Player Matchup

Zeus
Zeus
RioT-4-HirE
Zeus
Level 127
God Stats
15W - 14L
1,401 SR
Queue Stats
43W - 56L
1,349 Elo+
Party 1
Nut
Nut
ShadowCasta D
Nut
Level 127
God Stats
22W - 19L
1,509 SR
Queue Stats
25W - 23L
1,432 Elo+
Solo
Odin
Odin
Sypher_Reborn
Odin
Level 125
God Stats
8W - 6L
1,475 SR
Queue Stats
47W - 60L
1,364 Elo+
Party 1
Team Averages
Level 126
1,462 SR
1,382 Elo+

VS

Team Averages
Level 87
1,465 SR
1,387 Elo+
Medusa
Medusa
UchihaXxQueen
Medusa
Level 107
God Stats
45W - 29L
1,558 SR
Queue Stats
166W - 183L
1,425 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WhiteBoiChris1
Kumbhakarna
Level 69
God Stats
17W - 10L
1,477 SR
Queue Stats
112W - 122L
1,341 Elo+
Solo
Chaac
Chaac
ZombieSlayer6997
Chaac
Level 84
God Stats
13W - 8L
1,361 SR
Queue Stats
48W - 54L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
9,308
931
13,256
6,154
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 5
8,866
887
6,498
6,281
2,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 6
7,762
776
2,374
7,171
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,459
846
8,082
8,831
3,023
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
WhiteBoiChris1
Kumbhakarna
11
0 / 3 / 5
7,181
718
1,684
8,912
7,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 3 / 0
8,652
865
5,737
12,539
8,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
8
8
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
3
2
5
2.75
W
1
2
6
2
L
4
4
1
1.13
L
Kumbhakarna
WhiteBoiChris1
Kumbhakarna
0
3
5
0.83
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
15,503
19,606
Taken
30,282
9,732
Mitigated
19,504
3,282
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,256
1,393
0
0
6,154
2,180
644
422
5,706
28,781
350
W
6,498
3,213
425
1,389
6,281
2,671
1,000
461
5,807
0
34,855
W
2,374
442
0
1,468
7,171
4,881
0
692
6,453
0
11,601
L
8,082
2,339
0
1,189
8,831
3,023
198
5,177
3,526
0
27,104
L
Kumbhakarna
WhiteBoiChris1
Kumbhakarna
1,684
294
0
1,444
8,912
7,578
0
3,087
5,666
5,633
137
L
5,737
534
0
2,645
12,539
8,903
102
4,862
7,371
0
23,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
24,292
119
Minions Killed
86
0
Camps Cleared
0
477,665
Distance Traveled
417,725
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,308
931
46
5
0
159,276
0
W
Nut
8,866
887
56
6
0
152,675
0
W
Odin
7,762
776
17
2
0
165,714
0
L
Medusa
8,459
846
42
4
0
128,469
0
L
Kumbhakarna
7,181
718
11
1
0
120,522
0
L
Chaac
8,652
865
33
3
0
168,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role