Player Matchup

Charon
Charon
Gold IV
 
Charon
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold I
Ludo00
Apollo
Gold I
Level 149
God Stats
6W - 8L
1,414 SR
Queue Stats
86W - 83L
1,477 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Mery990
Guan Yu
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,428 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
OxilionLOL
Tsukuyomi
Gold IV
Level 59
God Stats
8W - 6L
1,699 SR
Queue Stats
77W - 71L
1,464 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,523 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,481 SR
1,479 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold III
IbrahimRasulov
Yemoja
Gold III
Level 188
God Stats
52W - 51L
1,504 SR
Queue Stats
302W - 320L
1,484 MMR
Solo
Merlin
Merlin
Gold IV
ItsIDQ
Merlin
Gold IV
Level 84
God Stats
10W - 9L
1,490 SR
Queue Stats
92W - 101L
1,501 MMR
Solo
Achilles
Achilles
Gold IV
KananirFour
Achilles
Gold IV
Level 92
God Stats
2W - 0L
1,634 SR
Queue Stats
90W - 84L
1,430 MMR
Solo
Ne Zha
Ne Zha
Gold IV
juvetroppoforte
Ne Zha
Gold IV
Level 125
God Stats
1W - 5L
1,276 SR
Queue Stats
243W - 255L
1,478 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 0 / 0
3,118
624
900
2,719
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
 
Chang'e
5
0 / 1 / 0
3,096
619
1,177
2,617
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Ludo00
Apollo
6
0 / 0 / 0
3,212
642
1,331
2,788
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Mery990
Guan Yu
5
0 / 2 / 0
3,380
676
817
5,396
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
OxilionLOL
Tsukuyomi
3
0 / 2 / 0
2,652
530
1,254
2,262
461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Ao KuangAnubisBakasuraCu Chulainn

VS

Bans
GebArachneKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 0
3,456
691
2,530
1,795
390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,255
651
1,648
2,743
938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
ItsIDQ
Merlin
7
1 / 0 / 2
3,824
765
2,245
2,125
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
KananirFour
Achilles
7
0 / 0 / 0
3,851
770
1,366
3,166
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
3 / 0 / 0
3,918
784
1,400
4,332
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
L
Chang'e
 
Chang'e
0
1
0
0
W
Neith
 
Neith
1
0
0
1
W
0
0
1
0.5
W
Merlin
ItsIDQ
Merlin
1
0
2
2
W
Achilles
KananirFour
Achilles
0
0
0
0
L
Apollo
Ludo00
Apollo
0
0
0
0
L
Guan Yu
Mery990
Guan Yu
0
2
0
0
L
Tsukuyomi
OxilionLOL
Tsukuyomi
0
2
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,479
Damage
9,189
15,782
Taken
14,161
3,903
Mitigated
4,598
6,858
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
900
167
0
1,750
2,719
742
0
0
2,719
10,746
0
L
Chang'e
 
Chang'e
1,177
124
127
386
2,617
621
140
1,021
1,380
10,297
0
W
Neith
 
Neith
2,530
1,233
0
562
1,795
390
0
0
1,795
0
21,805
W
1,648
455
388
1,027
2,743
938
0
120
2,583
12,884
0
W
Merlin
ItsIDQ
Merlin
2,245
95
0
795
2,125
471
0
678
1,287
16,840
0
W
Achilles
KananirFour
Achilles
1,366
245
0
1,154
3,166
1,397
0
718
2,266
0
19,169
L
Apollo
Ludo00
Apollo
1,331
1,157
0
1,395
2,788
585
0
380
2,348
0
17,491
L
Guan Yu
Mery990
Guan Yu
817
90
950
1,646
5,396
1,494
57
1,703
3,369
0
10,378
L
Tsukuyomi
OxilionLOL
Tsukuyomi
1,254
476
0
604
2,262
461
0
135
2,073
0
4,387
W
1,400
441
0
1,327
4,332
1,402
0
139
4,153
0
16,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,458
Gold Earned
18,304
110
Minions Killed
159
0
Camps Cleared
0
442,463
Distance Traveled
541,311
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,118
624
22
4
0
100,140
0
L
Chang'e
3,096
619
22
4
0
91,156
2
W
Neith
3,456
691
33
7
0
94,463
0
W
Yemoja
3,255
651
22
4
0
94,784
0
W
Merlin
3,824
765
32
6
0
108,690
0
W
Achilles
3,851
770
37
7
0
104,717
0
L
Apollo
3,212
642
36
7
0
91,531
0
L
Guan Yu
3,380
676
17
3
0
101,132
0
L
Tsukuyomi
2,652
530
13
3
0
58,504
0
W
Ne Zha
3,918
784
35
7
0
138,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role