Player Matchup

Olorun
Olorun
DatSJCray
Olorun
Level 28
God Stats
10W - 11L
1,613 SR
Queue Stats
13W - 25L
1,349 Elo+
Party 2
Medusa
Medusa
Ganon500
Medusa
Level 35
God Stats
3W - 7L
1,405 SR
Queue Stats
14W - 22L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
PrinceGabbyy
Gilgamesh
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 43L
1,381 Elo+
Party 2
Team Averages
Level 34
1,506 SR
1,371 Elo+

VS

Team Averages
Level 121
1,360 SR
1,434 Elo+
Izanami
Izanami
JUS LGND
Izanami
Level 142
God Stats
9W - 6L
1,473 SR
Queue Stats
441W - 432L
1,517 Elo+
Solo
Sol
Sol
RavenKing34
Sol
Level 111
God Stats
2W - 4L
1,382 SR
Queue Stats
202W - 198L
1,465 Elo+
Party 1
Surtr
Surtr
Xprt_Jax
Surtr
Level 110
God Stats
2W - 2L
1,225 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DatSJCray
Olorun
16
3 / 7 / 5
10,533
810
7,073
11,380
5,520
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Ganon500
Medusa
16
2 / 3 / 6
10,510
808
9,489
11,035
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
PrinceGabbyy
Gilgamesh
15
3 / 3 / 5
10,167
782
12,129
18,392
22,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JUS LGND
Izanami
18
7 / 3 / 5
12,355
950
12,099
13,092
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
2 / 3 / 10
11,265
867
14,662
10,215
3,189
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Xprt_Jax
Surtr
18
4 / 2 / 6
11,478
883
8,879
11,678
9,667
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
8
Kills
13
13
Deaths
8
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
DatSJCray
Olorun
3
7
5
0.79
L
Medusa
Ganon500
Medusa
2
3
6
1.67
W
Izanami
JUS LGND
Izanami
7
3
5
3.17
L
Gilgamesh
PrinceGabbyy
Gilgamesh
3
3
5
1.83
W
2
3
10
2.33
W
Surtr
Xprt_Jax
Surtr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
35,640
40,807
Taken
34,985
32,863
Mitigated
17,661
4,381
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DatSJCray
Olorun
7,073
2,805
91
1,557
11,380
5,520
802
4,250
7,112
32,998
0
L
Medusa
Ganon500
Medusa
9,489
2,822
0
1,164
11,035
4,876
473
5,080
5,955
0
40,700
W
Izanami
JUS LGND
Izanami
12,099
7,335
0
2,608
13,092
4,805
2,312
2,017
11,075
0
42,268
L
Gilgamesh
PrinceGabbyy
Gilgamesh
12,129
2,375
0
1,569
18,392
22,467
210
5,539
12,835
0
25,970
W
14,662
3,064
0
3,301
10,215
3,189
777
1,728
8,487
49,892
2,171
W
Surtr
Xprt_Jax
Surtr
8,879
2,623
99
2,165
11,678
9,667
759
3,422
8,256
560
32,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
35,098
177
Minions Killed
175
0
Camps Cleared
0
706,115
Distance Traveled
718,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,533
810
66
5
0
203,599
0
L
Medusa
10,510
808
80
6
0
251,519
0
W
Izanami
12,355
950
68
5
0
225,251
1
L
Gilgamesh
10,167
782
31
2
0
250,997
0
W
Sol
11,265
867
63
5
0
228,965
0
W
Surtr
11,478
883
44
3
0
264,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role