Player Matchup

Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum II
ItadoriiYuji
Cabrakan
Platinum II
Level 104
God Stats
40W - 37L
1,579 SR
Queue Stats
362W - 366L
1,924 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Kokushíbo
Yu Huang
Platinum III
Level 219
God Stats
2W - 1L
1,600 SR
Queue Stats
26W - 8L
1,938 MMR
Party 1
Chernobog
Chernobog
Diamond V
dinge221
Chernobog
Diamond V
Level 159
God Stats
21W - 11L
1,782 SR
Queue Stats
48W - 28L
1,974 MMR
Party 1
Fafnir
Fafnir
Platinum III
samlilylion
Fafnir
Platinum III
Level 234
God Stats
0W - 1L
1,474 SR
Queue Stats
309W - 307L
1,794 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 183
1,587 SR
1,826 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,516 SR
1,898 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum I
Indemcheeks
Sol
Platinum I
Level 115
God Stats
1W - 0L
1,574 SR
Queue Stats
126W - 100L
1,819 MMR
Party 2
Chronos
Chronos
Diamond I
Profаne
Chronos
Diamond I
Level 115
God Stats
14W - 3L
1,804 SR
Queue Stats
105W - 65L
2,557 MMR
Solo
Sobek
Sobek
Gold II
adventivehail2
Sobek
Gold II
Level 157
God Stats
1W - 2L
1,203 SR
Queue Stats
93W - 83L
1,745 MMR
Solo
Nemesis
Nemesis
Diamond V
v2skeeder
Nemesis
Diamond V
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 226L
1,870 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 2 / 0
4,221
422
2,422
5,184
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ItadoriiYuji
Cabrakan
8
0 / 6 / 0
4,559
456
1,281
9,599
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
Kokushíbo
Yu Huang
11
4 / 1 / 0
6,273
627
5,207
5,935
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
dinge221
Chernobog
10
0 / 0 / 1
5,410
541
7,624
4,943
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
1 / 0 / 0
6,010
601
2,355
7,808
7,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
RavanaAphroditeXbalanqueBakasura

VS

Bans
Ao KuangOsirisLancelotAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 0
4,766
477
5,035
5,773
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 0
6,499
650
2,932
6,628
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
Profаne
Chronos
13
8 / 0 / 0
7,912
791
10,058
5,612
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 0
5,539
554
3,906
9,597
6,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
v2skeeder
Nemesis
10
0 / 2 / 1
5,390
539
3,362
7,929
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
9
9
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
W
Chaac
 
Chaac
0
0
0
0
W
1
2
0
0.5
L
Cabrakan
ItadoriiYuji
Cabrakan
0
6
0
0
L
Yu Huang
Kokushíbo
Yu Huang
4
1
0
4
W
Chronos
Profаne
Chronos
8
0
0
8
W
0
1
0
0
L
Chernobog
dinge221
Chernobog
0
0
1
0.5
L
Fafnir
1
0
0
1
W
Nemesis
v2skeeder
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
25,293
33,469
Taken
35,539
15,641
Mitigated
15,806
10,568
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,422
810
0
1,822
5,184
1,076
0
1,821
3,277
0
15,973
W
Chaac
 
Chaac
5,035
583
0
2,353
5,773
2,979
0
399
5,374
0
34,367
W
2,932
705
0
3,187
6,628
1,513
0
3,796
2,832
40,846
8,227
L
Cabrakan
ItadoriiYuji
Cabrakan
1,281
0
0
1,498
9,599
4,168
0
7,857
1,260
14,687
376
L
Yu Huang
Kokushíbo
Yu Huang
5,207
690
0
1,323
5,935
1,717
0
2,549
3,386
38,754
722
W
Chronos
Profаne
Chronos
10,058
3,448
0
1,862
5,612
1,702
2,503
912
4,482
51,641
0
W
3,906
316
0
5,678
9,597
6,996
0
1,848
7,749
15,527
1,012
L
Chernobog
dinge221
Chernobog
7,624
5,539
0
3,027
4,943
1,561
0
1,484
3,459
0
50,381
L
Fafnir
2,355
756
0
2,898
7,808
7,119
0
2,178
5,590
13,951
0
W
Nemesis
v2skeeder
Nemesis
3,362
868
0
1,235
7,929
2,616
0
1,392
6,497
0
52,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
30,106
274
Minions Killed
368
0
Camps Cleared
0
915,974
Distance Traveled
1,026,769
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,221
422
29
3
0
127,414
0
W
Chaac
4,766
477
65
7
0
213,074
3
W
Sol
6,499
650
92
9
0
187,215
0
L
Cabrakan
4,559
456
37
4
0
164,901
0
L
Yu Huang
6,273
627
83
8
0
222,094
3
W
Chronos
7,912
791
105
11
0
187,169
0
W
Sobek
5,539
554
26
3
0
207,641
1
L
Chernobog
5,410
541
91
9
0
207,226
0
L
Fafnir
6,010
601
34
3
0
194,339
6
W
Nemesis
5,390
539
80
8
0
231,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role