Player Matchup

Charon
Charon
 
Charon
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aye Its Lili
Neith
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 51L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
BlazeNjoy
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 3
Cliodhna
Cliodhna
KesusCR9
Cliodhna
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
48W - 43L
1,449 Elo+
Solo
Nut
Nut
spidermite
Nut
Level 83
God Stats
1W - 7L
1,508 SR
Queue Stats
97W - 109L
1,470 Elo+
Party 3
Team Averages
Level 69
1,459 SR
1,428 Elo+

VS

Team Averages
Level 150
1,588 SR
1,493 Elo+
Ah Puch
Ah Puch
Asti-Dcallis
Ah Puch
Level 129
God Stats
8W - 2L
1,706 SR
Queue Stats
172W - 172L
1,516 Elo+
Solo
Scylla
Scylla
EzequielWapillo
Scylla
Level 158
God Stats
8W - 11L
1,440 SR
Queue Stats
269W - 277L
1,501 Elo+
Solo
Zeus
Zeus
FunGamerTay
Zeus
Level 151
God Stats
4W - 0L
1,757 SR
Queue Stats
139W - 128L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
Stealthy Kelsey
Zhong Kui
Level 136
God Stats
2W - 2L
1,711 SR
Queue Stats
138W - 125L
1,494 Elo+
Party 2
Da Ji
Da Ji
Whachutokinbout
Da Ji
Level 178
God Stats
9W - 15L
1,328 SR
Queue Stats
634W - 648L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
3 / 4 / 7
8,959
747
5,853
9,985
10,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 2 / 7
8,807
734
10,503
10,671
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
BlazeNjoy
Zhong Kui
13
2 / 6 / 1
7,764
647
4,680
9,757
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
KesusCR9
Cliodhna
12
0 / 8 / 4
7,134
595
4,510
10,179
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 6 / 6
9,263
772
6,658
11,588
3,923
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Asti-Dcallis
Ah Puch
16
7 / 2 / 13
9,978
832
14,629
8,039
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
10 / 1 / 12
11,153
929
13,545
11,732
4,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 3 / 14
9,575
798
13,471
6,876
2,087
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Zhong Kui
Stealthy Kelsey
Zhong Kui
15
1 / 1 / 14
9,158
763
3,577
6,804
5,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 13
8,353
696
3,427
8,693
4,397
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
11
Kills
26
26
Deaths
11
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
4
7
1.63
W
Ah Puch
Asti-Dcallis
Ah Puch
7
2
13
6.75
L
2
2
7
2.75
L
Zhong Kui
BlazeNjoy
Zhong Kui
2
6
1
0.42
W
10
1
12
16
W
6
3
14
4.33
L
Cliodhna
KesusCR9
Cliodhna
0
8
4
0.25
W
Zhong Kui
Stealthy Kelsey
Zhong Kui
1
1
14
8
W
2
4
13
2.13
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,204
Damage
48,649
52,180
Taken
42,144
30,763
Mitigated
19,484
10,441
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,853
597
0
913
9,985
10,803
0
8,825
1,160
12,294
0
W
Ah Puch
Asti-Dcallis
Ah Puch
14,629
32
2,551
2,944
8,039
2,724
0
2,448
5,591
22,802
0
L
10,503
1,954
303
4,373
10,671
3,951
0
9,192
1,479
0
37,981
L
Zhong Kui
BlazeNjoy
Zhong Kui
4,680
860
106
174
9,757
9,113
0
8,790
967
9,428
210
W
13,545
164
1,603
3,766
11,732
4,376
350
2,560
9,172
35,733
309
W
13,471
132
833
438
6,876
2,087
344
1,314
5,562
26,046
0
L
Cliodhna
KesusCR9
Cliodhna
4,510
0
253
1,030
10,179
2,973
203
8,965
1,214
0
7,846
W
Zhong Kui
Stealthy Kelsey
Zhong Kui
3,577
183
1,026
1,745
6,804
5,900
459
1,376
5,428
14,582
257
W
3,427
247
507
574
8,693
4,397
0
2,653
6,040
0
6,644
L
6,658
3,190
435
2,854
11,588
3,923
0
9,261
2,327
0
14,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
48,217
133
Minions Killed
142
0
Camps Cleared
0
1,037,059
Distance Traveled
1,089,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,959
747
22
2
0
217,680
0
W
Ah Puch
9,978
832
35
3
0
245,275
0
L
Neith
8,807
734
53
4
0
214,133
0
L
Zhong Kui
7,764
647
18
2
0
171,458
0
W
Scylla
11,153
929
39
3
0
244,444
0
W
Zeus
9,575
798
23
2
0
181,104
0
L
Cliodhna
7,134
595
11
1
0
215,128
0
W
Zhong Kui
9,158
763
34
3
0
229,587
0
W
Da Ji
8,353
696
11
1
0
189,420
0
L
Nut
9,263
772
29
2
0
218,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role