Player Matchup

Izanami
Izanami
 
Izanami
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
BigDaddyNC2619
Nut
Level 130
God Stats
4W - 5L
1,389 SR
Queue Stats
361W - 378L
1,451 Elo+
Solo
Hun Batz
Hun Batz
Givemeursoul972
Hun Batz
Level 86
God Stats
1W - 4L
1,233 SR
Queue Stats
354W - 368L
1,457 Elo+
Party 2
Vamana
Vamana
kingwotles
Vamana
Level 27
God Stats
3W - 1L
1,551 SR
Queue Stats
86W - 87L
1,421 Elo+
Solo
Skadi
Skadi
nbentley01
Skadi
Level 28
God Stats
1W - 2L
1,423 SR
Queue Stats
88W - 82L
1,464 Elo+
Party 2
Team Averages
Level 77
1,419 SR
1,459 Elo+

VS

Team Averages
Level 106
1,482 SR
1,481 Elo+
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FleecyKing
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,476 Elo+
Party 1
Ratatoskr
Ratatoskr
Mark55Goat
Ratatoskr
Level 102
God Stats
7W - 5L
1,465 SR
Queue Stats
302W - 334L
1,440 Elo+
Solo
Cthulhu
Cthulhu
troy360t
Cthulhu
Level 105
God Stats
2W - 2L
1,414 SR
Queue Stats
168W - 148L
1,500 Elo+
Solo
Hera
Hera
wickedheroine
Hera
Level 108
God Stats
2W - 1L
1,533 SR
Queue Stats
59W - 45L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 5
7,055
706
7,778
8,875
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 5
6,973
697
4,986
8,120
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
12
1 / 6 / 5
6,935
694
7,083
8,801
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
kingwotles
Vamana
12
1 / 6 / 4
6,877
688
5,000
15,428
6,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
15
6 / 4 / 1
8,297
830
10,796
8,784
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 3 / 14
8,997
900
4,500
7,802
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
FleecyKing
Cerberus
15
5 / 2 / 15
9,042
904
6,908
9,068
10,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
Mark55Goat
Ratatoskr
15
6 / 2 / 10
9,415
942
10,353
12,984
4,980
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
troy360t
Cthulhu
15
4 / 2 / 14
8,796
880
8,569
9,612
12,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
5 / 1 / 13
8,907
891
13,702
5,343
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
9
Kills
23
23
Deaths
10
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
5
0.88
W
Chronos
 
Chronos
3
3
14
3.33
L
0
3
5
0.83
W
Cerberus
FleecyKing
Cerberus
5
2
15
6.25
L
Hun Batz
1
6
5
0.58
W
Ratatoskr
Mark55Goat
Ratatoskr
6
2
10
5.5
L
Vamana
kingwotles
Vamana
1
6
4
0.5
L
Skadi
6
4
1
1.63
W
Cthulhu
troy360t
Cthulhu
4
2
14
5.5
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
44,032
50,008
Taken
44,809
18,766
Mitigated
32,390
11,862
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,778
3,587
412
1,837
8,875
2,977
0
6,094
2,569
0
18,508
W
Chronos
 
Chronos
4,500
909
3,334
2,225
7,802
2,641
1,871
0
7,802
19,192
909
L
4,986
1,295
310
2,596
8,120
2,867
0
6,345
1,732
0
14,462
W
Cerberus
FleecyKing
Cerberus
6,908
85
668
2,345
9,068
10,761
495
0
9,068
11,073
0
L
Hun Batz
7,083
270
633
1,089
8,801
3,319
0
5,544
3,119
0
14,844
W
Ratatoskr
Mark55Goat
Ratatoskr
10,353
592
0
5,177
12,984
4,980
1,251
50
12,934
0
20,728
L
Vamana
kingwotles
Vamana
5,000
1,369
382
2,890
15,428
6,498
75
9,428
5,886
168
10,413
L
Skadi
10,796
3,678
198
1,515
8,784
3,105
0
4,908
3,670
0
21,675
W
Cthulhu
troy360t
Cthulhu
8,569
317
848
930
9,612
12,224
197
34
9,578
19,698
33
W
13,702
1,806
2,169
1,371
5,343
1,784
435
0
5,343
22,105
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
45,157
85
Minions Killed
132
0
Camps Cleared
0
826,419
Distance Traveled
973,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,055
706
22
2
0
157,752
0
W
Chronos
8,997
900
47
5
0
198,332
0
L
Nut
6,973
697
15
2
0
184,785
0
W
Cerberus
9,042
904
16
2
0
189,321
0
L
Hun Batz
6,935
694
11
1
0
159,214
0
W
Ratatoskr
9,415
942
22
2
0
194,201
0
L
Vamana
6,877
688
14
1
0
143,940
0
L
Skadi
8,297
830
23
2
0
180,728
0
W
Cthulhu
8,796
880
24
2
0
183,597
0
W
Hera
8,907
891
23
2
0
208,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role