Player Matchup

Cerberus
Cerberus
AresPro12
Cerberus
Level 95
God Stats
5W - 0L
1,867 SR
Queue Stats
203W - 176L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
Damsikk
Xbalanque
Level 128
God Stats
21W - 8L
1,678 SR
Queue Stats
188W - 181L
1,458 Elo+
Party 1
Ra
Ra
GerardGames
Ra
Level 85
God Stats
2W - 2L
1,397 SR
Queue Stats
85W - 72L
1,462 Elo+
Party 2
Bastet
Bastet
Shun75
Bastet
Level 105
God Stats
18W - 3L
1,997 SR
Queue Stats
420W - 399L
1,447 Elo+
Party 2
Horus
Horus
airiermagican7
Horus
Level 133
God Stats
22W - 16L
1,821 SR
Queue Stats
57W - 51L
1,349 Elo+
Party 1
Team Averages
Level 109
1,752 SR
1,440 Elo+

VS

Team Averages
Level 107
1,450 SR
1,480 Elo+
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Kaida187
Cabrakan
Level 116
God Stats
44W - 47L
1,500 SR
Queue Stats
326W - 330L
1,448 Elo+
Party 3
Loki
Loki
Salmoneti57
Loki
Level 120
God Stats
0W - 2L
1,415 SR
Queue Stats
22W - 27L
1,455 Elo+
Solo
Ra
Ra
Sbs-hazem-Syr
Ra
Level 129
God Stats
133W - 115L
1,533 SR
Queue Stats
820W - 809L
1,498 Elo+
Solo
Neith
Neith
UnoDouzTrez
Neith
Level 44
God Stats
0W - 3L
1,302 SR
Queue Stats
119W - 100L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AresPro12
Cerberus
8
1 / 0 / 1
4,308
615
1,405
3,859
1,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Damsikk
Xbalanque
9
3 / 1 / 3
4,735
676
3,065
3,870
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 1 / 0
4,433
633
1,115
2,403
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
Shun75
Bastet
9
4 / 0 / 2
4,936
705
3,425
3,882
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 0 / 4
3,948
564
2,303
4,874
1,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 2 / 0
3,730
533
1,303
2,940
1,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
Kaida187
Cabrakan
5
0 / 0 / 1
3,561
509
984
3,298
3,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 2 / 0
4,252
607
1,649
4,674
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 3 / 1
3,722
532
2,238
3,440
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 3 / 0
3,865
552
2,404
4,652
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
Cerberus
AresPro12
Cerberus
1
0
1
1.5
W
Xbalanque
Damsikk
Xbalanque
3
1
3
4.5
W
2
1
0
2
L
Cabrakan
Kaida187
Cabrakan
0
0
1
0.5
L
2
2
0
1
L
0
3
1
0.17
W
Bastet
Shun75
Bastet
4
0
2
5
L
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
8,578
18,888
Taken
19,004
6,756
Mitigated
7,969
7,610
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,303
31
0
945
2,940
1,368
0
1,405
1,535
13,464
0
W
Cerberus
AresPro12
Cerberus
1,405
165
0
1,570
3,859
1,757
0
1,138
2,721
19,824
28
W
Xbalanque
Damsikk
Xbalanque
3,065
1,017
0
1,868
3,870
1,215
0
159
3,667
0
28,845
W
1,115
125
12
691
2,403
614
0
841
1,478
22,132
790
L
Cabrakan
Kaida187
Cabrakan
984
204
122
538
3,298
3,310
0
0
3,208
5,538
863
L
1,649
372
0
1,969
4,674
1,136
0
259
4,415
0
22,114
L
2,238
137
168
448
3,440
1,018
0
669
2,696
18,493
0
W
Bastet
Shun75
Bastet
3,425
1,123
0
821
3,882
1,181
0
612
3,224
0
23,358
L
2,404
935
0
1,366
4,652
1,137
0
0
4,529
0
21,631
W
2,303
868
380
2,268
4,874
1,989
0
1,165
3,575
0
14,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
19,130
190
Minions Killed
156
0
Camps Cleared
0
697,443
Distance Traveled
565,877
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,730
533
22
3
0
66,442
0
W
Cerberus
4,308
615
49
7
0
109,627
0
W
Xbalanque
4,735
676
49
7
0
139,496
0
W
Ra
4,433
633
37
5
0
119,363
4
L
Cabrakan
3,561
509
10
1
0
88,461
0
L
Loki
4,252
607
47
7
0
141,113
2
L
Ra
3,722
532
34
5
0
141,829
2
W
Bastet
4,936
705
36
5
0
187,667
0
L
Neith
3,865
552
43
6
0
128,032
0
W
Horus
3,948
564
19
3
0
141,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role