Player Matchup

Fenrir
Fenrir
ArsenalCake
Fenrir
Level 121
God Stats
42W - 43L
1,536 SR
Queue Stats
394W - 373L
1,489 Elo+
Solo
Xing Tian
Xing Tian
Battosai845
Xing Tian
Level 191
God Stats
10W - 5L
1,821 SR
Queue Stats
146W - 122L
1,579 Elo+
Party 1
Izanami
Izanami
Johnii_Boii
Izanami
Level 107
God Stats
15W - 7L
1,590 SR
Queue Stats
117W - 113L
1,419 Elo+
Solo
Surtr
Surtr
KaOs Of KiNgS
Surtr
Level 126
God Stats
17W - 8L
1,664 SR
Queue Stats
107W - 97L
1,515 Elo+
Solo
Scylla
Scylla
thighskoup
Scylla
Level 89
God Stats
12W - 5L
1,709 SR
Queue Stats
47W - 38L
1,552 Elo+
Party 1
Team Averages
Level 127
1,664 SR
1,511 Elo+

VS

Team Averages
Level 111
1,420 SR
1,464 Elo+
Sylvanus
Sylvanus
Ballzy123
Sylvanus
Level 149
God Stats
25W - 23L
1,558 SR
Queue Stats
69W - 75L
1,458 Elo+
Solo
Danzaburou
Danzaburou
HeroesWhoFail
Danzaburou
Level 85
God Stats
0W - 4L
1,285 SR
Queue Stats
2W - 6L
1,339 Elo+
Solo
Erlang Shen
Erlang Shen
RioT x Tr1gg3r
Erlang Shen
Level 129
God Stats
11W - 22L
1,367 SR
Queue Stats
356W - 356L
1,484 Elo+
Solo
Mulan
Mulan
benwe99
Mulan
Level 128
God Stats
2W - 3L
1,358 SR
Queue Stats
361W - 316L
1,571 Elo+
Solo
Kukulkan
Kukulkan
damn1im1good
Kukulkan
Level 66
God Stats
6W - 6L
1,533 SR
Queue Stats
213W - 225L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 1 / 5
9,230
615
8,038
12,179
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
Battosai845
Xing Tian
13
3 / 1 / 6
8,581
572
6,627
11,284
7,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Johnii_Boii
Izanami
15
0 / 4 / 9
9,176
612
5,267
7,927
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 4
9,644
643
8,397
14,199
8,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
thighskoup
Scylla
16
8 / 0 / 2
9,910
661
8,958
5,057
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ballzy123
Sylvanus
10
2 / 2 / 4
6,941
463
4,946
11,321
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
HeroesWhoFail
Danzaburou
10
1 / 4 / 1
6,305
420
4,965
9,000
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
RioT x Tr1gg3r
Erlang Shen
12
1 / 4 / 1
6,825
455
2,804
11,889
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
benwe99
Mulan
14
5 / 2 / 1
8,775
585
11,406
14,066
10,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
damn1im1good
Kukulkan
14
1 / 5 / 2
8,012
534
5,194
8,229
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
10
10
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
5
7.5
L
Sylvanus
Ballzy123
Sylvanus
2
2
4
2
W
Xing Tian
Battosai845
Xing Tian
3
1
6
6
L
Danzaburou
HeroesWhoFail
Danzaburou
1
4
1
0.38
W
Izanami
Johnii_Boii
Izanami
0
4
9
1.13
W
1
4
4
0.75
L
Erlang Shen
RioT x Tr1gg3r
Erlang Shen
1
4
1
0.38
L
Mulan
benwe99
Mulan
5
2
1
2.75
L
Kukulkan
damn1im1good
Kukulkan
1
5
2
0.4
W
Scylla
thighskoup
Scylla
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
29,315
50,646
Taken
54,505
26,516
Mitigated
27,462
12,569
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,038
1,740
0
3,212
12,179
5,738
0
2,003
10,176
0
67,815
L
Sylvanus
Ballzy123
Sylvanus
4,946
859
2,319
4,632
11,321
7,395
0
3,352
7,969
29,977
957
W
Xing Tian
Battosai845
Xing Tian
6,627
770
2,253
2,133
11,284
7,522
290
2,583
8,701
19,934
1,620
L
Danzaburou
HeroesWhoFail
Danzaburou
4,965
2,003
0
1,755
9,000
2,829
253
2,666
6,334
0
28,694
W
Izanami
Johnii_Boii
Izanami
5,267
3,774
0
1,161
7,927
2,704
5,437
1,785
6,142
0
76,830
W
8,397
4,092
0
3,310
14,199
8,962
124
1,786
12,413
861
60,099
L
Erlang Shen
RioT x Tr1gg3r
Erlang Shen
2,804
1,412
0
4,326
11,889
4,056
0
3,689
8,200
0
46,880
L
Mulan
benwe99
Mulan
11,406
2,403
0
4,273
14,066
10,536
0
1,827
12,239
0
64,504
L
Kukulkan
damn1im1good
Kukulkan
5,194
232
0
219
8,229
2,646
0
4,353
3,876
60,596
348
W
Scylla
thighskoup
Scylla
8,958
1,122
0
500
5,057
1,590
88
1,875
3,182
74,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,541
Gold Earned
36,858
503
Minions Killed
418
0
Camps Cleared
0
1,567,356
Distance Traveled
1,316,538
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,230
615
90
6
0
362,982
0
L
Sylvanus
6,941
463
34
2
0
239,670
2
W
Xing Tian
8,581
572
31
2
0
307,169
3
L
Danzaburou
6,305
420
59
4
0
235,617
0
W
Izanami
9,176
612
148
10
0
289,749
0
W
Surtr
9,644
643
113
8
0
303,013
2
L
Erlang Shen
6,825
455
78
5
0
287,607
2
L
Mulan
8,775
585
122
8
0
301,845
5
L
Kukulkan
8,012
534
125
8
0
251,799
4
W
Scylla
9,910
661
121
8
0
304,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role