Player Matchup

Bacchus
Bacchus
CheaterrRojo
Bacchus
Level 126
God Stats
1W - 0L
1,635 SR
Queue Stats
5W - 7L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JVDubski
Tsukuyomi
Level 7
God Stats
1W - 0L
1,816 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Martichoras
Martichoras
SprayMan0206
Martichoras
Level 154
God Stats
2W - 1L
1,541 SR
Queue Stats
88W - 90L
1,474 Elo+
Solo
Kukulkan
Kukulkan
TooVardslig
Kukulkan
Level 96
God Stats
4W - 5L
1,496 SR
Queue Stats
186W - 171L
1,556 Elo+
Party 3
Fenrir
Fenrir
VsSandmansV
Fenrir
Level 66
God Stats
4W - 1L
1,677 SR
Queue Stats
14W - 9L
1,650 Elo+
Party 3
Team Averages
Level 90
1,633 SR
1,513 Elo+

VS

Team Averages
Level 88
1,570 SR
1,452 Elo+
Atlas
Atlas
GucciCentipede
Atlas
Level 88
God Stats
8W - 7L
1,559 SR
Queue Stats
255W - 231L
1,494 Elo+
Party 1
Merlin
Merlin
ODGDQuez
Merlin
Level 62
God Stats
21W - 29L
1,457 SR
Queue Stats
47W - 79L
1,375 Elo+
Solo
Camazotz
Camazotz
Skwee0201
Camazotz
Level 89
God Stats
1W - 1L
1,709 SR
Queue Stats
212W - 218L
1,421 Elo+
Party 1
Sobek
Sobek
ahoyflabbyone
Sobek
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 196L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
spingbingg
Danzaburou
Level 97
God Stats
6W - 3L
1,624 SR
Queue Stats
213W - 178L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheaterrRojo
Bacchus
12
1 / 1 / 5
8,065
474
4,796
12,915
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
JVDubski
Tsukuyomi
18
9 / 3 / 2
11,677
687
15,056
13,078
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Martichoras
SprayMan0206
Martichoras
15
1 / 5 / 6
9,067
533
4,097
10,014
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
TooVardslig
Kukulkan
15
4 / 2 / 3
9,605
565
14,337
6,355
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
15
4 / 3 / 1
8,642
508
3,536
10,156
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 0
8,874
522
8,858
15,373
9,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
ODGDQuez
Merlin
11
0 / 2 / 1
6,998
412
1,921
6,523
1,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Camazotz
Skwee0201
Camazotz
12
0 / 5 / 4
7,045
414
3,174
14,570
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
4 / 2 / 7
8,815
519
7,411
18,174
18,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Danzaburou
spingbingg
Danzaburou
15
7 / 3 / 3
9,407
553
11,399
9,696
3,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
19
Kills
14
14
Deaths
20
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CheaterrRojo
Bacchus
1
1
5
3.5
L
3
8
0
0.38
W
Tsukuyomi
JVDubski
Tsukuyomi
9
3
2
3.33
L
Merlin
ODGDQuez
Merlin
0
2
1
0.25
L
Camazotz
Skwee0201
Camazotz
0
5
4
0.4
W
Martichoras
SprayMan0206
Martichoras
1
5
6
0.8
W
Kukulkan
TooVardslig
Kukulkan
4
2
3
2.75
W
Fenrir
4
3
1
1.5
L
4
2
7
3.75
L
Danzaburou
spingbingg
Danzaburou
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
32,763
52,518
Taken
64,336
29,785
Mitigated
37,193
8,612
Healing
21,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CheaterrRojo
Bacchus
4,796
856
0
2,130
12,915
14,784
0
2,985
9,809
26,153
0
L
8,858
1,514
0
2,240
15,373
9,097
0
1,908
13,465
40,545
791
W
Tsukuyomi
JVDubski
Tsukuyomi
15,056
3,147
0
2,940
13,078
4,776
1,106
6,237
5,917
0
88,139
L
Merlin
ODGDQuez
Merlin
1,921
193
0
2,418
6,523
1,876
209
3,094
3,429
35,976
1,814
L
Camazotz
Skwee0201
Camazotz
3,174
346
0
6,991
14,570
4,177
0
4,705
9,865
0
35,717
W
Martichoras
SprayMan0206
Martichoras
4,097
1,619
0
2,261
10,014
3,629
998
3,005
7,009
0
59,735
W
Kukulkan
TooVardslig
Kukulkan
14,337
1,767
0
768
6,355
2,388
433
2,561
3,732
71,405
0
W
Fenrir
3,536
748
0
513
10,156
4,208
0
2,498
7,537
0
60,728
L
7,411
271
0
6,029
18,174
18,779
0
6,979
11,195
26,903
1,776
L
Danzaburou
spingbingg
Danzaburou
11,399
6,017
0
4,133
9,696
3,264
0
2,447
7,249
0
77,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
41,139
478
Minions Killed
366
0
Camps Cleared
0
1,766,488
Distance Traveled
1,534,441
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,065
474
38
2
0
355,876
0
L
Atlas
8,874
522
90
5
0
300,670
0
W
Tsukuyomi
11,677
687
152
9
0
348,480
0
L
Merlin
6,998
412
74
4
0
213,601
6
L
Camazotz
7,045
414
57
3
0
339,358
0
W
Martichoras
9,067
533
98
6
0
312,690
7
W
Kukulkan
9,605
565
112
7
0
356,405
2
W
Fenrir
8,642
508
78
5
0
393,037
0
L
Sobek
8,815
519
34
2
0
366,976
2
L
Danzaburou
9,407
553
111
7
0
313,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role