Player Matchup

Cerberus
Cerberus
HectorHe5
Cerberus
Level 117
God Stats
13W - 8L
1,789 SR
Queue Stats
305W - 292L
1,518 Elo+
Party 1
Sol
Sol
MrMIllyy
Sol
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 148L
1,402 Elo+
Solo
Ullr
Ullr
XxGhost_rider32X
Ullr
Level 146
God Stats
37W - 31L
1,591 SR
Queue Stats
276W - 271L
1,456 Elo+
Party 1
Tyr
Tyr
betytoborre
Tyr
Level 151
God Stats
6W - 4L
1,449 SR
Queue Stats
178W - 186L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsCTR
Tsukuyomi
Level 107
God Stats
3W - 0L
1,814 SR
Queue Stats
609W - 570L
1,500 Elo+
Solo
Team Averages
Level 130
1,629 SR
1,467 Elo+

VS

Team Averages
Level 97
1,515 SR
1,477 Elo+
Hera
Hera
Alessandro-Scire
Hera
Level 75
God Stats
3W - 2L
1,727 SR
Queue Stats
161W - 142L
1,508 Elo+
Party 2
Serqet
Serqet
BobyBlue91
Serqet
Level 95
God Stats
1W - 2L
1,236 SR
Queue Stats
235W - 226L
1,485 Elo+
Party 2
Izanami
Izanami
DB J0NESY
Izanami
Level 107
God Stats
4W - 6L
1,579 SR
Queue Stats
133W - 123L
1,501 Elo+
Solo
Mulan
Mulan
Piola_65
Mulan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 126L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
Zinou77
Aphrodite
Level 107
God Stats
44W - 39L
1,533 SR
Queue Stats
126W - 126L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HectorHe5
Cerberus
13
2 / 2 / 7
7,667
548
8,487
11,899
8,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 2
8,281
592
9,117
9,399
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 4
8,877
634
7,284
7,548
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
7 / 1 / 5
7,736
553
6,045
9,612
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
itsCTR
Tsukuyomi
14
0 / 3 / 7
7,813
558
4,043
11,891
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,865
490
4,723
5,681
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
BobyBlue91
Serqet
12
4 / 5 / 1
6,954
497
4,835
12,479
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
DB J0NESY
Izanami
14
1 / 4 / 1
7,365
526
6,111
11,069
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
Piola_65
Mulan
11
2 / 5 / 2
7,021
502
7,891
13,377
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Zinou77
Aphrodite
11
0 / 1 / 2
6,735
481
3,642
6,400
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
7
8
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Serqet
BobyBlue91
Serqet
4
5
1
0.9
L
Izanami
DB J0NESY
Izanami
1
4
1
0.38
W
Cerberus
HectorHe5
Cerberus
2
2
7
2.75
W
4
2
2
2.5
L
Mulan
Piola_65
Mulan
2
5
2
0.6
W
4
0
4
6
L
Aphrodite
Zinou77
Aphrodite
0
1
2
1
W
7
1
5
9.5
W
Tsukuyomi
itsCTR
Tsukuyomi
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
27,202
50,349
Taken
49,006
24,696
Mitigated
21,706
16,470
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,723
783
0
80
5,681
1,777
0
0
5,681
54,599
0
L
Serqet
BobyBlue91
Serqet
4,835
916
0
750
12,479
4,930
0
1,441
10,872
0
35,752
L
Izanami
DB J0NESY
Izanami
6,111
4,499
0
2,721
11,069
3,826
2,317
6,344
4,725
0
70,750
W
Cerberus
HectorHe5
Cerberus
8,487
181
0
5,660
11,899
8,913
37
430
11,277
42,708
0
W
9,117
4,213
0
3,410
9,399
2,632
0
1,581
7,818
57,960
0
L
Mulan
Piola_65
Mulan
7,891
1,049
0
1,762
13,377
6,418
0
6,604
6,061
0
38,704
W
7,284
2,299
0
1,287
7,548
2,422
318
2,372
4,666
0
73,817
L
Aphrodite
Zinou77
Aphrodite
3,642
363
2,325
2,295
6,400
4,755
161
2,229
4,063
18,583
743
W
6,045
0
0
3,919
9,612
6,825
44
2,046
7,566
0
32,266
W
Tsukuyomi
itsCTR
Tsukuyomi
4,043
551
0
2,194
11,891
3,904
0
1,936
9,835
0
71,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,374
Gold Earned
34,940
481
Minions Killed
378
0
Camps Cleared
0
1,480,806
Distance Traveled
1,364,842
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,865
490
104
7
0
274,141
0
L
Serqet
6,954
497
54
4
0
321,021
0
L
Izanami
7,365
526
129
9
0
226,350
0
W
Cerberus
7,667
548
115
8
0
264,858
4
W
Sol
8,281
592
92
7
0
270,251
6
L
Mulan
7,021
502
68
5
0
255,424
0
W
Ullr
8,877
634
118
8
0
291,248
0
L
Aphrodite
6,735
481
23
2
0
287,906
5
W
Tyr
7,736
553
40
3
0
332,161
0
W
Tsukuyomi
7,813
558
116
8
0
322,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role