Player Matchup

Danzaburou
Danzaburou
ArtemisMain93
Danzaburou
Level 146
God Stats
16W - 2L
1,804 SR
Queue Stats
453W - 45L
1,896 Elo+
Party 1
Guan Yu
Guan Yu
Dr Snorlax3687
Guan Yu
Level 149
God Stats
27W - 0L
2,195 SR
Queue Stats
751W - 44L
1,928 Elo+
Party 1
Baron Samedi
Baron Samedi
GrandpaGoky
Baron Samedi
Level 139
God Stats
27W - 4L
1,848 SR
Queue Stats
969W - 79L
1,922 Elo+
Party 1
Atlas
Atlas
RevanHelloNoob
Atlas
Level 159
God Stats
4W - 1L
1,701 SR
Queue Stats
2,090W - 104L
2,002 Elo+
Party 1
Geb
Geb
ToastDaBread
Geb
Level 118
God Stats
64W - 11L
1,909 SR
Queue Stats
835W - 108L
1,844 Elo+
Party 1
Team Averages
Level 142
1,891 SR
1,918 Elo+

VS

Team Averages
Level 119
1,596 SR
1,456 Elo+
Odin
Odin
CitrineBark7387
Odin
Level 142
God Stats
1W - 2L
1,463 SR
Queue Stats
367W - 399L
1,518 Elo+
Solo
Ix Chel
Ix Chel
Isaac1907
Ix Chel
Level 83
God Stats
1W - 1L
1,735 SR
Queue Stats
114W - 97L
1,489 Elo+
Solo
Nu Wa
Nu Wa
WMD Rockem
Nu Wa
Level 109
God Stats
0W - 2L
1,659 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Pele
Pele
bIuming
Pele
Level 137
God Stats
1W - 2L
1,482 SR
Queue Stats
13W - 17L
1,513 Elo+
Solo
Danzaburou
Danzaburou
xuaoaraujo
Danzaburou
Level 126
God Stats
30W - 16L
1,643 SR
Queue Stats
311W - 352L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArtemisMain93
Danzaburou
11
1 / 1 / 8
6,268
1,254
5,798
4,789
1,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 8
5,732
1,146
3,457
5,846
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
GrandpaGoky
Baron Samedi
11
7 / 0 / 3
7,212
1,442
5,272
3,009
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 0 / 4
6,770
1,354
4,998
5,342
3,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 7
6,344
1,269
4,552
4,722
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

433

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,166
1,033
5,842
7,715
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Isaac1907
Ix Chel
9
0 / 4 / 1
5,248
1,050
4,977
7,608
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
11
2 / 2 / 0
6,121
1,224
5,172
6,765
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
bIuming
Pele
9
0 / 2 / 1
5,351
1,070
1,011
2,765
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
xuaoaraujo
Danzaburou
9
0 / 1 / 0
4,986
997
492
864
265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
14
Kills
2
2
Deaths
14
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArtemisMain93
Danzaburou
1
1
8
5
L
0
5
1
0.1
W
0
1
8
4
W
Baron Samedi
GrandpaGoky
Baron Samedi
7
0
3
8.5
L
Ix Chel
Isaac1907
Ix Chel
0
4
1
0.13
W
5
0
4
7
W
1
0
7
4.5
L
Nu Wa
2
2
0
1
L
Pele
bIuming
Pele
0
2
1
0.25
L
Danzaburou
xuaoaraujo
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
17,494
23,708
Taken
25,717
13,532
Mitigated
6,828
6,973
Healing
1,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArtemisMain93
Danzaburou
5,798
2,122
0
1,540
4,789
1,789
0
2,406
2,383
0
17,354
L
5,842
1,264
0
0
7,715
2,619
0
4,908
2,611
1,652
4,248
W
3,457
603
859
844
5,846
4,227
0
2,977
2,869
0
6,943
W
Baron Samedi
GrandpaGoky
Baron Samedi
5,272
546
1,013
869
3,009
1,262
0
1,870
1,139
9,612
0
L
Ix Chel
Isaac1907
Ix Chel
4,977
271
240
824
7,608
1,698
0
4,507
2,897
9,635
0
W
4,998
1,690
0
980
5,342
3,499
0
2,230
3,027
7,508
0
W
4,552
38
0
868
4,722
2,755
0
2,318
2,404
12,598
251
L
Nu Wa
5,172
1,016
0
0
6,765
1,637
0
2,867
3,774
17,643
0
L
Pele
bIuming
Pele
1,011
72
0
0
2,765
609
0
976
1,739
0
5,284
L
Danzaburou
xuaoaraujo
Danzaburou
492
225
108
67
864
265
0
735
125
0
492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
26,872
66
Minions Killed
53
3
Camps Cleared
3
516,846
Distance Traveled
281,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,268
1,254
25
5
0
90,280
0
L
Odin
5,166
1,033
1
0
0
51,996
0
W
Guan Yu
5,732
1,146
7
1
2
99,564
0
W
Baron Samedi
7,212
1,442
20
4
1
97,974
0
L
Ix Chel
5,248
1,050
14
3
0
84,980
0
W
Atlas
6,770
1,354
3
1
0
115,377
0
W
Geb
6,344
1,269
11
2
0
113,651
0
L
Nu Wa
6,121
1,224
26
5
1
85,794
0
L
Pele
5,351
1,070
12
2
2
47,759
0
L
Danzaburou
4,986
997
0
0
0
11,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role