Player Matchup

He Bo
He Bo
EBTMickeys
He Bo
Level 102
God Stats
3W - 4L
1,539 SR
Queue Stats
58W - 42L
1,453 Elo+
Party 1
Izanami
Izanami
EBTNorman
Izanami
Level 106
God Stats
2W - 1L
1,214 SR
Queue Stats
69W - 71L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
HiRiseWindowGuy
Kuzenbo
Level 36
God Stats
21W - 31L
1,420 SR
Queue Stats
45W - 71L
1,275 Elo+
Party 1
Team Averages
Level 81
1,391 SR
1,374 Elo+

VS

Team Averages
Level 83
1,672 SR
1,375 Elo+
Cthulhu
Cthulhu
RealLuxid
Cthulhu
Level 64
God Stats
1W - 1L
1,720 SR
Queue Stats
41W - 36L
1,428 Elo+
Solo
Chiron
Chiron
monia504
Chiron
Level 132
God Stats
0W - 1L
1,735 SR
Queue Stats
7W - 13L
1,294 Elo+
Solo
Neith
Neith
unicorn1ATM
Neith
Level 52
God Stats
5W - 3L
1,562 SR
Queue Stats
64W - 71L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
8 / 1 / 3
11,609
967
10,888
8,902
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
EBTNorman
Izanami
16
4 / 4 / 7
10,093
841
11,282
9,181
3,624
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 9
9,425
785
4,971
12,243
10,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RealLuxid
Cthulhu
16
1 / 4 / 3
9,449
787
8,048
13,175
7,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
monia504
Chiron
12
2 / 5 / 3
8,643
720
7,113
9,742
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 2
9,430
786
7,062
8,592
3,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
8
1
3
9.5
W
Izanami
EBTNorman
Izanami
4
4
7
1.88
W
0
0
9
4.5
L
Cthulhu
RealLuxid
Cthulhu
1
4
3
0.63
L
Chiron
monia504
Chiron
2
5
3
0.7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
22,223
30,326
Taken
31,509
17,863
Mitigated
14,577
4,625
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
10,888
747
417
2,620
8,902
3,419
1,323
2,405
6,456
41,370
1,948
W
Izanami
EBTNorman
Izanami
11,282
6,612
0
892
9,181
3,624
1,392
3,632
5,497
0
37,773
W
4,971
1,675
26
670
12,243
10,820
251
1,556
10,666
19,970
354
L
Cthulhu
RealLuxid
Cthulhu
8,048
215
0
1,270
13,175
7,961
0
3,901
9,062
31,973
1,296
L
Chiron
monia504
Chiron
7,113
1,696
345
1,212
9,742
3,289
48
5,653
3,653
0
19,137
L
7,062
1,729
224
2,113
8,592
3,327
94
4,485
3,752
0
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
27,522
142
Minions Killed
148
0
Camps Cleared
0
671,348
Distance Traveled
579,414
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,609
967
69
6
0
239,806
1
W
Izanami
10,093
841
49
4
0
203,721
0
W
Kuzenbo
9,425
785
24
2
0
227,821
0
L
Cthulhu
9,449
787
51
4
0
212,468
0
L
Chiron
8,643
720
41
3
0
167,784
0
L
Neith
9,430
786
56
5
0
199,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role