Player Matchup

Charon
Charon
HeartearthScar
Charon
Level 111
God Stats
7W - 5L
1,606 SR
Queue Stats
30W - 22L
1,519 Elo+
Party 2
Discordia
Discordia
LikelyThrone327
Discordia
Level 162
God Stats
52W - 48L
1,519 SR
Queue Stats
172W - 230L
1,440 Elo+
Solo
Pele
Pele
Lyuda_Shinryu_9
Pele
Level 145
God Stats
13W - 11L
1,528 SR
Queue Stats
233W - 247L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
NiCarlomagno
Danzaburou
Level 186
God Stats
13W - 7L
1,665 SR
Queue Stats
442W - 454L
1,452 Elo+
Solo
Amaterasu
Amaterasu
gamebeast291
Amaterasu
Level 126
God Stats
22W - 23L
1,510 SR
Queue Stats
198W - 209L
1,464 Elo+
Party 2
Team Averages
Level 146
1,566 SR
1,474 Elo+

VS

Team Averages
Level 97
1,587 SR
1,474 Elo+
Nut
Nut
BlackFruitloop_
Nut
Level 85
God Stats
1W - 2L
1,747 SR
Queue Stats
373W - 373L
1,522 Elo+
Solo
Persephone
Persephone
MR animal NL
Persephone
Level 85
God Stats
4W - 6L
1,403 SR
Queue Stats
218W - 221L
1,418 Elo+
Party 1
Bake Kujira
Bake Kujira
MarneeNL
Bake Kujira
Level 99
God Stats
41W - 38L
1,585 SR
Queue Stats
348W - 340L
1,525 Elo+
Party 1
Maui
Maui
RampageRafa
Maui
Level 84
God Stats
49W - 57L
1,405 SR
Queue Stats
310W - 318L
1,457 Elo+
Solo
Ravana
Ravana
Xerox5123
Ravana
Level 131
God Stats
2W - 3L
1,793 SR
Queue Stats
35W - 46L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,541
502
5,852
13,326
12,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
LikelyThrone327
Discordia
15
4 / 2 / 8
9,964
524
11,285
8,955
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 1 / 2
10,537
555
17,535
18,325
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Danzaburou
NiCarlomagno
Danzaburou
17
1 / 4 / 2
10,528
554
13,264
17,490
7,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
gamebeast291
Amaterasu
16
2 / 2 / 3
9,324
491
5,697
23,483
21,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 1
10,590
557
13,753
17,348
7,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
MR animal NL
Persephone
14
0 / 8 / 3
8,564
451
8,072
14,784
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
MarneeNL
Bake Kujira
17
4 / 2 / 1
11,391
600
18,469
14,301
16,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

13
1 / 1 / 2
8,727
459
4,108
14,620
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Xerox5123
Ravana
15
2 / 8 / 2
8,820
464
8,290
14,303
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
10
10
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
2
1
8
6
W
Discordia
LikelyThrone327
Discordia
4
2
8
4
W
13
1
2
14
L
Persephone
MR animal NL
Persephone
0
8
3
0.19
L
Bake Kujira
MarneeNL
Bake Kujira
4
2
1
2.25
W
Danzaburou
NiCarlomagno
Danzaburou
1
4
2
0.5
L
1
1
2
2
L
Ravana
Xerox5123
Ravana
2
8
2
0.38
W
Amaterasu
gamebeast291
Amaterasu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,633
Damage
52,692
81,579
Taken
75,356
51,600
Mitigated
46,975
36,656
Healing
21,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,753
8,340
0
8,449
17,348
7,245
463
1,077
16,271
0
97,100
W
5,852
907
313
3,981
13,326
12,388
0
5,618
7,708
30,851
1,187
W
Discordia
LikelyThrone327
Discordia
11,285
274
0
2,035
8,955
3,308
20
4,845
4,110
56,506
1,023
W
17,535
4,917
0
8,136
18,325
7,474
0
6,162
12,163
0
83,822
L
Persephone
MR animal NL
Persephone
8,072
678
0
4,258
14,784
4,335
0
7,836
6,907
52,382
0
L
Bake Kujira
MarneeNL
Bake Kujira
18,469
8,636
0
1,993
14,301
16,616
766
1,673
12,628
85,515
4,432
W
Danzaburou
NiCarlomagno
Danzaburou
13,264
7,618
0
9,083
17,490
7,146
339
1,419
16,071
0
103,865
L
4,108
797
145
3,940
14,620
12,355
0
4,692
9,928
34,751
0
L
Ravana
Xerox5123
Ravana
8,290
2,439
0
2,927
14,303
6,424
0
1,722
12,581
0
74,181
W
Amaterasu
gamebeast291
Amaterasu
5,697
3,072
0
13,108
23,483
21,284
0
12,205
11,278
0
64,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
48,092
529
Minions Killed
525
0
Camps Cleared
0
1,843,663
Distance Traveled
1,758,606
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,590
557
144
8
0
345,607
1
W
Charon
9,541
502
45
2
0
339,186
2
W
Discordia
9,964
524
115
6
0
388,538
2
W
Pele
10,537
555
115
6
0
443,594
0
L
Persephone
8,564
451
83
4
0
357,324
0
L
Bake Kujira
11,391
600
138
7
0
353,121
0
W
Danzaburou
10,528
554
163
9
0
315,052
0
L
Maui
8,727
459
61
3
0
321,745
3
L
Ravana
8,820
464
99
5
0
380,809
0
W
Amaterasu
9,324
491
91
5
0
357,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role