Player Matchup

Cupid
Cupid
CherryChopstick
Cupid
Level 149
God Stats
8W - 6L
1,538 SR
Queue Stats
35W - 28L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
CrashedAF
Hun Batz
Level 144
God Stats
27W - 12L
1,763 SR
Queue Stats
253W - 190L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
Flamecommandment
Gilgamesh
Level 77
God Stats
6W - 7L
1,482 SR
Queue Stats
179W - 166L
1,573 Elo+
Solo
Eset
Eset
Ucalyptisdlc
Eset
Level 146
God Stats
2W - 3L
1,553 SR
Queue Stats
37W - 31L
1,563 Elo+
Party 1
Maui
Maui
VetteLife32
Maui
Level 142
God Stats
7W - 5L
1,503 SR
Queue Stats
161W - 152L
1,468 Elo+
Solo
Team Averages
Level 132
1,568 SR
1,571 Elo+

VS

Team Averages
Level 146
1,525 SR
1,551 Elo+
Horus
Horus
Enemize
Horus
Level 121
God Stats
32W - 45L
1,471 SR
Queue Stats
502W - 497L
1,558 Elo+
Solo
Thor
Thor
Kal1na-Ann
Thor
Level 144
God Stats
1W - 1L
1,804 SR
Queue Stats
9W - 6L
1,601 Elo+
Solo
Ganesha
Ganesha
Mj235835
Ganesha
Level 159
God Stats
42W - 50L
1,548 SR
Queue Stats
612W - 617L
1,491 Elo+
Solo
Ra
Ra
jumpn4killz
Ra
Level 156
God Stats
0W - 2L
1,275 SR
Queue Stats
37W - 35L
1,501 Elo+
Solo
Hachiman
Hachiman
nuhatron
Hachiman
Level 151
God Stats
6W - 10L
1,526 SR
Queue Stats
481W - 459L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,308
1,062
2,515
2,340
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
CrashedAF
Hun Batz
11
6 / 2 / 7
6,389
1,278
7,564
5,654
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
11
4 / 1 / 8
5,885
1,177
5,498
5,680
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 7
5,338
1,068
4,167
2,637
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 7
5,880
1,176
3,950
4,563
3,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Enemize
Horus
9
0 / 2 / 5
5,013
1,003
2,474
7,860
5,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
4,967
993
594
3,016
962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Mj235835
Ganesha
10
0 / 4 / 6
5,456
1,091
3,027
7,209
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 4 / 1
5,562
1,112
4,131
4,646
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
nuhatron
Hachiman
10
2 / 1 / 4
5,668
1,134
5,844
4,689
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
13
Kills
6
6
Deaths
13
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Hun Batz
CrashedAF
Hun Batz
6
2
7
4.75
L
Horus
Enemize
Horus
0
2
5
1.25
W
Gilgamesh
4
1
8
8
L
1
2
2
1
L
Ganesha
Mj235835
Ganesha
0
4
6
0.75
W
1
1
7
4.5
W
2
2
7
2.75
L
3
4
1
0.88
L
Hachiman
nuhatron
Hachiman
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
16,070
20,874
Taken
27,420
10,720
Mitigated
15,178
4,051
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,515
1,499
180
206
2,340
704
248
684
1,594
0
12,768
W
Hun Batz
CrashedAF
Hun Batz
7,564
1,631
0
1,446
5,654
2,152
0
962
4,537
0
16,067
L
Horus
Enemize
Horus
2,474
1,297
890
3,227
7,860
5,978
0
2,109
5,581
0
5,661
W
Gilgamesh
5,498
2,384
0
857
5,680
3,522
0
2,357
2,982
0
7,396
L
594
0
0
123
3,016
962
0
1,108
1,871
0
4,514
L
Ganesha
Mj235835
Ganesha
3,027
203
0
900
7,209
5,228
0
1,497
5,608
9,334
577
W
4,167
198
154
327
2,637
666
38
818
1,723
13,128
0
W
3,950
888
0
881
4,563
3,676
0
1,168
3,115
13,366
0
L
4,131
265
460
290
4,646
1,390
0
1,235
3,382
10,281
0
L
Hachiman
nuhatron
Hachiman
5,844
3,022
0
1,628
4,689
1,620
0
2,168
2,481
0
16,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
26,666
101
Minions Killed
89
0
Camps Cleared
0
596,894
Distance Traveled
506,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,308
1,062
27
5
0
122,593
0
W
Hun Batz
6,389
1,278
27
5
0
115,970
0
L
Horus
5,013
1,003
11
2
0
98,758
0
W
Gilgamesh
5,885
1,177
8
2
0
125,727
0
L
Thor
4,967
993
12
2
0
80,341
1
L
Ganesha
5,456
1,091
7
1
0
105,441
0
W
Eset
5,338
1,068
19
4
0
118,030
0
W
Maui
5,880
1,176
20
4
0
114,574
0
L
Ra
5,562
1,112
26
5
0
115,158
0
L
Hachiman
5,668
1,134
33
7
0
106,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role