Player Matchup

Cliodhna
Cliodhna
ImmortalGenius
Cliodhna
Level 249
God Stats
1W - 7L
1,175 SR
Queue Stats
245W - 216L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
ayeherbbruh
Cu Chulainn
Level 148
God Stats
12W - 3L
1,749 SR
Queue Stats
210W - 208L
1,479 Elo+
Party 3
Artio
Artio
deathmill
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,703 Elo+
Party 2
Kukulkan
Kukulkan
jaydizzle1994
Kukulkan
Level 131
God Stats
3W - 1L
1,901 SR
Queue Stats
139W - 131L
1,478 Elo+
Party 3
Anhur
Anhur
jkuu213
Anhur
Level 196
God Stats
0W - 1L
1,488 SR
Queue Stats
16W - 16L
1,610 Elo+
Party 2
Team Averages
Level 170
1,563 SR
1,559 Elo+

VS

Team Averages
Level 149
1,401 SR
1,574 Elo+
Odin
Odin
Lukergo
Odin
Level 186
God Stats
1W - 2L
1,277 SR
Queue Stats
143W - 131L
1,551 Elo+
Solo
Achilles
Achilles
MonkeyDiOssi
Achilles
Level 159
God Stats
2W - 0L
1,823 SR
Queue Stats
240W - 165L
1,584 Elo+
Party 1
Chernobog
Chernobog
SandSkeleton
Chernobog
Level 110
God Stats
2W - 4L
1,287 SR
Queue Stats
159W - 121L
1,590 Elo+
Solo
Olorun
Olorun
Wernersen182
Olorun
Level 147
God Stats
1W - 2L
1,191 SR
Queue Stats
132W - 124L
1,564 Elo+
Solo
Xbalanque
Xbalanque
cαℓιcσ
Xbalanque
Level 145
God Stats
3W - 3L
1,427 SR
Queue Stats
225W - 152L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
3 / 6 / 4
9,072
698
9,636
15,659
10,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ayeherbbruh
Cu Chulainn
14
1 / 6 / 6
8,190
630
10,588
16,073
18,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
deathmill
Artio
13
1 / 6 / 3
8,169
628
5,184
18,077
20,550
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
jaydizzle1994
Kukulkan
19
4 / 3 / 1
10,280
791
16,459
8,425
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
jkuu213
Anhur
14
1 / 6 / 5
8,145
627
8,688
15,202
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Lukergo
Odin
17
9 / 3 / 13
10,814
832
11,751
16,373
13,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Achilles
MonkeyDiOssi
Achilles
17
5 / 3 / 15
10,072
775
11,970
18,644
21,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Chernobog
SandSkeleton
Chernobog
18
3 / 2 / 22
11,133
856
14,852
12,415
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
16
2 / 1 / 17
9,789
753
11,462
12,374
7,763
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
cαℓιcσ
Xbalanque
17
8 / 4 / 13
10,918
840
21,245
12,839
5,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
10
Kills
27
27
Deaths
13
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
6
4
0.83
W
Odin
Lukergo
Odin
9
3
13
5.17
W
Achilles
MonkeyDiOssi
Achilles
5
3
15
4.17
W
Chernobog
SandSkeleton
Chernobog
3
2
22
7
W
Olorun
2
1
17
10.5
L
Cu Chulainn
ayeherbbruh
Cu Chulainn
1
6
6
0.67
W
Xbalanque
cαℓιcσ
Xbalanque
8
4
13
3.63
L
Artio
deathmill
Artio
1
6
3
0.42
L
Kukulkan
jaydizzle1994
Kukulkan
4
3
1
1.5
L
Anhur
jkuu213
Anhur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,555
Damage
71,280
73,436
Taken
72,645
60,778
Mitigated
55,270
14,499
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
9,636
355
124
3,076
15,659
10,375
0
2,466
12,578
0
20,315
W
Odin
Lukergo
Odin
11,751
1,405
1,543
2,314
16,373
13,766
0
4,479
11,648
679
17,630
W
Achilles
MonkeyDiOssi
Achilles
11,970
1,615
2,719
5,257
18,644
21,925
0
7,298
11,346
0
12,891
W
Chernobog
SandSkeleton
Chernobog
14,852
8,282
351
2,453
12,415
5,965
1,748
3,182
9,233
0
41,513
W
Olorun
11,462
4,872
4,178
5,010
12,374
7,763
1,012
3,638
8,736
30,700
1,189
L
Cu Chulainn
ayeherbbruh
Cu Chulainn
10,588
943
75
2,303
16,073
18,593
0
2,806
12,594
0
13,551
W
Xbalanque
cαℓιcσ
Xbalanque
21,245
14,247
850
3,277
12,839
5,851
5,104
3,046
9,793
0
37,897
L
Artio
deathmill
Artio
5,184
456
1,762
2,398
18,077
20,550
0
3,722
13,933
7,842
0
L
Kukulkan
jaydizzle1994
Kukulkan
16,459
794
0
0
8,425
4,659
0
1,565
6,720
45,267
0
L
Anhur
jkuu213
Anhur
8,688
4,785
863
3,898
15,202
6,601
0
1,309
13,388
0
19,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
52,726
126
Minions Killed
165
0
Camps Cleared
0
1,039,936
Distance Traveled
1,247,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,072
698
15
1
0
209,978
0
W
Odin
10,814
832
14
1
0
273,280
0
W
Achilles
10,072
775
7
1
0
262,404
0
W
Chernobog
11,133
856
74
6
0
241,686
0
W
Olorun
9,789
753
38
3
0
236,818
0
L
Cu Chulainn
8,190
630
6
0
0
212,294
0
W
Xbalanque
10,918
840
32
2
0
233,523
0
L
Artio
8,169
628
3
0
0
168,968
0
L
Kukulkan
10,280
791
77
6
0
255,739
0
L
Anhur
8,145
627
25
2
0
192,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role