Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Haze_jona23op
Nu Wa
Level 66
God Stats
2W - 2L
1,566 SR
Queue Stats
65W - 58L
1,496 Elo+
Solo
Heimdallr
Heimdallr
OrtixS
Heimdallr
Level 127
God Stats
3W - 2L
1,690 SR
Queue Stats
95W - 129L
1,426 Elo+
Party 1
Apollo
Apollo
SantiB4Glory
Apollo
Level 108
God Stats
5W - 2L
1,774 SR
Queue Stats
23W - 32L
1,460 Elo+
Party 1
Zeus
Zeus
sharknado21
Zeus
Level 157
God Stats
6W - 4L
1,634 SR
Queue Stats
131W - 119L
1,425 Elo+
Solo
Team Averages
Level 117
1,633 SR
1,461 Elo+

VS

Team Averages
Level 120
1,501 SR
1,465 Elo+
Sol
Sol
CookieTheBest
Sol
Level 95
God Stats
10W - 4L
1,711 SR
Queue Stats
153W - 147L
1,410 Elo+
Solo
Charon
Charon
FleeingHydra1
Charon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Solo
Mulan
Mulan
JAFP
Mulan
Level 170
God Stats
14W - 12L
1,556 SR
Queue Stats
99W - 91L
1,558 Elo+
Solo
Neith
Neith
diddyboy
Neith
Level 29
God Stats
10W - 9L
1,469 SR
Queue Stats
117W - 110L
1,471 Elo+
Party 2
Horus
Horus
wayofzay
Horus
Level 149
God Stats
3W - 6L
1,271 SR
Queue Stats
312W - 274L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 1 / 0
4,591
459
2,409
8,619
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 5 / 0
4,712
471
3,172
6,717
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
OrtixS
Heimdallr
10
0 / 0 / 1
5,111
511
2,252
5,898
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Apollo
10
2 / 2 / 0
5,427
543
1,458
6,922
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
4,678
468
2,239
6,173
1,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,725
573
5,904
3,902
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 1 / 2
5,891
589
1,923
6,248
4,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
JAFP
Mulan
12
4 / 1 / 1
7,047
705
3,736
7,370
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
diddyboy
Neith
13
5 / 0 / 3
6,927
693
8,129
5,872
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
wayofzay
Horus
11
2 / 0 / 2
5,656
566
2,777
6,331
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
W
0
1
1
0.5
W
2
1
2
3
L
0
5
0
0
W
Mulan
JAFP
Mulan
4
1
1
4.5
L
Heimdallr
OrtixS
Heimdallr
0
0
1
0.5
L
Apollo
2
2
0
1
W
Neith
diddyboy
Neith
5
0
3
6.5
L
0
5
1
0.1
W
Horus
wayofzay
Horus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,530
Damage
22,469
34,329
Taken
29,723
10,913
Mitigated
11,784
11,577
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,409
132
0
2,571
8,619
4,463
0
1,717
6,902
11,647
0
W
5,904
2,562
0
1,407
3,902
949
924
634
3,268
36,618
4,060
W
1,923
269
0
1,386
6,248
4,190
50
765
5,483
12,602
0
L
3,172
948
0
1,235
6,717
1,390
0
88
6,629
22,463
0
W
Mulan
JAFP
Mulan
3,736
347
0
2,757
7,370
2,738
0
2,217
5,153
71
44,841
L
Heimdallr
OrtixS
Heimdallr
2,252
247
0
3,784
5,898
1,682
0
1,063
4,835
0
38,448
L
Apollo
1,458
496
0
2,725
6,922
2,038
0
4,301
2,621
0
30,384
W
Neith
diddyboy
Neith
8,129
2,080
0
2,782
5,872
1,910
39
3,327
2,545
0
54,946
L
2,239
278
0
1,262
6,173
1,340
0
645
5,528
20,904
0
W
Horus
wayofzay
Horus
2,777
1,312
152
4,627
6,331
1,997
0
877
5,454
0
35,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
31,246
244
Minions Killed
333
0
Camps Cleared
0
943,976
Distance Traveled
1,085,570
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,591
459
13
1
0
196,309
4
W
Sol
5,725
573
74
7
0
264,763
0
W
Charon
5,891
589
13
1
0
219,007
2
L
Nu Wa
4,712
471
38
4
0
164,214
0
W
Mulan
7,047
705
81
8
0
188,986
2
L
Heimdallr
5,111
511
79
8
0
221,356
0
L
Apollo
5,427
543
68
7
0
200,725
0
W
Neith
6,927
693
94
9
0
180,575
3
L
Zeus
4,678
468
46
5
0
161,372
4
W
Horus
5,656
566
71
7
0
232,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role