Player Matchup

Bacchus
Bacchus
Faiblard
Bacchus
Level 132
God Stats
10W - 2L
1,757 SR
Queue Stats
385W - 367L
1,443 Elo+
Solo
Sol
Sol
Hoj1
Sol
Level 126
God Stats
16W - 17L
1,455 SR
Queue Stats
714W - 752L
1,460 Elo+
Solo
Ishtar
Ishtar
Ibuksjay
Ishtar
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 78L
1,498 Elo+
Solo
Freya
Freya
SolarBalrog
Freya
Level 85
God Stats
3W - 1L
1,489 SR
Queue Stats
275W - 301L
1,445 Elo+
Solo
Neith
Neith
roi-tendance
Neith
Level 66
God Stats
3W - 5L
1,372 SR
Queue Stats
222W - 239L
1,458 Elo+
Solo
Team Averages
Level 106
1,515 SR
1,461 Elo+

VS

Team Averages
Level 56
1,477 SR
1,348 Elo+
Freya
Freya
FlamingDevil596
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,205 Elo+
Party 1
Achilles
Achilles
JohnnyGetGud
Achilles
Level 27
God Stats
0W - 1L
1,416 SR
Queue Stats
41W - 54L
1,458 Elo+
Party 2
Chiron
Chiron
Mikasa Fox7684
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,205 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Saniste5154
Morgan Le Fay
Level 97
God Stats
3W - 4L
1,470 SR
Queue Stats
662W - 778L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
xAlessiax
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Faiblard
Bacchus
18
4 / 4 / 29
10,553
879
9,441
20,597
18,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Hoj1
Sol
19
15 / 4 / 11
11,986
999
16,600
11,798
4,018
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
Ibuksjay
Ishtar
17
4 / 6 / 26
10,851
904
11,501
13,038
4,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 5 / 27
10,383
865
14,982
12,855
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
13 / 2 / 22
11,651
971
20,442
13,476
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 12
9,294
775
13,166
14,756
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
JohnnyGetGud
Achilles
15
2 / 8 / 12
8,892
741
8,530
19,370
24,600
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 8 / 8
9,644
804
15,418
15,943
7,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Saniste5154
Morgan Le Fay
15
3 / 9 / 11
9,784
815
10,451
16,264
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
xAlessiax
Kumbhakarna
15
4 / 7 / 8
8,912
743
6,261
18,537
18,947
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
69
41
Kills
18
21
Deaths
41
115
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Faiblard
Bacchus
4
4
29
4.63
L
4
9
12
1.11
W
Sol
Hoj1
Sol
15
4
11
5.13
W
Ishtar
Ibuksjay
Ishtar
4
6
26
2.83
L
Achilles
JohnnyGetGud
Achilles
2
8
12
1
L
5
8
8
1.13
L
Morgan Le Fay
Saniste5154
Morgan Le Fay
3
9
11
0.94
W
5
5
27
3.7
W
13
2
22
12
L
Kumbhakarna
xAlessiax
Kumbhakarna
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,966
Damage
53,826
71,764
Taken
84,870
37,284
Mitigated
63,796
30,035
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Faiblard
Bacchus
9,441
374
1,145
6,915
20,597
18,794
813
5,644
14,953
20,081
602
L
13,166
4,739
385
1,636
14,756
6,319
0
6,966
7,790
22,778
0
W
Sol
Hoj1
Sol
16,600
2,309
567
3,947
11,798
4,018
2,799
5,370
6,428
30,171
0
W
Ishtar
Ibuksjay
Ishtar
11,501
3,570
1,398
3,670
13,038
4,423
1,130
5,617
7,421
0
24,224
L
Achilles
JohnnyGetGud
Achilles
8,530
2,067
544
723
19,370
24,600
0
9,248
10,122
1,110
13,157
L
15,418
2,816
682
1,721
15,943
7,078
0
8,199
7,744
0
33,758
L
Morgan Le Fay
Saniste5154
Morgan Le Fay
10,451
1,859
462
1,967
16,264
6,852
0
7,944
8,320
20,792
109
W
14,982
5,107
789
2,835
12,855
4,558
1,650
6,504
6,351
22,223
853
W
20,442
4,156
2,604
6,165
13,476
5,491
1,468
7,198
6,278
0
40,287
L
Kumbhakarna
xAlessiax
Kumbhakarna
6,261
738
1,715
1,855
18,537
18,947
0
8,210
10,327
13,375
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,424
Gold Earned
46,526
131
Minions Killed
106
0
Camps Cleared
0
1,095,871
Distance Traveled
948,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,553
879
15
1
0
225,980
0
L
Freya
9,294
775
20
2
0
178,978
0
W
Sol
11,986
999
25
2
0
207,314
0
W
Ishtar
10,851
904
22
2
0
212,842
0
L
Achilles
8,892
741
13
1
0
199,273
0
L
Chiron
9,644
804
46
4
0
199,076
0
L
Morgan Le Fay
9,784
815
21
2
0
176,719
0
W
Freya
10,383
865
27
2
0
197,534
0
W
Neith
11,651
971
42
4
0
252,201
0
L
Kumbhakarna
8,912
743
6
1
0
194,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role