927
9,595
13,735
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
PyroGatorTTV
Gilgamesh
16
3 / 2 / 18
9,299
845
8,346
14,811
14,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
15
3 / 1 / 14
8,771
797
10,753
7,561
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PROTOHZ
Kukulkan
13
0 / 5 / 3
7,292
663
10,094
8,597
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
PatsBck2Bck
Ix Chel
15
1 / 3 / 5
7,831
712
12,670
9,087
3,386
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
asb2994
Chronos
14
1 / 4 / 5
7,543
686
10,376
10,397
3,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
0 / 5 / 7
7,865
715
8,114
14,757
12,995
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 6 / 1
8,752
796
10,764
12,216
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
22
Kills
8
8
Deaths
23
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
C4 op42
Bellona
4
1
16
12
W
Cabrakan
JarvisG
Cabrakan
6
3
10
3.67
W
Sylvanus
Namagem
Sylvanus
6
1
15
13.5
L
Kukulkan
PROTOHZ
Kukulkan
0
5
3
0.3
L
Ix Chel
PatsBck2Bck
Ix Chel
1
3
5
1.17
W
Gilgamesh
PyroGatorTTV
Gilgamesh
3
2
18
6
W
Thoth
3
1
14
10
L
Chronos
asb2994
Chronos
1
4
5
0.88
L
0
5
7
0.7
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
52,018
64,391
Taken
55,054
65,361
Mitigated
25,743
34,088
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
C4 op42
Bellona
14,871
2,995
1,559
1,951
13,476
13,345
0
6,735
6,478
265
22,323
W
Cabrakan
JarvisG
Cabrakan
6,340
710
1,284
1,028
14,808
20,414
136
7,660
6,916
13,240
0
W
Sylvanus
Namagem
Sylvanus
9,595
2,036
16,244
7,653
13,735
13,783
500
9,586
3,913
14,957
1,079
L
Kukulkan
PROTOHZ
Kukulkan
10,094
46
1,007
751
8,597
2,337
0
5,520
2,770
21,720
0
L
Ix Chel
PatsBck2Bck
Ix Chel
12,670
2,085
3,367
3,182
9,087
3,386
75
4,629
4,172
23,014
0
W
Gilgamesh
PyroGatorTTV
Gilgamesh
8,346
2,131
807
1,668
14,811
14,570
98
9,229
5,222
0
24,620
W
Thoth
10,753
404
678
1,216
7,561
3,249
774
6,164
1,239
30,881
0
L
Chronos
asb2994
Chronos
10,376
1,520
1,216
1,216
10,397
3,120
1,063
3,613
6,323
18,895
0
L
8,114
201
139
1,648
14,757
12,995
0
6,041
7,815
13,333
1,221
L
10,764
6,105
723
1,569
12,216
3,905
0
7,013
4,836
0
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,653
Gold Earned
39,283
131
Minions Killed
112
0
Camps Cleared
0
1,092,192
Distance Traveled
959,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,271
843
26
2
0
229,089
0
W
Cabrakan
9,116
829
17
2
0
212,217
0
W
Sylvanus
10,196
927
11
1
0
217,075
0
L
Kukulkan
7,292
663
43
4
0
185,355
0
L
Ix Chel
7,831
712
28
3
0
200,519
0
W
Gilgamesh
9,299
845
35
3
0
215,021
0
W
Thoth
8,771
797
42
4
0
218,790
0
L
Chronos
7,543
686
10
1
0
190,674
0
L
Khepri
7,865
715
13
1
0
193,863
0
L
Nut
8,752
796
18
2
0
188,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role