Player Matchup

Morgan Le Fay
Morgan Le Fay
JegrimG
Morgan Le Fay
Level 121
God Stats
1W - 3L
1,211 SR
Queue Stats
121W - 134L
1,437 Elo+
Party 2
Neith
Neith
Killercapibara
Neith
Level 134
God Stats
98W - 94L
1,542 SR
Queue Stats
987W - 956L
1,438 Elo+
Party 1
Bacchus
Bacchus
Luzillness
Bacchus
Level 24
God Stats
16W - 15L
1,553 SR
Queue Stats
28W - 35L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
NINJAproMax056
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,353 Elo+
Solo
Loki
Loki
SpartanMist1991
Loki
Level 149
God Stats
10W - 17L
1,371 SR
Queue Stats
745W - 708L
1,459 Elo+
Party 1
Team Averages
Level 99
1,435 SR
1,421 Elo+

VS

Team Averages
Level 102
1,515 SR
1,459 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AmmudPeladah
Izanami
Level 125
God Stats
14W - 6L
1,745 SR
Queue Stats
420W - 411L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
CurlyManager702
Cu Chulainn
Level 81
God Stats
6W - 10L
1,388 SR
Queue Stats
342W - 356L
1,501 Elo+
Solo
Jormungandr
Jormungandr
GlaterGhast
Jormungandr
Level 62
God Stats
1W - 1L
1,527 SR
Queue Stats
175W - 177L
1,397 Elo+
Solo
Pele
Pele
crash_bestplayer
Pele
Level 93
God Stats
2W - 4L
1,414 SR
Queue Stats
97W - 114L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JegrimG
Morgan Le Fay
8
1 / 2 / 2
4,534
648
1,864
3,599
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 1 / 3
4,815
688
3,874
3,099
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Luzillness
Bacchus
7
2 / 1 / 3
4,848
693
1,802
5,205
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,053
579
901
4,565
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 1 / 2
4,344
621
2,174
4,445
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 3 / 2
4,552
650
3,096
4,368
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AmmudPeladah
Izanami
8
2 / 1 / 0
4,445
635
3,466
4,032
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
CurlyManager702
Cu Chulainn
8
1 / 0 / 3
4,813
688
2,624
4,545
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
GlaterGhast
Jormungandr
4
0 / 4 / 2
3,531
504
1,103
4,242
2,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
5 / 1 / 0
4,684
669
1,319
4,231
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
8
8
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
2
0.33
L
Izanami
AmmudPeladah
Izanami
2
1
0
2
L
Cu Chulainn
CurlyManager702
Cu Chulainn
1
0
3
2.5
L
Jormungandr
GlaterGhast
Jormungandr
0
4
2
0.25
W
Morgan Le Fay
JegrimG
Morgan Le Fay
1
2
2
1
W
3
1
3
4.5
W
Bacchus
Luzillness
Bacchus
2
1
3
3.5
W
0
3
0
0
W
2
1
2
3
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,615
Damage
11,608
20,913
Taken
21,418
8,481
Mitigated
8,171
6,075
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,096
84
200
1,363
4,368
1,229
0
1,864
2,504
24,576
0
L
Izanami
AmmudPeladah
Izanami
3,466
2,477
0
1,965
4,032
980
0
528
3,504
0
27,688
L
Cu Chulainn
CurlyManager702
Cu Chulainn
2,624
668
0
1,754
4,545
2,502
0
0
4,375
0
21,011
L
Jormungandr
GlaterGhast
Jormungandr
1,103
377
0
146
4,242
2,266
0
1,010
3,232
4,669
0
W
Morgan Le Fay
JegrimG
Morgan Le Fay
1,864
128
0
552
3,599
985
0
1,888
1,430
21,755
0
W
3,874
1,322
342
1,112
3,099
665
544
252
2,847
0
31,271
W
Bacchus
Luzillness
Bacchus
1,802
551
0
1,119
5,205
3,629
255
763
4,442
7,928
986
W
901
74
0
1,120
4,565
2,247
0
0
4,288
0
13,837
W
2,174
497
0
1,830
4,445
955
0
895
3,345
0
16,554
L
1,319
253
0
522
4,231
1,194
0
75
4,156
0
23,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,594
Gold Earned
22,025
171
Minions Killed
197
0
Camps Cleared
0
742,579
Distance Traveled
665,669
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,552
650
51
7
0
138,783
2
L
Izanami
4,445
635
48
7
0
131,279
0
L
Cu Chulainn
4,813
688
37
5
0
126,931
0
L
Jormungandr
3,531
504
16
2
0
92,580
1
W
Morgan Le Fay
4,534
648
43
6
0
166,273
2
W
Neith
4,815
688
51
7
0
122,346
0
W
Bacchus
4,848
693
17
2
0
146,394
0
W
Guan Yu
4,053
579
29
4
0
141,721
0
W
Loki
4,344
621
31
4
0
165,845
2
L
Pele
4,684
669
45
6
0
176,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role