Player Matchup

Atlas
Atlas
BigBlackSnack427
Atlas
Level 14
God Stats
4W - 4L
1,481 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 2
Thanatos
Thanatos
Joshuaacreative
Thanatos
Level 26
God Stats
1W - 1L
1,361 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
Kickback166
Baron Samedi
Level 61
God Stats
0W - 1L
1,719 SR
Queue Stats
11W - 12L
1,399 Elo+
Party 2
Team Averages
Level 34
1,520 SR
1,353 Elo+

VS

Team Averages
Level 74
1,373 SR
1,238 Elo+
Kukulkan
Kukulkan
BigDbanDito
Kukulkan
Level 88
God Stats
1W - 3L
1,219 SR
Queue Stats
3W - 5L
1,184 Elo+
Party 1
Nemesis
Nemesis
NightShroud1231
Nemesis
Level 129
God Stats
3W - 6L
1,399 SR
Queue Stats
138W - 158L
1,345 Elo+
Solo
Bacchus
Bacchus
Zequrw
Bacchus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,871
705
5,195
13,718
11,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
15
1 / 8 / 1
9,921
709
9,027
13,139
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Kickback166
Baron Samedi
17
2 / 2 / 1
10,885
778
12,838
10,256
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDbanDito
Kukulkan
18
7 / 2 / 6
12,083
863
14,047
8,813
3,358
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 2 / 10
11,106
793
10,127
14,532
11,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Zequrw
Bacchus
18
4 / 0 / 10
10,901
779
8,094
11,675
12,691
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
14
14
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Kukulkan
BigDbanDito
Kukulkan
7
2
6
5
L
Thanatos
1
8
1
0.19
L
Baron Samedi
Kickback166
Baron Samedi
2
2
1
1.25
W
3
2
10
4
W
Bacchus
Zequrw
Bacchus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
32,268
37,113
Taken
35,020
19,914
Mitigated
27,142
9,026
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,195
1,290
0
911
13,718
11,037
0
8,429
5,273
21,702
0
W
Kukulkan
BigDbanDito
Kukulkan
14,047
1,502
0
2,399
8,813
3,358
223
4,034
4,463
55,524
0
L
Thanatos
9,027
1,852
0
3,523
13,139
4,407
0
7,753
5,386
0
23,465
L
Baron Samedi
Kickback166
Baron Samedi
12,838
492
676
3,916
10,256
4,470
0
5,410
4,828
38,894
1,569
W
10,127
3,176
0
1,812
14,532
11,093
659
7,554
6,314
0
30,887
W
Bacchus
Zequrw
Bacchus
8,094
1,420
0
1,785
11,675
12,691
105
4,578
6,564
21,259
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
34,090
132
Minions Killed
149
0
Camps Cleared
0
663,245
Distance Traveled
820,579
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,871
705
18
1
0
212,487
0
W
Kukulkan
12,083
863
92
7
0
272,783
0
L
Thanatos
9,921
709
36
3
0
214,706
0
L
Baron Samedi
10,885
778
78
6
0
236,052
0
W
Nemesis
11,106
793
39
3
0
268,262
3
W
Bacchus
10,901
779
18
1
0
279,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role