Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlfiB
Sol
Level 125
God Stats
8W - 6L
1,581 SR
Queue Stats
533W - 538L
1,528 Elo+
Party 1
Chaac
Chaac
Calkyy
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,498 Elo+
Party 2
Yu Huang
Yu Huang
TheLegendaryMan1
Yu Huang
Level 145
God Stats
3W - 5L
1,434 SR
Queue Stats
307W - 314L
1,524 Elo+
Party 2
Terra
Terra
murdamurphdirty
Terra
Level 128
God Stats
3W - 3L
1,574 SR
Queue Stats
372W - 359L
1,490 Elo+
Party 1
Team Averages
Level 140
1,518 SR
1,508 Elo+

VS

Team Averages
Level 142
1,701 SR
1,645 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DeltaRayquaza
Ra
Level 158
God Stats
1W - 0L
2,114 SR
Queue Stats
53W - 1L
1,957 Elo+
Party 4
Chaac
Chaac
Gempy2
Chaac
Level 156
God Stats
3W - 1L
1,464 SR
Queue Stats
40W - 44L
1,536 Elo+
Party 3
Xbalanque
Xbalanque
Warlordice
Xbalanque
Level 109
God Stats
10W - 6L
1,731 SR
Queue Stats
258W - 243L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
greensquall
Cthulhu
Level 169
God Stats
1W - 0L
1,696 SR
Queue Stats
45W - 4L
1,726 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 5 / 3
6,545
655
4,329
10,127
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
AlfiB
Sol
14
3 / 1 / 1
7,902
790
10,750
6,466
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Calkyy
Chaac
14
1 / 5 / 4
7,352
735
7,938
15,410
15,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 3
7,196
720
6,566
9,173
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 2
7,088
709
6,323
17,171
13,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 1 / 10
8,342
834
6,274
3,901
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 9
10,276
1,028
8,327
10,935
7,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Gempy2
Chaac
14
3 / 3 / 11
8,631
863
13,859
11,006
10,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
Warlordice
Xbalanque
14
5 / 1 / 8
9,021
902
12,355
7,238
3,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
greensquall
Cthulhu
16
1 / 0 / 16
8,970
897
13,187
14,352
12,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
5
Kills
19
19
Deaths
6
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
3
0.3
W
Cernunnos
 
Cernunnos
1
1
10
6
L
Sol
AlfiB
Sol
3
1
1
3.5
L
Chaac
Calkyy
Chaac
1
5
4
0.6
W
9
1
9
13.5
W
Chaac
Gempy2
Chaac
3
3
11
2.83
L
1
4
3
0.63
W
Xbalanque
Warlordice
Xbalanque
5
1
8
9
W
Cthulhu
greensquall
Cthulhu
1
0
16
9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,906
Damage
54,002
58,347
Taken
47,432
41,133
Mitigated
35,807
23,371
Healing
28,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,329
70
218
3,059
10,127
4,708
0
3,431
6,696
0
10,136
W
Cernunnos
 
Cernunnos
6,274
1,814
383
521
3,901
1,812
2,294
1,966
1,815
0
14,601
L
Sol
AlfiB
Sol
10,750
1,117
629
1,418
6,466
3,005
0
1,675
4,791
23,762
0
L
Chaac
Calkyy
Chaac
7,938
557
131
1,830
15,410
15,492
0
4,916
10,463
0
13,102
W
8,327
708
14,725
7,852
10,935
7,053
1,064
5,377
5,292
27,339
0
W
Chaac
Gempy2
Chaac
13,859
454
0
1,812
11,006
10,886
0
5,092
5,233
0
20,978
L
6,566
101
1,170
1,135
9,173
4,015
0
2,988
6,119
17,945
0
W
Xbalanque
Warlordice
Xbalanque
12,355
8,136
293
554
7,238
3,511
3,674
3,979
2,917
0
22,518
W
Cthulhu
greensquall
Cthulhu
13,187
159
669
1,936
14,352
12,545
417
5,730
8,153
19,759
535
L
6,323
59
8,290
5,491
17,171
13,913
0
8,289
8,882
11,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
45,240
88
Minions Killed
129
0
Camps Cleared
0
962,178
Distance Traveled
947,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,545
655
15
2
0
196,936
0
W
Cernunnos
8,342
834
15
2
0
171,702
0
L
Sol
7,902
790
34
3
0
176,203
0
L
Chaac
7,352
735
5
1
0
186,147
0
W
Ra
10,276
1,028
38
4
0
186,781
0
W
Chaac
8,631
863
23
2
0
185,135
0
L
Yu Huang
7,196
720
26
3
0
189,639
0
W
Xbalanque
9,021
902
34
3
0
188,435
0
W
Cthulhu
8,970
897
19
2
0
215,094
0
L
Terra
7,088
709
8
1
0
213,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role