Player Matchup

Discordia
Discordia
 
Discordia
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FinnLeander
Bacchus
Level 35
God Stats
13W - 25L
1,280 SR
Queue Stats
26W - 35L
1,301 Elo+
Party 1
Surtr
Surtr
mapadre13
Surtr
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
242W - 219L
1,395 Elo+
Solo
Team Averages
Level 127
1,456 SR
1,439 Elo+

VS

Team Averages
Level 63
1,386 SR
1,345 Elo+
Kuzenbo
Kuzenbo
ADY786CFC
Kuzenbo
Level 128
God Stats
32W - 34L
1,443 SR
Queue Stats
70W - 81L
1,424 Elo+
Solo
Ishtar
Ishtar
bgElaiga2107
Ishtar
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 32L
1,191 Elo+
Party 2
Hercules
Hercules
deonanas
Hercules
Level 51
God Stats
1W - 7L
1,250 SR
Queue Stats
107W - 140L
1,428 Elo+
Solo
Da Ji
Da Ji
mastermony
Da Ji
Level 26
God Stats
2W - 5L
1,224 SR
Queue Stats
3W - 11L
1,191 Elo+
Party 2
Poseidon
Poseidon
ninoalex858
Poseidon
Level 78
God Stats
52W - 63L
1,511 SR
Queue Stats
324W - 345L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 0 / 7
7,295
663
4,624
3,700
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
 
Lancelot
12
8 / 1 / 4
7,263
660
8,424
8,592
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
12
6 / 0 / 1
7,203
655
7,108
4,648
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
FinnLeander
Bacchus
10
1 / 1 / 2
5,963
542
1,826
7,558
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
mapadre13
Surtr
12
1 / 0 / 4
6,559
596
6,192
6,812
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADY786CFC
Kuzenbo
8
2 / 2 / 0
5,756
523
2,797
9,467
7,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
10
0 / 5 / 0
5,142
467
1,491
6,889
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
deonanas
Hercules
9
0 / 1 / 1
5,078
462
2,245
6,487
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
9
0 / 5 / 0
5,035
458
2,477
8,492
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
ninoalex858
Poseidon
9
0 / 8 / 0
5,284
480
4,052
7,955
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
21
Kills
2
2
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
7
8.5
W
Lancelot
 
Lancelot
8
1
4
10
W
Medusa
 
Medusa
6
0
1
6.5
L
Kuzenbo
ADY786CFC
Kuzenbo
2
2
0
1
W
Bacchus
FinnLeander
Bacchus
1
1
2
2
L
Ishtar
0
5
0
0
L
Hercules
deonanas
Hercules
0
1
1
0.5
W
Surtr
mapadre13
Surtr
1
0
4
3
L
Da Ji
0
5
0
0
L
Poseidon
ninoalex858
Poseidon
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
13,062
31,310
Taken
39,290
16,579
Mitigated
19,537
7,312
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,624
43
0
1,000
3,700
936
78
1,092
2,304
44,116
0
W
Lancelot
 
Lancelot
8,424
1,742
0
1,890
8,592
3,652
0
1,620
6,748
0
41,985
W
Medusa
 
Medusa
7,108
2,690
0
329
4,648
1,382
328
248
4,400
0
58,614
L
Kuzenbo
ADY786CFC
Kuzenbo
2,797
1,160
0
1,739
9,467
7,609
0
1,461
8,006
15,202
697
W
Bacchus
FinnLeander
Bacchus
1,826
194
0
1,187
7,558
5,632
0
1,579
5,834
14,587
0
L
Ishtar
1,491
744
0
1,098
6,889
1,831
0
297
6,592
0
31,765
L
Hercules
deonanas
Hercules
2,245
411
0
2,004
6,487
5,154
0
78
6,409
0
22,679
W
Surtr
mapadre13
Surtr
6,192
2,868
0
2,906
6,812
4,977
0
1,642
4,900
1,150
40,161
L
Da Ji
2,477
381
0
3,314
8,492
2,493
0
470
8,022
0
33,307
L
Poseidon
ninoalex858
Poseidon
4,052
750
0
1,072
7,955
2,450
0
4,447
3,508
26,044
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
26,295
333
Minions Killed
250
0
Camps Cleared
0
1,159,600
Distance Traveled
1,032,797
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,295
663
80
7
0
240,430
3
W
Lancelot
7,263
660
67
6
0
267,527
0
W
Medusa
7,203
655
92
8
0
218,149
0
L
Kuzenbo
5,756
523
26
2
0
234,807
2
W
Bacchus
5,963
542
35
3
0
206,487
2
L
Ishtar
5,142
467
58
5
0
190,340
0
L
Hercules
5,078
462
42
4
0
187,838
0
W
Surtr
6,559
596
59
5
0
227,007
0
L
Da Ji
5,035
458
69
6
0
227,611
0
L
Poseidon
5,284
480
55
5
0
192,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role