Player Matchup

King Arthur
King Arthur
El1onidas
King Arthur
Level 126
God Stats
16W - 19L
1,478 SR
Queue Stats
274W - 285L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Exletalis
Cthulhu
Level 149
God Stats
71W - 104L
1,495 SR
Queue Stats
399W - 425L
1,578 Elo+
Party 1
Chronos
Chronos
McGee03
Chronos
Level 123
God Stats
3W - 3L
1,488 SR
Queue Stats
103W - 106L
1,483 Elo+
Party 1
Shiva
Shiva
spitfirelouis56
Shiva
Level 152
God Stats
3W - 6L
1,374 SR
Queue Stats
482W - 628L
1,554 Elo+
Party 1
Thanatos
Thanatos
tomphoolery89
Thanatos
Level 281
God Stats
31W - 50L
1,401 SR
Queue Stats
863W - 829L
1,552 Elo+
Solo
Team Averages
Level 166
1,447 SR
1,540 Elo+

VS

Team Averages
Level 104
1,659 SR
1,556 Elo+
Janus
Janus
Clankuwu
Janus
Level 60
God Stats
6W - 2L
1,782 SR
Queue Stats
213W - 217L
1,549 Elo+
Solo
Thanatos
Thanatos
ElKbezas18
Thanatos
Level 28
God Stats
2W - 1L
1,725 SR
Queue Stats
10W - 9L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
InkaWarrior
Kukulkan
Level 147
God Stats
1W - 0L
1,611 SR
Queue Stats
21W - 9L
1,655 Elo+
Party 2
Atlas
Atlas
RadiationKIng34
Atlas
Level 158
God Stats
6W - 5L
1,594 SR
Queue Stats
349W - 355L
1,511 Elo+
Solo
Cabrakan
Cabrakan
giovanni 654
Cabrakan
Level 126
God Stats
7W - 1L
1,581 SR
Queue Stats
83W - 67L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El1onidas
King Arthur
9
0 / 2 / 1
4,962
496
1,959
7,335
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Exletalis
Cthulhu
11
2 / 3 / 1
6,257
626
7,214
8,036
2,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
McGee03
Chronos
9
0 / 4 / 0
5,157
516
1,948
7,255
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 5 / 3
4,950
495
4,616
10,426
5,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
tomphoolery89
Thanatos
9
3 / 4 / 0
5,951
595
4,970
9,567
4,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Clankuwu
Janus
11
1 / 2 / 5
6,462
646
5,510
5,177
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ElKbezas18
Thanatos
11
6 / 1 / 2
5,959
596
4,032
8,447
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
InkaWarrior
Kukulkan
12
7 / 0 / 0
6,910
691
7,524
4,416
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 0 / 6
4,997
500
5,886
6,486
5,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
giovanni 654
Cabrakan
10
2 / 2 / 5
6,269
627
4,913
8,701
6,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
18
18
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Clankuwu
Janus
1
2
5
1.75
L
King Arthur
El1onidas
King Arthur
0
2
1
0.25
W
Thanatos
ElKbezas18
Thanatos
6
1
2
7
L
Cthulhu
Exletalis
Cthulhu
2
3
1
0.83
W
Kukulkan
InkaWarrior
Kukulkan
7
0
0
7
L
Chronos
McGee03
Chronos
0
4
0
0
W
2
0
6
5
W
Cabrakan
giovanni 654
Cabrakan
2
2
5
2.25
L
0
5
3
0.3
L
Thanatos
tomphoolery89
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
27,865
42,619
Taken
33,227
17,487
Mitigated
17,447
14,198
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Clankuwu
Janus
5,510
463
0
2,187
5,177
1,557
0
2,266
2,875
44,886
1,574
L
King Arthur
El1onidas
King Arthur
1,959
75
0
3,172
7,335
2,587
0
2,641
4,561
0
32,216
W
Thanatos
ElKbezas18
Thanatos
4,032
731
0
6,382
8,447
3,229
0
1,910
6,428
0
38,475
L
Cthulhu
Exletalis
Cthulhu
7,214
0
86
1,846
8,036
2,517
0
3,795
4,001
44,329
399
W
Kukulkan
InkaWarrior
Kukulkan
7,524
1,184
0
665
4,416
1,475
362
1,573
2,843
51,033
1,081
L
Chronos
McGee03
Chronos
1,948
471
0
2,002
7,255
2,359
0
6,412
843
37,733
1,341
W
5,886
1,070
0
1,064
6,486
5,145
0
2,049
4,437
15,220
433
W
Cabrakan
giovanni 654
Cabrakan
4,913
508
288
3,540
8,701
6,041
0
1,509
6,917
35,996
872
L
4,616
866
175
1,522
10,426
5,579
0
5,467
4,923
0
13,549
L
Thanatos
tomphoolery89
Thanatos
4,970
1,762
0
5,395
9,567
4,445
0
4,242
5,167
618
30,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
30,597
279
Minions Killed
327
0
Camps Cleared
0
1,095,547
Distance Traveled
1,105,273
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,462
646
80
8
0
223,647
0
L
King Arthur
4,962
496
66
7
0
248,709
0
W
Thanatos
5,959
596
60
6
0
262,663
1
L
Cthulhu
6,257
626
73
7
0
235,124
2
W
Kukulkan
6,910
691
97
10
0
216,518
0
L
Chronos
5,157
516
66
7
0
189,625
0
W
Atlas
4,997
500
17
2
0
219,315
2
W
Cabrakan
6,269
627
73
7
0
183,130
2
L
Shiva
4,950
495
13
1
0
224,638
5
L
Thanatos
5,951
595
61
6
0
197,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role