Player Matchup

Surtr
Surtr
BrayanMBC_
Surtr
Level 33
God Stats
1W - 1L
1,408 SR
Queue Stats
5W - 9L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
Ke70-Japon
Kukulkan
Level 22
God Stats
0W - 2L
1,365 SR
Queue Stats
3W - 13L
1,207 Elo+
Party 1
Chernobog
Chernobog
LEITTO09
Chernobog
Level 29
God Stats
0W - 1L
1,708 SR
Queue Stats
7W - 17L
1,261 Elo+
Party 1
Ymir
Ymir
XxkingAridayxX
Ymir
Level 3
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Anubis
Anubis
tinte_isma
Anubis
Level 65
God Stats
2W - 6L
1,479 SR
Queue Stats
69W - 81L
1,518 Elo+
Party 1
Team Averages
Level 30
1,443 SR
1,327 Elo+

VS

Team Averages
Level 76
1,586 SR
1,449 Elo+
Bacchus
Bacchus
CROWxTHExOUTLAW
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,452 Elo+
Party 2
Janus
Janus
GhandiG335
Janus
Level 88
God Stats
75W - 61L
1,560 SR
Queue Stats
183W - 182L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Jack-S2404
Danzaburou
Level 46
God Stats
7W - 9L
1,558 SR
Queue Stats
104W - 108L
1,474 Elo+
Solo
Odin
Odin
Marichelllo
Odin
Level 67
God Stats
2W - 0L
1,788 SR
Queue Stats
30W - 42L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
lucaseduardotk21
Gilgamesh
Level 49
God Stats
2W - 1L
1,527 SR
Queue Stats
45W - 48L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
6
0 / 1 / 1
5,048
388
437
3,578
1,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kukulkan
Ke70-Japon
Kukulkan
7
1 / 1 / 1
4,970
382
1,229
4,538
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
LEITTO09
Chernobog
6
0 / 4 / 2
4,734
364
2,406
7,095
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,548
350
1,454
5,580
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Anubis
tinte_isma
Anubis
5
1 / 3 / 1
4,848
373
1,896
5,126
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
7,472
575
2,064
6,934
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
15
2 / 0 / 1
8,550
658
2,832
4,433
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Jack-S2404
Danzaburou
12
9 / 0 / 0
8,912
686
9,925
7,303
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 1
6,088
468
2,291
6,126
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
10
0 / 2 / 0
6,777
521
0
8,424
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
2
Kills
11
12
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
1
1
0.5
W
0
0
6
3
W
Janus
2
0
1
2.5
W
Danzaburou
Jack-S2404
Danzaburou
9
0
0
9
L
Kukulkan
Ke70-Japon
Kukulkan
1
1
1
1.5
L
Chernobog
LEITTO09
Chernobog
0
4
2
0.25
W
0
2
1
0.25
L
0
3
1
0.17
W
Gilgamesh
0
2
0
0
L
Anubis
tinte_isma
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,422
Damage
17,112
25,917
Taken
33,220
7,781
Mitigated
16,824
5,868
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
437
124
0
1,251
3,578
1,495
0
352
3,186
124
11,659
W
2,064
633
0
3,118
6,934
5,337
988
504
6,276
23,999
0
W
Janus
2,832
485
0
977
4,433
1,415
1,684
897
3,536
71,935
1,312
W
Danzaburou
Jack-S2404
Danzaburou
9,925
3,612
0
3,585
7,303
2,403
5,515
742
6,348
0
59,481
L
Kukulkan
Ke70-Japon
Kukulkan
1,229
183
0
926
4,538
1,146
0
1,653
2,733
10,483
0
L
Chernobog
LEITTO09
Chernobog
2,406
1,358
0
1,941
7,095
1,703
0
1,160
5,897
0
12,926
W
2,291
294
0
2,204
6,126
1,615
1,292
1,346
4,602
0
22,859
L
1,454
395
0
262
5,580
2,015
0
753
4,787
6,665
0
W
Gilgamesh
0
0
0
890
8,424
6,054
1,654
781
7,643
0
31,055
L
Anubis
tinte_isma
Anubis
1,896
38
0
1,488
5,126
1,422
0
672
4,418
17,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
37,799
103
Minions Killed
388
0
Camps Cleared
0
683,770
Distance Traveled
1,202,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,048
388
22
2
0
147,784
0
W
Bacchus
7,472
575
44
3
0
264,039
0
W
Janus
8,550
658
152
12
0
251,281
1
W
Danzaburou
8,912
686
96
7
0
222,735
0
L
Kukulkan
4,970
382
19
1
0
141,442
0
L
Chernobog
4,734
364
17
1
0
169,814
0
W
Odin
6,088
468
46
4
0
262,435
0
L
Ymir
4,548
350
12
1
0
133,313
0
W
Gilgamesh
6,777
521
50
4
0
201,914
0
L
Anubis
4,848
373
33
3
0
91,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role