Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
DracAgni
Tyr
Gold IV
Level 143
God Stats
19W - 16L
1,616 SR
Queue Stats
85W - 71L
1,373 MMR
Solo
Nemesis
Nemesis
Silver I
RoninIRL
Nemesis
Silver I
Level 114
God Stats
2W - 3L
1,526 SR
Queue Stats
47W - 40L
1,350 MMR
Solo
Neith
Neith
Gold V
Van7
Neith
Gold V
Level 155
God Stats
55W - 38L
1,642 SR
Queue Stats
238W - 244L
1,364 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,557 SR
1,417 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,561 SR
1,362 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Am0m
Fenrir
Gold IV
Level 194
God Stats
6W - 6L
1,506 SR
Queue Stats
331W - 339L
1,321 MMR
Solo
Hercules
Hercules
Silver I
Luca102
Hercules
Silver I
Level 123
God Stats
12W - 5L
1,670 SR
Queue Stats
524W - 544L
1,332 MMR
Party 1
Xing Tian
Xing Tian
Silver I
X_D_Spartan
Xing Tian
Silver I
Level 129
God Stats
26W - 36L
1,444 SR
Queue Stats
237W - 262L
1,199 MMR
Solo
Hera
Hera
Gold III
dwsGemini
Hera
Gold III
Level 157
God Stats
6W - 4L
1,684 SR
Queue Stats
423W - 412L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 0
5,182
518
1,336
6,223
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
 
He Bo
8
0 / 4 / 1
4,762
476
1,132
5,835
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,003
600
4,687
6,187
4,257
Nemesis
RoninIRL
Nemesis
11
1 / 1 / 0
5,343
534
2,725
8,137
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Van7
Neith
8
0 / 2 / 0
4,850
485
3,314
4,793
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
Ao KuangMaman BrigittePoseidonBellona

VS

Bans
GaneshaThanatosKumbhakarnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 0 / 0
5,407
541
3,112
2,171
646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Am0m
Fenrir
12
4 / 1 / 2
6,172
617
3,855
8,223
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Luca102
Hercules
11
1 / 0 / 2
6,318
632
3,834
7,214
4,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
X_D_Spartan
Xing Tian
11
1 / 0 / 1
6,030
603
1,404
6,771
4,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
10
4 / 1 / 3
6,742
674
6,738
2,932
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
L
He Bo
 
He Bo
0
4
1
0.13
W
Medusa
 
Medusa
0
0
0
0
W
Fenrir
Am0m
Fenrir
4
1
2
5
L
0
2
0
0
W
Hercules
Luca102
Hercules
1
0
2
2
L
Nemesis
RoninIRL
Nemesis
1
1
0
1
L
Neith
Van7
Neith
0
2
0
0
W
Xing Tian
X_D_Spartan
Xing Tian
1
0
1
1.5
W
Hera
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,194
Damage
18,943
31,175
Taken
27,311
12,342
Mitigated
13,679
10,581
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,336
231
0
2,150
6,223
3,459
0
1,849
4,348
10,819
0
L
He Bo
 
He Bo
1,132
141
0
828
5,835
1,372
0
2,318
3,278
22,816
0
W
Medusa
 
Medusa
3,112
633
0
0
2,171
646
810
81
2,090
0
47,130
W
Fenrir
Am0m
Fenrir
3,855
931
0
1,211
8,223
3,375
0
415
7,808
0
45,456
L
4,687
583
0
1,957
6,187
4,257
0
150
6,037
0
44,858
W
Hercules
Luca102
Hercules
3,834
1,703
0
3,269
7,214
4,081
0
597
6,617
0
37,279
L
Nemesis
RoninIRL
Nemesis
2,725
1,337
0
4,726
8,137
2,099
0
1,880
6,147
0
39,807
L
Neith
Van7
Neith
3,314
680
0
920
4,793
1,155
0
1,461
3,288
0
38,508
W
Xing Tian
X_D_Spartan
Xing Tian
1,404
107
0
1,287
6,771
4,706
0
1,058
5,713
17,610
353
W
Hera
6,738
949
0
546
2,932
871
27
317
2,615
38,977
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
30,669
323
Minions Killed
343
0
Camps Cleared
0
1,021,847
Distance Traveled
1,061,617
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,182
518
16
2
0
200,955
1
L
He Bo
4,762
476
54
5
0
213,608
0
W
Medusa
5,407
541
74
7
0
201,117
0
W
Fenrir
6,172
617
72
7
0
215,324
0
L
Tyr
6,003
600
87
9
0
206,294
0
W
Hercules
6,318
632
81
8
0
190,922
5
L
Nemesis
5,343
534
76
8
0
227,777
0
L
Neith
4,850
485
90
9
0
173,213
0
W
Xing Tian
6,030
603
33
3
0
232,758
5
W
Hera
6,742
674
83
8
0
221,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role