Player Matchup

Hera
Hera
By2Bit
Hera
Level 44
God Stats
91W - 85L
1,472 SR
Queue Stats
113W - 117L
1,380 Elo+
Solo
Set
Set
Hiddenblade74
Set
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,086 Elo+
Party 1
Fafnir
Fafnir
No1K0
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,204 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,223 Elo+

VS

Team Averages
Level 70
1,465 SR
1,293 Elo+
Izanami
Izanami
MoIdy Beans
Izanami
Level 69
God Stats
2W - 1L
1,484 SR
Queue Stats
49W - 51L
1,370 Elo+
Solo
Aphrodite
Aphrodite
honzoSAMA
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,083 Elo+
Solo
Nike
Nike
xDNiCEz74
Nike
Level 59
God Stats
71W - 64L
1,412 SR
Queue Stats
91W - 105L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
By2Bit
Hera
17
4 / 5 / 1
10,555
812
16,154
10,271
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
0 / 2 / 2
8,922
686
7,798
10,057
6,296
Heavy Mace

Heavy Mace

+30
Physical Power

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fafnir
No1K0
Fafnir
15
1 / 5 / 2
9,699
746
11,025
14,233
10,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MoIdy Beans
Izanami
17
6 / 3 / 2
11,474
883
7,248
12,411
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
honzoSAMA
Aphrodite
17
1 / 2 / 8
10,698
823
8,195
13,310
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
18
5 / 0 / 5
11,402
877
10,400
14,846
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
By2Bit
Hera
4
5
1
0.9
L
0
2
2
0.5
W
Izanami
MoIdy Beans
Izanami
6
3
2
2.33
L
Fafnir
No1K0
Fafnir
1
5
2
0.4
W
Aphrodite
honzoSAMA
Aphrodite
1
2
8
2.5
W
Nike
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
25,843
34,561
Taken
40,567
19,475
Mitigated
18,628
5,512
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
By2Bit
Hera
16,154
2,569
0
3,360
10,271
2,578
68
2,002
7,484
47,838
0
L
7,798
2,116
0
913
10,057
6,296
250
1,880
7,536
0
22,122
W
Izanami
MoIdy Beans
Izanami
7,248
4,815
68
2,587
12,411
3,880
679
7,998
4,413
0
50,710
L
Fafnir
No1K0
Fafnir
11,025
3,725
4
1,235
14,233
10,601
267
3,750
9,699
27,068
694
W
Aphrodite
honzoSAMA
Aphrodite
8,195
521
5,434
8,329
13,310
5,299
472
9,465
3,845
38,185
0
W
Nike
10,400
211
0
3,028
14,846
9,449
208
9,534
5,312
196
34,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
33,574
132
Minions Killed
200
0
Camps Cleared
0
682,833
Distance Traveled
747,238
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,555
812
75
6
0
233,590
5
L
Set
8,922
686
29
2
0
259,970
0
W
Izanami
11,474
883
78
6
0
223,339
0
L
Fafnir
9,699
746
28
2
0
189,273
2
W
Aphrodite
10,698
823
77
6
0
249,550
1
W
Nike
11,402
877
45
3
0
274,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role