Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DaSlamma1
Achilles
Level 125
God Stats
7W - 6L
1,490 SR
Queue Stats
173W - 175L
1,533 Elo+
Party 1
Susano
Susano
Flamecommandment
Susano
Level 77
God Stats
54W - 52L
1,586 SR
Queue Stats
180W - 167L
1,568 Elo+
Solo
Nut
Nut
TheLegend876
Nut
Level 123
God Stats
42W - 42L
1,521 SR
Queue Stats
296W - 309L
1,491 Elo+
Solo
Cerberus
Cerberus
thunderbuck14
Cerberus
Level 86
God Stats
8W - 8L
1,517 SR
Queue Stats
98W - 103L
1,540 Elo+
Party 1
Team Averages
Level 111
1,523 SR
1,526 Elo+

VS

Team Averages
Level 149
1,560 SR
1,516 Elo+
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CRIPTICxSURGEx
Pele
Level 157
God Stats
6W - 3L
1,582 SR
Queue Stats
302W - 304L
1,524 Elo+
Solo
Horus
Horus
DirtyTouch
Horus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,480 Elo+
Solo
Kukulkan
Kukulkan
McMemesie
Kukulkan
Level 138
God Stats
9W - 8L
1,549 SR
Queue Stats
296W - 280L
1,531 Elo+
Party 2
Ymir
Ymir
ichunkyyyyy
Ymir
Level 236
God Stats
34W - 22L
1,668 SR
Queue Stats
530W - 525L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 1 / 9
5,764
1,153
5,414
3,024
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DaSlamma1
Achilles
10
4 / 1 / 8
6,096
1,219
3,931
7,218
5,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
3 / 1 / 6
5,609
1,122
3,782
4,287
1,215
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
6 / 1 / 7
6,437
1,287
6,894
4,645
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
thunderbuck14
Cerberus
9
0 / 1 / 7
5,081
1,016
3,555
8,045
3,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 4 / 4
5,079
1,016
6,374
4,980
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
5,032
1,006
1,914
3,702
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
10
2 / 3 / 2
5,284
1,057
3,588
6,708
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
McMemesie
Kukulkan
10
1 / 3 / 0
5,259
1,052
5,241
4,733
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 3 / 1
4,817
963
2,714
5,780
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
15
Kills
5
5
Deaths
15
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
9
6.5
L
Hel
 
Hel
0
4
4
0.5
L
2
2
0
1
W
Achilles
DaSlamma1
Achilles
4
1
8
8
L
Horus
2
3
2
1
W
3
1
6
6
L
Kukulkan
McMemesie
Kukulkan
1
3
0
0.33
W
6
1
7
9.5
L
0
3
1
0.17
W
Cerberus
thunderbuck14
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
19,831
27,219
Taken
25,903
12,408
Mitigated
11,616
4,930
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,414
535
0
483
3,024
754
878
809
2,032
13,376
311
L
Hel
 
Hel
6,374
571
712
960
4,980
1,409
0
1,975
3,005
9,815
864
L
1,914
390
0
402
3,702
1,004
0
1,154
2,548
0
6,787
W
Achilles
DaSlamma1
Achilles
3,931
927
864
1,084
7,218
5,075
66
3,907
2,954
0
5,591
L
Horus
3,588
1,507
683
1,294
6,708
4,919
0
2,353
4,355
0
4,918
W
3,782
928
0
500
4,287
1,215
179
1,684
2,452
0
11,365
L
Kukulkan
McMemesie
Kukulkan
5,241
724
0
246
4,733
1,202
0
1,722
3,011
18,004
0
W
6,894
2,971
0
1,185
4,645
1,433
503
2,546
1,973
0
17,781
L
2,714
653
0
423
5,780
3,082
0
1,600
4,180
6,681
0
W
Cerberus
thunderbuck14
Cerberus
3,555
109
0
814
8,045
3,931
71
4,431
3,324
6,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
25,471
84
Minions Killed
78
0
Camps Cleared
0
565,924
Distance Traveled
421,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,764
1,153
28
6
0
107,372
0
L
Hel
5,079
1,016
17
3
0
87,429
0
L
Pele
5,032
1,006
15
3
0
70,983
0
W
Achilles
6,096
1,219
3
1
0
120,932
0
L
Horus
5,284
1,057
1
0
0
107,449
0
W
Susano
5,609
1,122
18
4
0
128,410
0
L
Kukulkan
5,259
1,052
33
7
0
89,453
0
W
Nut
6,437
1,287
26
5
0
97,600
0
L
Ymir
4,817
963
12
2
0
66,483
0
W
Cerberus
5,081
1,016
9
2
0
111,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role