Player Matchup

Sun Wukong
Sun Wukong
Cnote1999
Sun Wukong
Level 53
God Stats
1W - 8L
1,412 SR
Queue Stats
15W - 28L
1,354 Elo+
Party 1
Sylvanus
Sylvanus
Incarnumfury
Sylvanus
Level 100
God Stats
4W - 1L
1,962 SR
Queue Stats
47W - 37L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
TsunlightSpear
Cliodhna
Level 144
God Stats
1W - 2L
1,688 SR
Queue Stats
44W - 39L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
WipeMeClean
Nu Wa
Level 36
God Stats
0W - 4L
1,219 SR
Queue Stats
12W - 26L
1,336 Elo+
Solo
Ishtar
Ishtar
Yokiishune
Ishtar
Level 134
God Stats
3W - 4L
1,614 SR
Queue Stats
35W - 42L
1,472 Elo+
Party 1
Team Averages
Level 93
1,579 SR
1,445 Elo+

VS

Team Averages
Level 111
1,465 SR
1,430 Elo+
Thanatos
Thanatos
BBQChicken10
Thanatos
Level 64
God Stats
5W - 10L
1,339 SR
Queue Stats
152W - 157L
1,481 Elo+
Solo
Vulcan
Vulcan
Glaminatee
Vulcan
Level 13
God Stats
3W - 2L
1,553 SR
Queue Stats
6W - 10L
1,323 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HyperLevelz
Cu Chulainn
Level 215
God Stats
76W - 59L
1,576 SR
Queue Stats
154W - 128L
1,511 Elo+
Solo
Bacchus
Bacchus
Shut_up_shaft
Bacchus
Level 159
God Stats
1W - 1L
1,248 SR
Queue Stats
69W - 70L
1,417 Elo+
Party 2
Charybdis
Charybdis
WorstAimEver
Charybdis
Level 103
God Stats
3W - 1L
1,607 SR
Queue Stats
54W - 57L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cnote1999
Sun Wukong
13
0 / 1 / 1
6,984
437
1,078
10,184
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Incarnumfury
Sylvanus
10
0 / 5 / 1
7,074
442
7,280
17,647
12,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
14
5 / 3 / 1
8,168
511
10,613
13,954
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 4 / 1
7,880
493
5,966
7,996
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Yokiishune
Ishtar
12
2 / 2 / 1
7,560
473
8,415
10,335
3,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BBQChicken10
Thanatos
17
6 / 0 / 2
9,652
603
4,909
12,531
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
Glaminatee
Vulcan
14
2 / 2 / 7
8,764
548
6,961
7,771
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
HyperLevelz
Cu Chulainn
16
2 / 1 / 2
10,520
658
7,486
13,905
8,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bacchus
13
3 / 1 / 9
8,973
561
9,450
15,948
19,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
WorstAimEver
Charybdis
14
2 / 4 / 5
8,892
556
12,405
12,566
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
15
15
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BBQChicken10
Thanatos
6
0
2
7
L
Sun Wukong
Cnote1999
Sun Wukong
0
1
1
0.5
W
Vulcan
Glaminatee
Vulcan
2
2
7
2.75
W
Cu Chulainn
HyperLevelz
Cu Chulainn
2
1
2
3
L
Sylvanus
Incarnumfury
Sylvanus
0
5
1
0.1
W
Bacchus
3
1
9
7.5
L
Cliodhna
5
3
1
1.83
L
1
4
1
0.38
W
Charybdis
WorstAimEver
Charybdis
2
4
5
1.13
L
Ishtar
Yokiishune
Ishtar
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
41,211
60,116
Taken
62,721
33,903
Mitigated
41,748
20,095
Healing
26,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BBQChicken10
Thanatos
4,909
1,463
0
10,804
12,531
5,680
0
1,356
11,175
0
79,489
L
Sun Wukong
Cnote1999
Sun Wukong
1,078
147
0
2,731
10,184
8,826
0
303
9,881
0
40,770
W
Vulcan
Glaminatee
Vulcan
6,961
0
180
2,709
7,771
3,016
454
2,201
5,570
47,798
359
W
Cu Chulainn
HyperLevelz
Cu Chulainn
7,486
1,270
0
2,617
13,905
8,632
239
1,649
11,998
3,277
89,119
L
Sylvanus
Incarnumfury
Sylvanus
7,280
2,139
2,441
5,760
17,647
12,901
0
5,508
12,139
23,422
1,817
W
Bacchus
9,450
707
145
4,662
15,948
19,635
138
5,435
10,513
25,954
0
L
Cliodhna
10,613
2,388
0
3,646
13,954
5,351
0
3,077
10,877
0
60,629
L
5,966
1,052
0
2,168
7,996
2,919
81
3,689
4,307
55,193
361
W
Charybdis
WorstAimEver
Charybdis
12,405
7,036
0
5,038
12,566
4,785
1,229
3,112
9,454
0
73,372
L
Ishtar
Yokiishune
Ishtar
8,415
3,879
0
3,349
10,335
3,906
52
4,000
6,335
0
56,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
46,801
384
Minions Killed
513
0
Camps Cleared
0
1,486,982
Distance Traveled
1,586,234
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,652
603
113
7
0
383,228
0
L
Sun Wukong
6,984
437
57
4
0
273,754
1
W
Vulcan
8,764
548
86
5
0
322,345
2
W
Cu Chulainn
10,520
658
145
9
0
281,365
0
L
Sylvanus
7,074
442
35
2
0
281,607
8
W
Bacchus
8,973
561
25
2
0
353,056
3
L
Cliodhna
8,168
511
92
6
0
359,655
2
L
Nu Wa
7,880
493
97
6
0
280,257
0
W
Charybdis
8,892
556
144
9
0
246,240
0
L
Ishtar
7,560
473
103
6
0
291,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role