Player Matchup

Vulcan
Vulcan
Gold II
DSmall104
Vulcan
Gold II
Level 139
God Stats
5W - 2L
1,461 SR
Queue Stats
88W - 97L
1,541 MMR
Party 2
Achilles
Achilles
Gold III
LudaThor
Achilles
Gold III
Level 81
God Stats
30W - 18L
1,637 SR
Queue Stats
88W - 103L
1,567 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
RealVah
Ne Zha
Platinum III
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
42W - 41L
2,126 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,533 SR
1,745 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,539 SR
1,534 MMR
Artemis
Artemis
Gold V
AstralNA
Artemis
Gold V
Level 147
God Stats
14W - 16L
1,558 SR
Queue Stats
18W - 23L
1,565 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
InfernoDreamer
Kukulkan
Gold IV
Level 156
God Stats
5W - 9L
1,523 SR
Queue Stats
24W - 29L
1,554 MMR
Party 1
Yemoja
Yemoja
Gold V
k1ng0fu
Yemoja
Gold V
Level 165
God Stats
11W - 12L
1,536 SR
Queue Stats
23W - 34L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DSmall104
Vulcan
20
8 / 1 / 6
13,564
904
16,320
9,605
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LudaThor
Achilles
18
1 / 3 / 12
11,610
774
8,053
18,773
24,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
RealVah
Ne Zha
20
5 / 1 / 9
13,175
878
16,162
17,212
16,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
CthulhuAresFafnirAtlasSerqet

VS

Bans
ArachneXing TianAgniKumbhakarnaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AstralNA
Artemis
16
4 / 6 / 1
11,357
757
7,672
15,256
4,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
0 / 4 / 3
10,589
706
6,568
10,983
3,418
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
k1ng0fu
Yemoja
18
1 / 4 / 1
10,426
695
7,254
16,583
9,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
5
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
AstralNA
Artemis
4
6
1
0.75
W
Vulcan
DSmall104
Vulcan
8
1
6
11
L
Kukulkan
0
4
3
0.38
W
Achilles
LudaThor
Achilles
1
3
12
2.33
W
Ne Zha
RealVah
Ne Zha
5
1
9
9.5
L
Yemoja
k1ng0fu
Yemoja
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
21,494
45,590
Taken
42,822
46,351
Mitigated
16,875
10,509
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AstralNA
Artemis
7,672
2,549
0
783
15,256
4,038
0
6,020
8,908
0
22,142
W
Vulcan
DSmall104
Vulcan
16,320
408
0
1,784
9,605
4,808
1,785
4,629
4,948
70,700
0
L
Kukulkan
6,568
196
0
500
10,983
3,418
0
3,346
7,350
46,130
33
W
Achilles
LudaThor
Achilles
8,053
983
78
4,502
18,773
24,992
33
4,541
14,029
0
23,197
W
Ne Zha
RealVah
Ne Zha
16,162
2,026
0
4,145
17,212
16,551
1,621
4,964
12,133
0
62,783
L
Yemoja
k1ng0fu
Yemoja
7,254
385
2,157
3,893
16,583
9,419
0
6,785
9,197
30,566
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
32,372
199
Minions Killed
170
0
Camps Cleared
0
932,276
Distance Traveled
718,565
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,357
757
42
3
0
221,660
2
W
Vulcan
13,564
904
109
7
0
315,712
0
L
Kukulkan
10,589
706
81
5
0
245,392
2
W
Achilles
11,610
774
29
2
0
322,613
0
W
Ne Zha
13,175
878
61
4
0
293,951
0
L
Yemoja
10,426
695
47
3
0
251,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role