Player Matchup

Nike
Nike
HDU_KING
Nike
Level 152
God Stats
5W - 4L
1,341 SR
Queue Stats
73W - 72L
1,505 Elo+
Party 2
Janus
Janus
XaviLlorach_10
Janus
Level 58
God Stats
0W - 2L
1,352 SR
Queue Stats
25W - 31L
1,463 Elo+
Solo
Horus
Horus
niklasfasterling
Horus
Level 156
God Stats
1W - 4L
1,722 SR
Queue Stats
74W - 74L
1,497 Elo+
Party 2
Team Averages
Level 122
1,472 SR
1,489 Elo+

VS

Team Averages
Level 136
1,568 SR
1,471 Elo+
Nu Wa
Nu Wa
Jupp_Schmirgel
Nu Wa
Level 148
God Stats
61W - 46L
1,529 SR
Queue Stats
400W - 398L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rmx88
Kumbhakarna
Level 181
God Stats
9W - 9L
1,674 SR
Queue Stats
192W - 193L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
stenpanik
Jormungandr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 112L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 3 / 0
6,929
693
2,629
11,892
10,136
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 0
7,072
707
4,442
7,685
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,691
669
5,784
10,445
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
8,556
856
9,028
3,233
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Rmx88
Kumbhakarna
16
7 / 0 / 5
9,626
963
7,617
9,919
7,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
stenpanik
Jormungandr
13
4 / 0 / 7
8,268
827
8,279
6,906
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
0
0
W
1
0
9
5.5
W
Kumbhakarna
Rmx88
Kumbhakarna
7
0
5
9.5
L
0
5
0
0
L
0
4
0
0
W
Jormungandr
stenpanik
Jormungandr
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,855
Damage
24,924
30,022
Taken
20,058
21,351
Mitigated
11,483
4,430
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,629
0
0
361
11,892
10,136
0
8,671
1,869
0
18,302
W
9,028
2,642
42
1,176
3,233
1,051
856
696
2,454
29,156
308
W
Kumbhakarna
Rmx88
Kumbhakarna
7,617
543
0
950
9,919
7,361
371
1,451
8,081
26,747
433
L
4,442
130
0
480
7,685
2,196
0
6,265
397
37,107
0
L
5,784
1,713
940
2,649
10,445
9,019
0
6,161
2,981
0
20,313
W
Jormungandr
stenpanik
Jormungandr
8,279
1,281
0
500
6,906
3,071
0
2,329
4,187
14,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,692
Gold Earned
26,450
131
Minions Killed
127
0
Camps Cleared
0
520,985
Distance Traveled
560,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,929
693
33
3
0
186,069
0
W
Nu Wa
8,556
856
49
5
0
177,937
0
W
Kumbhakarna
9,626
963
54
5
0
194,285
0
L
Janus
7,072
707
75
8
0
163,249
1
L
Horus
6,691
669
23
2
0
171,667
0
W
Jormungandr
8,268
827
24
2
0
188,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role