Player Matchup

Gilgamesh
Gilgamesh
Blackr1984
Gilgamesh
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,443 Elo+
Solo
Skadi
Skadi
DreyMan
Skadi
Level 103
God Stats
4W - 4L
1,692 SR
Queue Stats
306W - 268L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
JeromesBBC
Jormungandr
Level 83
God Stats
89W - 58L
1,657 SR
Queue Stats
262W - 242L
1,552 Elo+
Party 2
Poseidon
Poseidon
MarshallVI
Poseidon
Level 109
God Stats
31W - 31L
1,413 SR
Queue Stats
251W - 246L
1,446 Elo+
Solo
Athena
Athena
UniversalSky
Athena
Level 112
God Stats
6W - 4L
1,649 SR
Queue Stats
369W - 340L
1,480 Elo+
Solo
Team Averages
Level 91
1,582 SR
1,494 Elo+

VS

Team Averages
Level 70
1,505 SR
1,502 Elo+
Pele
Pele
JujiVampiric
Pele
Level 38
God Stats
3W - 1L
1,821 SR
Queue Stats
25W - 5L
1,871 Elo+
Solo
Tiamat
Tiamat
Makima2136
Tiamat
Level 26
God Stats
2W - 3L
1,491 SR
Queue Stats
47W - 54L
1,488 Elo+
Party 1
Poseidon
Poseidon
antuco22
Poseidon
Level 126
God Stats
2W - 1L
1,513 SR
Queue Stats
90W - 82L
1,518 Elo+
Solo
Artio
Artio
malbc03
Artio
Level 125
God Stats
1W - 5L
1,378 SR
Queue Stats
261W - 270L
1,486 Elo+
Party 1
Shiva
Shiva
stpey
Shiva
Level 36
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 4L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blackr1984
Gilgamesh
14
1 / 0 / 3
7,293
521
1,514
7,981
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
DreyMan
Skadi
16
5 / 2 / 6
9,644
689
10,373
10,343
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
JeromesBBC
Jormungandr
14
4 / 0 / 10
8,953
640
7,839
10,957
9,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
MarshallVI
Poseidon
15
7 / 3 / 1
8,751
625
10,642
6,719
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
3 / 2 / 1
9,026
645
5,327
9,781
3,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 0
8,360
597
10,615
14,035
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
Makima2136
Tiamat
10
0 / 3 / 1
6,291
449
3,876
7,526
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
antuco22
Poseidon
12
0 / 6 / 0
6,749
482
4,421
8,826
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artio
malbc03
Artio
12
0 / 2 / 1
6,155
440
2,669
9,420
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shiva
stpey
Shiva
13
1 / 4 / 1
7,707
551
5,892
11,634
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
7
7
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blackr1984
Gilgamesh
1
0
3
2.5
W
Skadi
DreyMan
Skadi
5
2
6
4
W
Jormungandr
JeromesBBC
Jormungandr
4
0
10
9
L
6
5
0
1.2
L
Tiamat
Makima2136
Tiamat
0
3
1
0.17
W
Poseidon
MarshallVI
Poseidon
7
3
1
2.5
W
Athena
3
2
1
1.75
L
Poseidon
antuco22
Poseidon
0
6
0
0
L
Artio
malbc03
Artio
0
2
1
0.25
L
Shiva
stpey
Shiva
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
27,473
45,781
Taken
51,441
22,391
Mitigated
23,627
14,766
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blackr1984
Gilgamesh
1,514
126
0
3,567
7,981
2,992
0
834
6,972
0
61,161
W
Skadi
DreyMan
Skadi
10,373
3,516
0
3,253
10,343
4,458
123
2,471
7,471
0
80,439
W
Jormungandr
JeromesBBC
Jormungandr
7,839
1,668
0
2,636
10,957
9,190
371
3,684
6,364
44,653
577
L
10,615
2,122
0
3,222
14,035
5,053
0
5,380
8,429
0
63,165
L
Tiamat
Makima2136
Tiamat
3,876
264
0
1,741
7,526
4,469
0
4,952
2,183
29,866
0
W
Poseidon
MarshallVI
Poseidon
10,642
1,450
0
2,357
6,719
1,890
621
2,009
4,184
48,027
1,129
W
Athena
5,327
1,487
0
2,953
9,781
3,861
0
0
9,172
53,231
2,399
L
Poseidon
antuco22
Poseidon
4,421
666
0
1,571
8,826
2,347
0
2,251
6,535
52,527
0
L
Artio
malbc03
Artio
2,669
114
200
2,312
9,420
5,272
0
4,045
5,197
19,709
0
L
Shiva
stpey
Shiva
5,892
355
0
1,445
11,634
6,486
0
5,872
5,712
0
49,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
35,262
517
Minions Killed
440
0
Camps Cleared
0
1,479,243
Distance Traveled
1,353,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,293
521
101
7
0
355,497
0
W
Skadi
9,644
689
140
10
0
292,256
0
W
Jormungandr
8,953
640
74
5
0
300,684
0
L
Pele
8,360
597
108
8
0
319,086
0
L
Tiamat
6,291
449
72
5
0
216,605
0
W
Poseidon
8,751
625
93
7
0
284,279
0
W
Athena
9,026
645
109
8
0
246,527
0
L
Poseidon
6,749
482
108
8
0
261,803
0
L
Artio
6,155
440
49
4
0
285,373
0
L
Shiva
7,707
551
103
7
0
271,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role