Player Matchup

King Arthur
King Arthur
Berserker68
King Arthur
Level 44
God Stats
6W - 8L
1,184 SR
Queue Stats
41W - 49L
1,267 Elo+
Solo
Cupid
Cupid
MiniDooodle
Cupid
Level 51
God Stats
133W - 108L
1,591 SR
Queue Stats
141W - 115L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
Schoppetenfred
Aphrodite
Level 83
God Stats
4W - 0L
1,730 SR
Queue Stats
144W - 115L
1,495 Elo+
Party 1
Mercury
Mercury
ZeceTsuron
Mercury
Level 104
God Stats
10W - 5L
1,714 SR
Queue Stats
182W - 168L
1,530 Elo+
Solo
Hades
Hades
tactical_silya
Hades
Level 67
God Stats
54W - 41L
1,569 SR
Queue Stats
96W - 101L
1,437 Elo+
Solo
Team Averages
Level 70
1,557 SR
1,445 Elo+

VS

Team Averages
Level 67
1,559 SR
1,332 Elo+
Charybdis
Charybdis
Dikain92
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,297 Elo+
Party 2
Hera
Hera
Karupin_7
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
MubutuMambutu
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,297 Elo+
Party 2
Ra
Ra
Night10light
Ra
Level 65
God Stats
5W - 5L
1,793 SR
Queue Stats
211W - 236L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
negru27206
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Berserker68
King Arthur
10
3 / 4 / 1
6,003
546
3,865
9,457
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 4
5,687
517
3,673
6,155
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Schoppetenfred
Aphrodite
9
1 / 1 / 4
5,838
531
1,550
5,341
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
ZeceTsuron
Mercury
14
8 / 0 / 5
7,679
698
6,831
7,161
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 3
7,223
657
4,640
4,631
1,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dikain92
Charybdis
9
0 / 3 / 1
5,367
488
4,084
7,325
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hera
9
0 / 7 / 0
4,988
453
1,104
6,607
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MubutuMambutu
Kukulkan
10
4 / 4 / 0
6,087
553
6,268
5,465
1,706
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,219
474
4,501
7,345
2,891
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
negru27206
Gilgamesh
9
0 / 3 / 1
5,206
473
2,391
7,596
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
5
5
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Berserker68
King Arthur
3
4
1
0.88
L
Charybdis
Dikain92
Charybdis
0
3
1
0.17
L
Hera
0
7
0
0
W
1
0
4
3
L
Kukulkan
MubutuMambutu
Kukulkan
4
4
0
1
L
1
4
0
0.25
W
Aphrodite
Schoppetenfred
Aphrodite
1
1
4
3
W
Mercury
ZeceTsuron
Mercury
8
0
5
10.5
L
Gilgamesh
negru27206
Gilgamesh
0
3
1
0.17
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,559
Damage
18,348
32,745
Taken
34,338
12,880
Mitigated
11,664
16,569
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Berserker68
King Arthur
3,865
1,018
0
250
9,457
4,196
0
5,845
3,612
0
20,067
L
Charybdis
Dikain92
Charybdis
4,084
1,401
0
2,516
7,325
2,331
70
1,182
6,143
0
36,285
L
Hera
1,104
444
0
414
6,607
1,792
15
2,618
3,989
23,613
325
W
3,673
1,622
259
1,761
6,155
1,892
0
2,224
3,671
0
35,393
L
Kukulkan
MubutuMambutu
Kukulkan
6,268
1,223
0
0
5,465
1,706
0
623
4,842
26,765
927
L
4,501
159
396
1,873
7,345
2,891
0
527
6,818
32,726
472
W
Aphrodite
Schoppetenfred
Aphrodite
1,550
357
2,275
3,221
5,341
3,058
0
1,806
3,331
12,063
0
W
Mercury
ZeceTsuron
Mercury
6,831
3,405
0
3,695
7,161
2,272
0
623
6,538
0
54,077
L
Gilgamesh
negru27206
Gilgamesh
2,391
577
0
477
7,596
2,944
0
1,160
6,436
0
34,558
W
4,640
118
1,115
3,993
4,631
1,462
417
894
3,737
41,492
1,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
26,867
292
Minions Killed
281
0
Camps Cleared
0
1,070,721
Distance Traveled
1,007,704
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,003
546
22
2
0
196,020
0
L
Charybdis
5,367
488
81
7
0
190,236
2
L
Hera
4,988
453
44
4
0
196,654
0
W
Cupid
5,687
517
63
6
0
191,315
0
L
Kukulkan
6,087
553
49
4
0
202,452
3
L
Ra
5,219
474
40
4
0
173,638
0
W
Aphrodite
5,838
531
24
2
0
175,165
0
W
Mercury
7,679
698
99
9
0
278,192
0
L
Gilgamesh
5,206
473
67
6
0
244,724
0
W
Hades
7,223
657
84
8
0
230,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role