Player Matchup

He Bo
He Bo
AintThatGhost
He Bo
Level 151
God Stats
8W - 6L
1,577 SR
Queue Stats
151W - 146L
1,473 Elo+
Solo
Surtr
Surtr
CurtCrown11
Surtr
Level 145
God Stats
0W - 4L
1,461 SR
Queue Stats
222W - 194L
1,553 Elo+
Party 2
Fenrir
Fenrir
Gr9em st72
Fenrir
Level 169
God Stats
89W - 80L
1,538 SR
Queue Stats
149W - 140L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
Metro-Haze-_O
Hun Batz
Level 173
God Stats
1W - 3L
1,442 SR
Queue Stats
350W - 334L
1,537 Elo+
Party 3
Ra
Ra
nicoliy153
Ra
Level 124
God Stats
3W - 14L
1,267 SR
Queue Stats
97W - 109L
1,536 Elo+
Party 3
Team Averages
Level 152
1,457 SR
1,518 Elo+

VS

Team Averages
Level 108
1,540 SR
1,476 Elo+
Chiron
Chiron
BReflexx
Chiron
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,355 Elo+
Party 1
Bacchus
Bacchus
Djnatho20
Bacchus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 51L
1,544 Elo+
Party 1
Anubis
Anubis
McL I Pino
Anubis
Level 106
God Stats
11W - 5L
1,581 SR
Queue Stats
134W - 122L
1,467 Elo+
Solo
Nemesis
Nemesis
NerdyAlonzo
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 77L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
spooky_gelatine5
Ah Puch
Level 130
God Stats
15W - 10L
1,617 SR
Queue Stats
161W - 141L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,472
497
4,793
6,298
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,561
415
4,256
8,551
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Gr9em st72
Fenrir
9
2 / 4 / 0
5,356
487
3,673
7,611
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Metro-Haze-_O
Hun Batz
9
0 / 4 / 0
5,672
516
1,653
7,767
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
5,221
475
2,540
4,195
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BReflexx
Chiron
11
2 / 0 / 0
6,124
557
2,674
5,123
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Djnatho20
Bacchus
11
4 / 0 / 5
6,591
599
7,036
10,495
8,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
McL I Pino
Anubis
12
2 / 2 / 5
6,964
633
6,526
7,358
3,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
NerdyAlonzo
Nemesis
13
8 / 0 / 2
7,337
667
5,013
5,208
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 0 / 1
6,911
628
1,694
2,664
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
17
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chiron
BReflexx
Chiron
2
0
0
2
L
0
3
0
0
W
Bacchus
Djnatho20
Bacchus
4
0
5
6.5
L
Fenrir
Gr9em st72
Fenrir
2
4
0
0.5
W
Anubis
McL I Pino
Anubis
2
2
5
2.25
L
Hun Batz
Metro-Haze-_O
Hun Batz
0
4
0
0
W
Nemesis
NerdyAlonzo
Nemesis
8
0
2
9
L
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
22,943
34,422
Taken
30,848
10,929
Mitigated
15,713
5,237
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
538
0
1,478
6,298
1,516
0
3,989
2,309
32,970
481
W
Chiron
BReflexx
Chiron
2,674
915
143
2,695
5,123
1,445
0
1,063
3,787
0
42,147
L
4,256
1,062
0
1,079
8,551
3,588
0
4,927
3,624
262
15,899
W
Bacchus
Djnatho20
Bacchus
7,036
1,176
1,745
3,622
10,495
8,241
0
1,751
8,476
21,459
0
L
Fenrir
Gr9em st72
Fenrir
3,673
565
0
603
7,611
2,428
0
3,160
4,411
0
26,498
W
Anubis
McL I Pino
Anubis
6,526
330
0
3,133
7,358
3,386
168
3,461
3,897
46,420
1,010
L
Hun Batz
Metro-Haze-_O
Hun Batz
1,653
327
0
842
7,767
2,164
0
1,664
5,921
0
38,526
W
Nemesis
NerdyAlonzo
Nemesis
5,013
2,088
0
765
5,208
1,913
7
247
4,961
0
52,055
L
2,540
172
260
975
4,195
1,233
0
1,204
2,991
30,113
603
W
1,694
0
0
1,017
2,664
728
356
0
2,664
37,181
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
33,927
289
Minions Killed
375
0
Camps Cleared
0
1,070,014
Distance Traveled
1,139,564
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,472
497
60
5
0
195,923
0
W
Chiron
6,124
557
83
8
0
221,232
0
L
Surtr
4,561
415
27
2
0
196,959
4
W
Bacchus
6,591
599
25
2
0
241,484
2
L
Fenrir
5,356
487
44
4
0
251,822
2
W
Anubis
6,964
633
93
8
0
204,303
3
L
Hun Batz
5,672
516
89
8
0
197,374
2
W
Nemesis
7,337
667
88
8
0
284,083
2
L
Ra
5,221
475
69
6
0
227,936
2
W
Ah Puch
6,911
628
86
8
0
188,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role