Player Matchup

Achilles
Achilles
ChiChiis
Achilles
Level 107
God Stats
5W - 4L
1,612 SR
Queue Stats
166W - 139L
1,507 Elo+
Party 1
Chernobog
Chernobog
Erijah
Chernobog
Level 147
God Stats
15W - 25L
1,394 SR
Queue Stats
283W - 334L
1,536 Elo+
Solo
Nox
Nox
SCH1ZOL
Nox
Level 156
God Stats
4W - 1L
1,646 SR
Queue Stats
335W - 319L
1,544 Elo+
Party 1
Bacchus
Bacchus
Sticler1s
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,268 Elo+
Party 3
Pele
Pele
kes5219
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,268 Elo+
Party 3
Team Averages
Level 95
1,530 SR
1,425 Elo+

VS

Team Averages
Level 100
1,551 SR
1,465 Elo+
Athena
Athena
Melvudas
Athena
Level 30
God Stats
1W - 2L
1,762 SR
Queue Stats
3W - 6L
1,713 Elo+
Solo
Chronos
Chronos
adribarro07
Chronos
Level 159
God Stats
0W - 2L
1,281 SR
Queue Stats
605W - 619L
1,459 Elo+
Party 2
Kali
Kali
elcubanito1611
Kali
Level 33
God Stats
6W - 12L
1,378 SR
Queue Stats
24W - 49L
1,172 Elo+
Solo
Bellona
Bellona
oscar-ofc
Bellona
Level 148
God Stats
49W - 29L
1,607 SR
Queue Stats
491W - 476L
1,460 Elo+
Party 2
Skadi
Skadi
varo1013
Skadi
Level 129
God Stats
17W - 8L
1,726 SR
Queue Stats
109W - 101L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChiChiis
Achilles
17
12 / 2 / 5
11,467
604
20,839
24,774
26,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Erijah
Chernobog
16
4 / 1 / 5
9,339
492
8,592
10,366
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
19
5 / 0 / 3
11,323
596
9,271
10,918
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Sticler1s
Bacchus
13
0 / 0 / 7
8,834
465
7,072
8,537
8,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
kes5219
Pele
15
2 / 1 / 7
9,151
482
7,789
11,586
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Melvudas
Athena
11
0 / 4 / 1
7,741
407
3,618
16,194
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
adribarro07
Chronos
17
1 / 4 / 0
9,593
505
7,118
13,571
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 0
6,855
361
579
10,392
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
oscar-ofc
Bellona
14
1 / 8 / 1
8,716
459
15,123
23,956
21,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
varo1013
Skadi
15
1 / 1 / 0
8,783
462
9,371
9,672
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
23
Kills
3
4
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChiChiis
Achilles
12
2
5
7.25
W
Chernobog
Erijah
Chernobog
4
1
5
6.5
L
Athena
Melvudas
Athena
0
4
1
0.13
W
Nox
5
0
3
6.5
W
Bacchus
Sticler1s
Bacchus
0
0
7
3.5
L
Chronos
adribarro07
Chronos
1
4
0
0.25
L
0
6
0
0
W
Pele
kes5219
Pele
2
1
7
5.5
L
Bellona
oscar-ofc
Bellona
1
8
1
0.19
L
Skadi
varo1013
Skadi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,563
Damage
35,809
66,181
Taken
73,785
47,861
Mitigated
46,813
21,050
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChiChiis
Achilles
20,839
5,891
0
9,426
24,774
26,229
989
1,854
21,761
2,963
70,288
W
Chernobog
Erijah
Chernobog
8,592
5,058
0
5,088
10,366
3,814
2,141
1,003
9,343
0
85,042
L
Athena
Melvudas
Athena
3,618
589
0
4,095
16,194
15,141
0
4,879
11,227
14,921
3,642
W
Nox
9,271
1,036
0
2,000
10,918
4,582
0
4,896
5,938
89,328
1,098
W
Bacchus
Sticler1s
Bacchus
7,072
958
0
1,972
8,537
8,282
130
1,824
6,658
22,103
0
L
Chronos
adribarro07
Chronos
7,118
1,641
0
2,845
13,571
3,873
0
6,380
6,794
79,981
658
L
579
40
0
2,315
10,392
3,342
0
1,007
9,345
0
35,644
W
Pele
kes5219
Pele
7,789
1,099
0
2,564
11,586
4,954
512
1,668
9,829
0
83,594
L
Bellona
oscar-ofc
Bellona
15,123
7,236
0
2,754
23,956
21,160
0
2,478
21,460
0
73,165
L
Skadi
varo1013
Skadi
9,371
3,269
0
1,664
9,672
3,297
0
2,416
7,221
0
83,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
41,688
556
Minions Killed
468
0
Camps Cleared
0
1,825,304
Distance Traveled
1,851,391
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,467
604
109
6
0
329,341
2
W
Chernobog
9,339
492
122
6
0
344,100
4
L
Athena
7,741
407
29
2
0
406,110
4
W
Nox
11,323
596
169
9
0
349,616
6
W
Bacchus
8,834
465
33
2
0
378,368
0
L
Chronos
9,593
505
148
8
0
373,244
0
L
Kali
6,855
361
57
3
0
377,985
0
W
Pele
9,151
482
123
6
0
423,879
0
L
Bellona
8,716
459
104
5
0
336,276
0
L
Skadi
8,783
462
130
7
0
357,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role