Player Matchup

Osiris
Osiris
KiysRevenge
Osiris
Level 127
God Stats
1W - 2L
1,319 SR
Queue Stats
20W - 17L
1,512 Elo+
Party 1
Neith
Neith
OsmosisGnomes
Neith
Level 55
God Stats
5W - 1L
1,966 SR
Queue Stats
44W - 33L
1,602 Elo+
Solo
Kali
Kali
Remember Smallz
Kali
Level 7
God Stats
2W - 1L
1,739 SR
Queue Stats
11W - 12L
1,411 Elo+
Party 1
Poseidon
Poseidon
SMURFFING96
Poseidon
Level 42
God Stats
1W - 3L
1,673 SR
Queue Stats
14W - 33L
1,374 Elo+
Solo
Khepri
Khepri
zozzachespin93
Khepri
Level 143
God Stats
16W - 13L
1,586 SR
Queue Stats
263W - 275L
1,520 Elo+
Solo
Team Averages
Level 75
1,657 SR
1,484 Elo+

VS

Team Averages
Level 124
1,624 SR
1,516 Elo+
Danzaburou
Danzaburou
KGoatedx856
Danzaburou
Level 104
God Stats
5W - 4L
1,742 SR
Queue Stats
91W - 87L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Spantastic
Sylvanus
Level 89
God Stats
24W - 21L
1,604 SR
Queue Stats
332W - 292L
1,535 Elo+
Solo
Nemesis
Nemesis
iiPhxntom
Nemesis
Level 125
God Stats
3W - 1L
1,759 SR
Queue Stats
90W - 73L
1,510 Elo+
Party 3
Agni
Agni
patogeno
Agni
Level 154
God Stats
17W - 16L
1,510 SR
Queue Stats
92W - 113L
1,513 Elo+
Party 2
Chaac
Chaac
sebastc12
Chaac
Level 146
God Stats
33W - 32L
1,505 SR
Queue Stats
153W - 161L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 1
6,522
502
4,920
10,410
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 0
6,480
498
3,729
6,826
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 1
6,428
494
2,622
9,458
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
SMURFFING96
Poseidon
14
2 / 1 / 1
7,776
598
4,809
5,226
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,689
438
3,565
6,915
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KGoatedx856
Danzaburou
14
3 / 1 / 1
8,090
622
7,025
6,785
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Spantastic
Sylvanus
13
2 / 1 / 3
7,874
606
3,782
10,002
7,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nemesis
iiPhxntom
Nemesis
14
1 / 1 / 2
7,213
555
5,382
11,067
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
0 / 2 / 2
6,711
516
3,789
5,830
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
sebastc12
Chaac
15
7 / 0 / 0
9,519
732
8,329
10,473
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
13
13
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KGoatedx856
Danzaburou
3
1
1
3.5
L
Osiris
0
5
1
0.1
L
1
2
0
0.5
L
2
3
1
0.83
L
Poseidon
SMURFFING96
Poseidon
2
1
1
2.5
W
Sylvanus
Spantastic
Sylvanus
2
1
3
3.5
W
Nemesis
iiPhxntom
Nemesis
1
1
2
2
W
Agni
0
2
2
0.5
W
Chaac
sebastc12
Chaac
7
0
0
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
28,307
38,835
Taken
44,157
23,311
Mitigated
24,764
6,450
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KGoatedx856
Danzaburou
7,025
4,226
0
3,604
6,785
2,397
602
1,413
5,372
0
75,343
L
Osiris
4,920
1,623
0
670
10,410
10,015
0
462
9,948
566
40,039
L
3,729
2,008
0
2,806
6,826
2,077
0
1,338
5,488
0
46,522
L
2,622
1,106
0
1,595
9,458
5,262
0
1,130
8,328
0
30,069
L
Poseidon
SMURFFING96
Poseidon
4,809
572
0
709
5,226
1,559
0
2,953
2,273
64,279
651
W
Sylvanus
Spantastic
Sylvanus
3,782
1,339
1,958
4,877
10,002
7,739
0
1,647
8,355
24,263
1,352
W
Nemesis
iiPhxntom
Nemesis
5,382
2,299
0
1,223
11,067
4,978
0
2,491
8,576
0
68,504
W
Agni
3,789
186
0
422
5,830
1,600
0
3,015
2,815
41,972
0
W
Chaac
sebastc12
Chaac
8,329
1,608
0
3,929
10,473
8,050
0
304
10,169
0
71,039
L
3,565
260
0
670
6,915
4,398
0
1,676
5,239
17,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
39,407
398
Minions Killed
480
0
Camps Cleared
0
1,387,680
Distance Traveled
1,428,695
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,090
622
124
10
0
255,341
2
L
Osiris
6,522
502
87
7
0
244,066
0
L
Neith
6,480
498
102
8
0
254,561
2
L
Kali
6,428
494
60
5
0
323,929
0
L
Poseidon
7,776
598
127
10
0
294,241
5
W
Sylvanus
7,874
606
33
3
0
268,119
4
W
Nemesis
7,213
555
104
8
0
316,264
1
W
Agni
6,711
516
89
7
0
295,727
3
W
Chaac
9,519
732
130
10
0
293,244
2
L
Khepri
5,689
438
22
2
0
270,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role